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avfilter/vf_xfade: add horizontal and vertical wind transforms
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@ -25154,6 +25154,10 @@ Set one of available transition effects:
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@item zoomin
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@item fadefast
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@item fadeslow
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@item hlwind
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@item hrwind
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@item vuwind
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@item vdwind
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@end table
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Default transition effect is fade.
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@ -76,6 +76,10 @@ enum XFadeTransitions {
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ZOOMIN,
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FADEFAST,
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FADESLOW,
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HLWIND,
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HRWIND,
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VUWIND,
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VDWIND,
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NB_TRANSITIONS,
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};
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@ -197,6 +201,10 @@ static const AVOption xfade_options[] = {
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{ "zoomin", "zoom in transition", 0, AV_OPT_TYPE_CONST, {.i64=ZOOMIN}, 0, 0, FLAGS, "transition" },
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{ "fadefast", "fast fade transition", 0, AV_OPT_TYPE_CONST, {.i64=FADEFAST}, 0, 0, FLAGS, "transition" },
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{ "fadeslow", "slow fade transition", 0, AV_OPT_TYPE_CONST, {.i64=FADESLOW}, 0, 0, FLAGS, "transition" },
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{ "hlwind", "hl wind transition", 0, AV_OPT_TYPE_CONST, {.i64=HLWIND}, 0, 0, FLAGS, "transition" },
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{ "hrwind", "hr wind transition", 0, AV_OPT_TYPE_CONST, {.i64=HRWIND}, 0, 0, FLAGS, "transition" },
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{ "vuwind", "vu wind transition", 0, AV_OPT_TYPE_CONST, {.i64=VUWIND}, 0, 0, FLAGS, "transition" },
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{ "vdwind", "vd wind transition", 0, AV_OPT_TYPE_CONST, {.i64=VDWIND}, 0, 0, FLAGS, "transition" },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -1738,6 +1746,68 @@ static void fadeslow##name##_transition(AVFilterContext *ctx,
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FADESLOW_TRANSITION(8, uint8_t, 1)
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FADESLOW_TRANSITION(16, uint16_t, 2)
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#define HWIND_TRANSITION(name, z, type, div, expr) \
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static void h##z##wind##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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const float r = frand(0, y); \
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for (int x = 0; x < width; x++) { \
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const float fx = expr x / (float)width; \
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f,-0.2f, fx * (1.f - 0.2f)\
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+ 0.2f * r - (1.f - progress)\
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* (1.f + 0.2f))); \
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} \
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} \
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} \
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}
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HWIND_TRANSITION(8, l, uint8_t, 1, 1.f - )
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HWIND_TRANSITION(16, l, uint16_t, 2, 1.f - )
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HWIND_TRANSITION(8, r, uint8_t, 1, )
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HWIND_TRANSITION(16, r, uint16_t, 2, )
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#define VWIND_TRANSITION(name, z, type, div, expr) \
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static void v##z##wind##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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const float fy = expr y / (float)out->height; \
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for (int x = 0; x < width; x++) { \
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const float r = frand(x, 0); \
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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\
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dst[x] = mix(xf1[x], xf0[x], smoothstep(0.f,-0.2f, fy * (1.f - 0.2f) \
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+ 0.2f * r - (1.f - progress)\
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* (1.f + 0.2f))); \
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} \
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} \
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} \
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}
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VWIND_TRANSITION(8, u, uint8_t, 1, 1.f - )
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VWIND_TRANSITION(16, u, uint16_t, 2, 1.f - )
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VWIND_TRANSITION(8, d, uint8_t, 1, )
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VWIND_TRANSITION(16, d, uint16_t, 2, )
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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{
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XFadeContext *s = priv;
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@ -1886,6 +1956,10 @@ static int config_output(AVFilterLink *outlink)
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case ZOOMIN: s->transitionf = s->depth <= 8 ? zoomin8_transition : zoomin16_transition; break;
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case FADEFAST: s->transitionf = s->depth <= 8 ? fadefast8_transition : fadefast16_transition; break;
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case FADESLOW: s->transitionf = s->depth <= 8 ? fadeslow8_transition : fadeslow16_transition; break;
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case HLWIND: s->transitionf = s->depth <= 8 ? hlwind8_transition : hlwind16_transition; break;
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case HRWIND: s->transitionf = s->depth <= 8 ? hrwind8_transition : hrwind16_transition; break;
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case VUWIND: s->transitionf = s->depth <= 8 ? vuwind8_transition : vuwind16_transition; break;
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case VDWIND: s->transitionf = s->depth <= 8 ? vdwind8_transition : vdwind16_transition; break;
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default: return AVERROR_BUG;
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}
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