ffmpeg/libavutil/hwcontext_vulkan.h

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/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_VULKAN_H
#define AVUTIL_HWCONTEXT_VULKAN_H
#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR)
#define VK_USE_PLATFORM_WIN32_KHR
#endif
#include <vulkan/vulkan.h>
#include "pixfmt.h"
#include "frame.h"
typedef struct AVVkFrame AVVkFrame;
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
*
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
* with the data pointer set to an AVVkFrame.
*/
/**
* Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
* All of these can be set before init to change what the context uses
*/
typedef struct AVVulkanDeviceContext {
/**
* Custom memory allocator, else NULL
*/
const VkAllocationCallbacks *alloc;
/**
* Pointer to the instance-provided vkGetInstanceProcAddr loading function.
* If NULL, will pick either libvulkan or libvolk, depending on libavutil's
* compilation settings, and set this field.
*/
PFN_vkGetInstanceProcAddr get_proc_addr;
/**
* Vulkan instance. Must be at least version 1.3.
*/
VkInstance inst;
/**
* Physical device
*/
VkPhysicalDevice phys_dev;
/**
* Active device
*/
VkDevice act_dev;
/**
* This structure should be set to the set of features that present and enabled
* during device creation. When a device is created by FFmpeg, it will default to
* enabling all that are present of the shaderImageGatherExtended,
* fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features.
*/
VkPhysicalDeviceFeatures2 device_features;
/**
* Enabled instance extensions.
* If supplying your own device context, set this to an array of strings, with
* each entry containing the specified Vulkan extension string to enable.
* Duplicates are possible and accepted.
* If no extensions are enabled, set these fields to NULL, and 0 respectively.
*/
const char * const *enabled_inst_extensions;
int nb_enabled_inst_extensions;
/**
* Enabled device extensions. By default, VK_KHR_external_memory_fd,
* VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier,
* VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found.
* If supplying your own device context, these fields takes the same format as
* the above fields, with the same conditions that duplicates are possible
* and accepted, and that NULL and 0 respectively means no extensions are enabled.
*/
const char * const *enabled_dev_extensions;
int nb_enabled_dev_extensions;
/**
* Queue family index for graphics operations, and the number of queues
* enabled for it. If unavaiable, will be set to -1. Not required.
* av_hwdevice_create() will attempt to find a dedicated queue for each
* queue family, or pick the one with the least unrelated flags set.
* Queue indices here may overlap if a queue has to share capabilities.
*/
int queue_family_index;
int nb_graphics_queues;
/**
* Queue family index for transfer operations and the number of queues
* enabled. Required.
*/
int queue_family_tx_index;
int nb_tx_queues;
/**
* Queue family index for compute operations and the number of queues
* enabled. Required.
*/
int queue_family_comp_index;
int nb_comp_queues;
/**
* Queue family index for video encode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_encode_index will be -1.
* Not required.
*/
int queue_family_encode_index;
int nb_encode_queues;
/**
* Queue family index for video decode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_decode_index will be -1.
* Not required.
*/
int queue_family_decode_index;
int nb_decode_queues;
/**
* Locks a queue, preventing other threads from submitting any command
* buffers to this queue.
* If set to NULL, will be set to lavu-internal functions that utilize a
* mutex.
*/
void (*lock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
/**
* Similar to lock_queue(), unlocks a queue. Must only be called after locking.
*/
void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
} AVVulkanDeviceContext;
/**
* Defines the behaviour of frame allocation.
*/
typedef enum AVVkFrameFlags {
/* Unless this flag is set, autodetected flags will be OR'd based on the
* device and tiling during av_hwframe_ctx_init(). */
AV_VK_FRAME_FLAG_NONE = (1ULL << 0),
#if FF_API_VULKAN_CONTIGUOUS_MEMORY
/* DEPRECATED: does nothing. Replaced by multiplane images. */
AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1),
#endif
/* Disables multiplane images.
* This is required to export/import images from CUDA. */
AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2),
} AVVkFrameFlags;
/**
* Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
*/
typedef struct AVVulkanFramesContext {
/**
* Controls the tiling of allocated frames.
* If left as VK_IMAGE_TILING_OPTIMAL (0), will use optimal tiling.
* Can be set to VK_IMAGE_TILING_LINEAR to force linear images,
* or VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT to force DMABUF-backed
* images.
* @note Imported frames from other APIs ignore this.
*/
VkImageTiling tiling;
/**
* Defines extra usage of output frames. If non-zero, all flags MUST be
* supported by the VkFormat. Otherwise, will use supported flags amongst:
* - VK_IMAGE_USAGE_SAMPLED_BIT
* - VK_IMAGE_USAGE_STORAGE_BIT
* - VK_IMAGE_USAGE_TRANSFER_SRC_BIT
* - VK_IMAGE_USAGE_TRANSFER_DST_BIT
*/
VkImageUsageFlagBits usage;
/**
* Extension data for image creation.
* If DRM tiling is used, a VkImageDrmFormatModifierListCreateInfoEXT structure
* can be added to specify the exact modifier to use.
*
* Additional structures may be added at av_hwframe_ctx_init() time,
* which will be freed automatically on uninit(), so users must only free
* any structures they've allocated themselves.
*/
void *create_pnext;
/**
* Extension data for memory allocation. Must have as many entries as
* the number of planes of the sw_format.
* This will be chained to VkExportMemoryAllocateInfo, which is used
* to make all pool images exportable to other APIs if the necessary
* extensions are present in enabled_dev_extensions.
*/
void *alloc_pnext[AV_NUM_DATA_POINTERS];
/**
* A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set,
* autodetected flags will be OR'd based on the device and tiling during
* av_hwframe_ctx_init().
*/
AVVkFrameFlags flags;
/**
* Flags to set during image creation. If unset, defaults to
* VK_IMAGE_CREATE_ALIAS_BIT.
*/
VkImageCreateFlags img_flags;
/**
* Vulkan format for each image. MUST be compatible with the pixel format.
* If unset, will be automatically set.
* There are at most two compatible formats for a frame - a multiplane
* format, and a single-plane multi-image format.
*/
VkFormat format[AV_NUM_DATA_POINTERS];
/**
* Number of layers each image will have.
*/
int nb_layers;
/**
* Locks a frame, preventing other threads from changing frame properties.
* Users SHOULD only ever lock just before command submission in order
* to get accurate frame properties, and unlock immediately after command
* submission without waiting for it to finish.
*
* If unset, will be set to lavu-internal functions that utilize a mutex.
*/
void (*lock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
/**
* Similar to lock_frame(), unlocks a frame. Must only be called after locking.
*/
void (*unlock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
} AVVulkanFramesContext;
/*
* Frame structure.
*
* @note the size of this structure is not part of the ABI, to allocate
* you must use @av_vk_frame_alloc().
*/
struct AVVkFrame {
/**
* Vulkan images to which the memory is bound to.
* May be one for multiplane formats, or multiple.
*/
VkImage img[AV_NUM_DATA_POINTERS];
/**
* Tiling for the frame.
*/
VkImageTiling tiling;
/**
* Memory backing the images. Either one, or as many as there are planes
* in the sw_format.
* In case of having multiple VkImages, but one memory, the offset field
* will indicate the bound offset for each image.
*/
VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
size_t size[AV_NUM_DATA_POINTERS];
/**
* OR'd flags for all memory allocated
*/
VkMemoryPropertyFlagBits flags;
/**
* Updated after every barrier. One per VkImage.
*/
VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
VkImageLayout layout[AV_NUM_DATA_POINTERS];
/**
* Synchronization timeline semaphores, one for each VkImage.
* Must not be freed manually. Must be waited on at every submission using
* the value in sem_value, and must be signalled at every submission,
* using an incremented value.
*/
VkSemaphore sem[AV_NUM_DATA_POINTERS];
/**
* Up to date semaphore value at which each image becomes accessible.
* One per VkImage.
* Clients must wait on this value when submitting a command queue,
* and increment it when signalling.
*/
uint64_t sem_value[AV_NUM_DATA_POINTERS];
/**
* Internal data.
*/
struct AVVkFrameInternal *internal;
/**
* Describes the binding offset of each image to the VkDeviceMemory.
* One per VkImage.
*/
ptrdiff_t offset[AV_NUM_DATA_POINTERS];
/**
* Queue family of the images. Must be VK_QUEUE_FAMILY_IGNORED if
* the image was allocated with the CONCURRENT concurrency option.
* One per VkImage.
*/
uint32_t queue_family[AV_NUM_DATA_POINTERS];
};
/**
* Allocates a single AVVkFrame and initializes everything as 0.
* @note Must be freed via av_free()
*/
AVVkFrame *av_vk_frame_alloc(void);
/**
* Returns the optimal per-plane Vulkan format for a given sw_format,
* one for each plane.
* Returns NULL on unsupported formats.
*/
const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
#endif /* AVUTIL_HWCONTEXT_VULKAN_H */