ffmpeg/libavcodec/armv4l/h264dsp_neon.S

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/*
* Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "asm.S"
.fpu neon
/* chroma_mc8(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y) */
.macro h264_chroma_mc8 avg=0
push {r4-r7, lr}
ldrd r4, [sp, #20]
.if \avg
mov lr, r0
.endif
pld [r1]
pld [r1, r2]
muls r7, r4, r5
rsb r6, r7, r5, lsl #3
rsb ip, r7, r4, lsl #3
sub r4, r7, r4, lsl #3
sub r4, r4, r5, lsl #3
add r4, r4, #64
beq 2f
add r5, r1, r2
vdup.8 d0, r4
lsl r4, r2, #1
vdup.8 d1, ip
vld1.64 {d4, d5}, [r1], r4
vdup.8 d2, r6
vld1.64 {d6, d7}, [r5], r4
vdup.8 d3, r7
vext.8 d5, d4, d5, #1
vext.8 d7, d6, d7, #1
1: pld [r5]
vmull.u8 q8, d4, d0
vmlal.u8 q8, d5, d1
vld1.64 {d4, d5}, [r1], r4
vmlal.u8 q8, d6, d2
vext.8 d5, d4, d5, #1
vmlal.u8 q8, d7, d3
vmull.u8 q9, d6, d0
subs r3, r3, #2
vmlal.u8 q9, d7, d1
vmlal.u8 q9, d4, d2
vmlal.u8 q9, d5, d3
vrshrn.u16 d16, q8, #6
vld1.64 {d6, d7}, [r5], r4
pld [r1]
vrshrn.u16 d17, q9, #6
.if \avg
vld1.64 {d20}, [lr,:64], r2
vld1.64 {d21}, [lr,:64], r2
vrhadd.u8 q8, q8, q10
.endif
vext.8 d7, d6, d7, #1
vst1.64 {d16}, [r0,:64], r2
vst1.64 {d17}, [r0,:64], r2
bgt 1b
pop {r4-r7, pc}
2: tst r6, r6
add ip, ip, r6
vdup.8 d0, r4
vdup.8 d1, ip
beq 4f
add r5, r1, r2
lsl r4, r2, #1
vld1.64 {d4}, [r1], r4
vld1.64 {d6}, [r5], r4
3: pld [r5]
vmull.u8 q8, d4, d0
vmlal.u8 q8, d6, d1
vld1.64 {d4}, [r1], r4
vmull.u8 q9, d6, d0
vmlal.u8 q9, d4, d1
vld1.64 {d6}, [r5], r4
vrshrn.u16 d16, q8, #6
vrshrn.u16 d17, q9, #6
.if \avg
vld1.64 {d20}, [lr,:64], r2
vld1.64 {d21}, [lr,:64], r2
vrhadd.u8 q8, q8, q10
.endif
subs r3, r3, #2
pld [r1]
vst1.64 {d16}, [r0,:64], r2
vst1.64 {d17}, [r0,:64], r2
bgt 3b
pop {r4-r7, pc}
4: vld1.64 {d4, d5}, [r1], r2
vld1.64 {d6, d7}, [r1], r2
vext.8 d5, d4, d5, #1
vext.8 d7, d6, d7, #1
5: pld [r1]
subs r3, r3, #2
vmull.u8 q8, d4, d0
vmlal.u8 q8, d5, d1
vld1.64 {d4, d5}, [r1], r2
vmull.u8 q9, d6, d0
vmlal.u8 q9, d7, d1
pld [r1]
vext.8 d5, d4, d5, #1
vrshrn.u16 d16, q8, #6
vrshrn.u16 d17, q9, #6
.if \avg
vld1.64 {d20}, [lr,:64], r2
vld1.64 {d21}, [lr,:64], r2
vrhadd.u8 q8, q8, q10
.endif
vld1.64 {d6, d7}, [r1], r2
vext.8 d7, d6, d7, #1
vst1.64 {d16}, [r0,:64], r2
vst1.64 {d17}, [r0,:64], r2
bgt 5b
pop {r4-r7, pc}
.endm
/* chroma_mc4(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y) */
.macro h264_chroma_mc4 avg=0
push {r4-r7, lr}
ldrd r4, [sp, #20]
.if \avg
mov lr, r0
.endif
pld [r1]
pld [r1, r2]
muls r7, r4, r5
rsb r6, r7, r5, lsl #3
rsb ip, r7, r4, lsl #3
sub r4, r7, r4, lsl #3
sub r4, r4, r5, lsl #3
add r4, r4, #64
beq 2f
add r5, r1, r2
vdup.8 d0, r4
lsl r4, r2, #1
vdup.8 d1, ip
vld1.64 {d4}, [r1], r4
vdup.8 d2, r6
vld1.64 {d6}, [r5], r4
vdup.8 d3, r7
vext.8 d5, d4, d5, #1
vext.8 d7, d6, d7, #1
vtrn.32 d4, d5
vtrn.32 d6, d7
vtrn.32 d0, d1
vtrn.32 d2, d3
1: pld [r5]
vmull.u8 q8, d4, d0
vmlal.u8 q8, d6, d2
vld1.64 {d4}, [r1], r4
vext.8 d5, d4, d5, #1
vtrn.32 d4, d5
vmull.u8 q9, d6, d0
vmlal.u8 q9, d4, d2
vld1.64 {d6}, [r5], r4
vadd.i16 d16, d16, d17
vadd.i16 d17, d18, d19
vrshrn.u16 d16, q8, #6
subs r3, r3, #2
pld [r1]
.if \avg
vld1.32 {d20[0]}, [lr,:32], r2
vld1.32 {d20[1]}, [lr,:32], r2
vrhadd.u8 d16, d16, d20
.endif
vext.8 d7, d6, d7, #1
vtrn.32 d6, d7
vst1.32 {d16[0]}, [r0,:32], r2
vst1.32 {d16[1]}, [r0,:32], r2
bgt 1b
pop {r4-r7, pc}
2: tst r6, r6
add ip, ip, r6
vdup.8 d0, r4
vdup.8 d1, ip
vtrn.32 d0, d1
beq 4f
vext.32 d1, d0, d1, #1
add r5, r1, r2
lsl r4, r2, #1
vld1.32 {d4[0]}, [r1], r4
vld1.32 {d4[1]}, [r5], r4
3: pld [r5]
vmull.u8 q8, d4, d0
vld1.32 {d4[0]}, [r1], r4
vmull.u8 q9, d4, d1
vld1.32 {d4[1]}, [r5], r4
vadd.i16 d16, d16, d17
vadd.i16 d17, d18, d19
vrshrn.u16 d16, q8, #6
.if \avg
vld1.32 {d20[0]}, [lr,:32], r2
vld1.32 {d20[1]}, [lr,:32], r2
vrhadd.u8 d16, d16, d20
.endif
subs r3, r3, #2
pld [r1]
vst1.32 {d16[0]}, [r0,:32], r2
vst1.32 {d16[1]}, [r0,:32], r2
bgt 3b
pop {r4-r7, pc}
4: vld1.64 {d4}, [r1], r2
vld1.64 {d6}, [r1], r2
vext.8 d5, d4, d5, #1
vext.8 d7, d6, d7, #1
vtrn.32 d4, d5
vtrn.32 d6, d7
5: vmull.u8 q8, d4, d0
vmull.u8 q9, d6, d0
subs r3, r3, #2
vld1.64 {d4}, [r1], r2
vext.8 d5, d4, d5, #1
vtrn.32 d4, d5
vadd.i16 d16, d16, d17
vadd.i16 d17, d18, d19
pld [r1]
vrshrn.u16 d16, q8, #6
.if \avg
vld1.32 {d20[0]}, [lr,:32], r2
vld1.32 {d20[1]}, [lr,:32], r2
vrhadd.u8 d16, d16, d20
.endif
vld1.64 {d6}, [r1], r2
vext.8 d7, d6, d7, #1
vtrn.32 d6, d7
pld [r1]
vst1.32 {d16[0]}, [r0,:32], r2
vst1.32 {d16[1]}, [r0,:32], r2
bgt 5b
pop {r4-r7, pc}
.endm
.text
.align
function ff_put_h264_chroma_mc8_neon, export=1
h264_chroma_mc8
.endfunc
function ff_avg_h264_chroma_mc8_neon, export=1
h264_chroma_mc8 avg=1
.endfunc
function ff_put_h264_chroma_mc4_neon, export=1
h264_chroma_mc4
.endfunc
function ff_avg_h264_chroma_mc4_neon, export=1
h264_chroma_mc4 avg=1
.endfunc