mirror of https://git.ffmpeg.org/ffmpeg.git
swr: support first_pts
Trolled-by: Daemon404 Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -108,6 +108,8 @@ static const AVOption options[]={
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, OFFSET(max_soft_compensation),AV_OPT_TYPE_FLOAT ,{.dbl=0 }, INT_MIN, INT_MAX , PARAM },
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{"async" , "simplified 1 parameter audio timestamp matching, 0(disabled), 1(filling and trimming), >1(maximum stretch/squeeze in samples per second)"
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, OFFSET(async) , AV_OPT_TYPE_FLOAT ,{.dbl=0 }, INT_MIN, INT_MAX , PARAM },
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{"first_pts" , "Assume the first pts should be this value (in samples)."
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, OFFSET(firstpts_in_samples), AV_OPT_TYPE_INT64 ,{.i64=AV_NOPTS_VALUE }, INT64_MIN,INT64_MAX, PARAM },
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{ "matrix_encoding" , "set matrixed stereo encoding" , OFFSET(matrix_encoding), AV_OPT_TYPE_INT ,{.i64 = AV_MATRIX_ENCODING_NONE}, AV_MATRIX_ENCODING_NONE, AV_MATRIX_ENCODING_NB-1, PARAM, "matrix_encoding" },
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{ "none", "select none", 0, AV_OPT_TYPE_CONST, { .i64 = AV_MATRIX_ENCODING_NONE }, INT_MIN, INT_MAX, PARAM, "matrix_encoding" },
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@ -296,6 +298,13 @@ av_cold int swr_init(struct SwrContext *s){
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set_audiodata_fmt(&s-> in, s-> in_sample_fmt);
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set_audiodata_fmt(&s->out, s->out_sample_fmt);
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if (s->firstpts_in_samples != AV_NOPTS_VALUE) {
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if (!s->async && s->min_compensation >= FLT_MAX/2)
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s->async = 1;
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s->firstpts =
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s->outpts = s->firstpts_in_samples * s->out_sample_rate;
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}
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if (s->async) {
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if (s->min_compensation >= FLT_MAX/2)
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s->min_compensation = 0.001;
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@ -877,7 +886,7 @@ int64_t swr_next_pts(struct SwrContext *s, int64_t pts){
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double fdelta = delta /(double)(s->in_sample_rate * (int64_t)s->out_sample_rate);
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if(fabs(fdelta) > s->min_compensation) {
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if(!s->outpts || fabs(fdelta) > s->min_hard_compensation){
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if(s->outpts == s->firstpts || fabs(fdelta) > s->min_hard_compensation){
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int ret;
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if(delta > 0) ret = swr_inject_silence(s, delta / s->out_sample_rate);
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else ret = swr_drop_output (s, -delta / s-> in_sample_rate);
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@ -102,6 +102,7 @@ struct SwrContext {
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float soft_compensation_duration; ///< swr duration over which soft compensation is applied
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float max_soft_compensation; ///< swr maximum soft compensation in seconds over soft_compensation_duration
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float async; ///< swr simple 1 parameter async, similar to ffmpegs -async
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int64_t firstpts_in_samples; ///< swr first pts in samples
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int resample_first; ///< 1 if resampling must come first, 0 if rematrixing
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int rematrix; ///< flag to indicate if rematrixing is needed (basically if input and output layouts mismatch)
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@ -120,6 +121,7 @@ struct SwrContext {
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int resample_in_constraint; ///< 1 if the input end was reach before the output end, 0 otherwise
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int flushed; ///< 1 if data is to be flushed and no further input is expected
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int64_t outpts; ///< output PTS
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int64_t firstpts; ///< first PTS
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int drop_output; ///< number of output samples to drop
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struct AudioConvert *in_convert; ///< input conversion context
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