lavd/sdl: move compute_overlay_rect() before event_thread()

It will be used in event_thread() in a pending patch.
This commit is contained in:
Stefano Sabatini 2013-11-25 13:27:47 +01:00
parent 7467b4f71b
commit 0464d272ff
1 changed files with 40 additions and 40 deletions

View File

@ -84,6 +84,46 @@ static int sdl_write_trailer(AVFormatContext *s)
return 0;
}
static void compute_overlay_rect(AVFormatContext *s)
{
AVRational sar, dar; /* sample and display aspect ratios */
SDLContext *sdl = s->priv_data;
AVStream *st = s->streams[0];
AVCodecContext *encctx = st->codec;
SDL_Rect *overlay_rect = &sdl->overlay_rect;
/* compute overlay width and height from the codec context information */
sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
dar = av_mul_q(sar, (AVRational){ encctx->width, encctx->height });
/* we suppose the screen has a 1/1 sample aspect ratio */
if (sdl->window_width && sdl->window_height) {
/* fit in the window */
if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
/* fit in width */
overlay_rect->w = sdl->window_width;
overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
} else {
/* fit in height */
overlay_rect->h = sdl->window_height;
overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
}
} else {
if (sar.num > sar.den) {
overlay_rect->w = encctx->width;
overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
} else {
overlay_rect->h = encctx->height;
overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
}
sdl->window_width = overlay_rect->w;
sdl->window_height = overlay_rect->h;
}
overlay_rect->x = (sdl->window_width - overlay_rect->w) / 2;
overlay_rect->y = (sdl->window_height - overlay_rect->h) / 2;
}
static int event_thread(void *arg)
{
AVFormatContext *s = arg;
@ -163,46 +203,6 @@ init_end:
return 0;
}
static void compute_overlay_rect(AVFormatContext *s)
{
AVRational sar, dar; /* sample and display aspect ratios */
SDLContext *sdl = s->priv_data;
AVStream *st = s->streams[0];
AVCodecContext *encctx = st->codec;
SDL_Rect *overlay_rect = &sdl->overlay_rect;
/* compute overlay width and height from the codec context information */
sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
dar = av_mul_q(sar, (AVRational){ encctx->width, encctx->height });
/* we suppose the screen has a 1/1 sample aspect ratio */
if (sdl->window_width && sdl->window_height) {
/* fit in the window */
if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
/* fit in width */
overlay_rect->w = sdl->window_width;
overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
} else {
/* fit in height */
overlay_rect->h = sdl->window_height;
overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
}
} else {
if (sar.num > sar.den) {
overlay_rect->w = encctx->width;
overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
} else {
overlay_rect->h = encctx->height;
overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
}
sdl->window_width = overlay_rect->w;
sdl->window_height = overlay_rect->h;
}
overlay_rect->x = (sdl->window_width - overlay_rect->w) / 2;
overlay_rect->y = (sdl->window_height - overlay_rect->h) / 2;
}
static int sdl_write_header(AVFormatContext *s)
{
SDLContext *sdl = s->priv_data;