2010-01-09 13:28:04 +00:00
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/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2013-02-01 13:34:18 +00:00
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#include "libavutil/avassert.h"
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2013-02-01 09:27:45 +00:00
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#include "libavutil/mathematics.h"
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2011-03-19 17:19:04 +00:00
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#include "libavutil/attributes.h"
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#include "kbdwin.h"
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2010-01-09 13:28:04 +00:00
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2011-03-19 17:19:04 +00:00
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#define BESSEL_I0_ITER 50 // default: 50 iterations of Bessel I0 approximation
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av_cold void ff_kbd_window_init(float *window, float alpha, int n)
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2010-01-09 13:28:04 +00:00
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{
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2011-03-19 17:19:04 +00:00
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int i, j;
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double sum = 0.0, bessel, tmp;
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double local_window[FF_KBD_WINDOW_MAX];
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double alpha2 = (alpha * M_PI / n) * (alpha * M_PI / n);
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2010-01-09 13:28:04 +00:00
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2012-07-22 03:18:01 +00:00
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av_assert0(n <= FF_KBD_WINDOW_MAX);
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2010-01-09 13:28:04 +00:00
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2011-03-19 17:19:04 +00:00
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for (i = 0; i < n; i++) {
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tmp = i * (n - i) * alpha2;
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bessel = 1.0;
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for (j = BESSEL_I0_ITER; j > 0; j--)
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bessel = bessel * tmp / (j * j) + 1;
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sum += bessel;
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local_window[i] = sum;
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}
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2010-04-01 17:11:47 +00:00
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2011-03-19 17:19:04 +00:00
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sum++;
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for (i = 0; i < n; i++)
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window[i] = sqrt(local_window[i] / sum);
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2010-04-01 17:11:47 +00:00
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}
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2014-04-01 14:31:08 +00:00
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av_cold void ff_kbd_window_init_fixed(int32_t *window, float alpha, int n)
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{
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int i;
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float local_window[FF_KBD_WINDOW_MAX];
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ff_kbd_window_init(local_window, alpha, n);
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for (i = 0; i < n; i++)
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window[i] = (int)floor(2147483647.0 * local_window[i] + 0.5);
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}
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