2023-12-05 14:45:18 +00:00
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/*
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* VVC thread logic
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*
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* Copyright (C) 2023 Nuo Mi
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2024-04-04 02:14:58 +00:00
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#ifndef AVCODEC_VVC_THREAD_H
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#define AVCODEC_VVC_THREAD_H
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2023-12-05 14:45:18 +00:00
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2024-04-04 02:14:58 +00:00
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#include "dec.h"
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2023-12-05 14:45:18 +00:00
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struct AVExecutor* ff_vvc_executor_alloc(VVCContext *s, int thread_count);
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void ff_vvc_executor_free(struct AVExecutor **e);
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int ff_vvc_frame_thread_init(VVCFrameContext *fc);
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void ff_vvc_frame_thread_free(VVCFrameContext *fc);
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2024-04-25 14:01:36 +00:00
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int ff_vvc_frame_submit(VVCContext *s, VVCFrameContext *fc);
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2023-12-05 14:45:18 +00:00
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int ff_vvc_frame_wait(VVCContext *s, VVCFrameContext *fc);
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2024-04-04 02:14:58 +00:00
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#endif // AVCODEC_VVC_THREAD_H
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