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w32thread: call ResetEvent() in pthread_cond_broadcast().
Also add "volatile" to broadcast flag (since it is used from multiple threads). Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -120,7 +120,7 @@ typedef struct {
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volatile int waiter_count;
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HANDLE semaphore;
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HANDLE waiters_done;
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int is_broadcast;
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volatile int is_broadcast;
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} win32_cond_t;
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static void pthread_cond_init(pthread_cond_t *cond, const void *unused_attr)
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@ -187,6 +187,7 @@ static void pthread_cond_broadcast(pthread_cond_t *cond)
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ReleaseSemaphore(win32_cond->semaphore, win32_cond->waiter_count, NULL);
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pthread_mutex_unlock(&win32_cond->mtx_waiter_count);
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WaitForSingleObject(win32_cond->waiters_done, INFINITE);
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ResetEvent(win32_cond->waiters_done);
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win32_cond->is_broadcast = 0;
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} else
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pthread_mutex_unlock(&win32_cond->mtx_waiter_count);
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