ceph/src/common/OutputDataSocket.cc
Jos Collin 9f81048606 common: Remove redundant includes
Fixes: http://tracker.ceph.com/issues/19883 (Partially)

Signed-off-by: Jos Collin <jcollin@redhat.com>
2017-05-22 23:16:26 +05:30

401 lines
10 KiB
C++

// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2011 New Dream Network
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#include "common/OutputDataSocket.h"
#include "common/errno.h"
#include "common/pipe.h"
#include "common/safe_io.h"
#include "include/compat.h"
#include <poll.h>
#include <sys/un.h>
#define dout_subsys ceph_subsys_asok
#undef dout_prefix
#define dout_prefix *_dout << "asok(" << (void*)m_cct << ") "
using std::ostringstream;
/*
* UNIX domain sockets created by an application persist even after that
* application closes, unless they're explicitly unlinked. This is because the
* directory containing the socket keeps a reference to the socket.
*
* This code makes things a little nicer by unlinking those dead sockets when
* the application exits normally.
*/
static pthread_mutex_t cleanup_lock = PTHREAD_MUTEX_INITIALIZER;
static std::vector <const char*> cleanup_files;
static bool cleanup_atexit = false;
static void remove_cleanup_file(const char *file)
{
pthread_mutex_lock(&cleanup_lock);
VOID_TEMP_FAILURE_RETRY(unlink(file));
for (std::vector <const char*>::iterator i = cleanup_files.begin();
i != cleanup_files.end(); ++i) {
if (strcmp(file, *i) == 0) {
free((void*)*i);
cleanup_files.erase(i);
break;
}
}
pthread_mutex_unlock(&cleanup_lock);
}
static void remove_all_cleanup_files()
{
pthread_mutex_lock(&cleanup_lock);
for (std::vector <const char*>::iterator i = cleanup_files.begin();
i != cleanup_files.end(); ++i) {
VOID_TEMP_FAILURE_RETRY(unlink(*i));
free((void*)*i);
}
cleanup_files.clear();
pthread_mutex_unlock(&cleanup_lock);
}
static void add_cleanup_file(const char *file)
{
char *fname = strdup(file);
if (!fname)
return;
pthread_mutex_lock(&cleanup_lock);
cleanup_files.push_back(fname);
if (!cleanup_atexit) {
atexit(remove_all_cleanup_files);
cleanup_atexit = true;
}
pthread_mutex_unlock(&cleanup_lock);
}
OutputDataSocket::OutputDataSocket(CephContext *cct, uint64_t _backlog)
: m_cct(cct),
data_max_backlog(_backlog),
m_sock_fd(-1),
m_shutdown_rd_fd(-1),
m_shutdown_wr_fd(-1),
going_down(false),
data_size(0),
m_lock("OutputDataSocket::m_lock")
{
}
OutputDataSocket::~OutputDataSocket()
{
shutdown();
}
/*
* This thread listens on the UNIX domain socket for incoming connections.
* It only handles one connection at a time at the moment. All I/O is nonblocking,
* so that we can implement sensible timeouts. [TODO: make all I/O nonblocking]
*
* This thread also listens to m_shutdown_rd_fd. If there is any data sent to this
* pipe, the thread terminates itself gracefully, allowing the
* OutputDataSocketConfigObs class to join() it.
*/
#define PFL_SUCCESS ((void*)(intptr_t)0)
#define PFL_FAIL ((void*)(intptr_t)1)
std::string OutputDataSocket::create_shutdown_pipe(int *pipe_rd, int *pipe_wr)
{
int pipefd[2];
int ret = pipe_cloexec(pipefd);
if (ret < 0) {
ostringstream oss;
oss << "OutputDataSocket::create_shutdown_pipe error: " << cpp_strerror(ret);
return oss.str();
}
*pipe_rd = pipefd[0];
*pipe_wr = pipefd[1];
return "";
}
std::string OutputDataSocket::bind_and_listen(const std::string &sock_path, int *fd)
{
ldout(m_cct, 5) << "bind_and_listen " << sock_path << dendl;
struct sockaddr_un address;
if (sock_path.size() > sizeof(address.sun_path) - 1) {
ostringstream oss;
oss << "OutputDataSocket::bind_and_listen: "
<< "The UNIX domain socket path " << sock_path << " is too long! The "
<< "maximum length on this system is "
<< (sizeof(address.sun_path) - 1);
return oss.str();
}
int sock_fd = socket(PF_UNIX, SOCK_STREAM, 0);
if (sock_fd < 0) {
int err = errno;
ostringstream oss;
oss << "OutputDataSocket::bind_and_listen: "
<< "failed to create socket: " << cpp_strerror(err);
return oss.str();
}
int r = fcntl(sock_fd, F_SETFD, FD_CLOEXEC);
if (r < 0) {
r = errno;
VOID_TEMP_FAILURE_RETRY(::close(sock_fd));
ostringstream oss;
oss << "OutputDataSocket::bind_and_listen: failed to fcntl on socket: " << cpp_strerror(r);
return oss.str();
}
memset(&address, 0, sizeof(struct sockaddr_un));
address.sun_family = AF_UNIX;
snprintf(address.sun_path, sizeof(address.sun_path),
"%s", sock_path.c_str());
if (::bind(sock_fd, (struct sockaddr*)&address,
sizeof(struct sockaddr_un)) != 0) {
int err = errno;
if (err == EADDRINUSE) {
// The old UNIX domain socket must still be there.
// Let's unlink it and try again.
VOID_TEMP_FAILURE_RETRY(unlink(sock_path.c_str()));
if (::bind(sock_fd, (struct sockaddr*)&address,
sizeof(struct sockaddr_un)) == 0) {
err = 0;
}
else {
err = errno;
}
}
if (err != 0) {
ostringstream oss;
oss << "OutputDataSocket::bind_and_listen: "
<< "failed to bind the UNIX domain socket to '" << sock_path
<< "': " << cpp_strerror(err);
close(sock_fd);
return oss.str();
}
}
if (listen(sock_fd, 5) != 0) {
int err = errno;
ostringstream oss;
oss << "OutputDataSocket::bind_and_listen: "
<< "failed to listen to socket: " << cpp_strerror(err);
close(sock_fd);
VOID_TEMP_FAILURE_RETRY(unlink(sock_path.c_str()));
return oss.str();
}
*fd = sock_fd;
return "";
}
void* OutputDataSocket::entry()
{
ldout(m_cct, 5) << "entry start" << dendl;
while (true) {
struct pollfd fds[2];
memset(fds, 0, sizeof(fds));
fds[0].fd = m_sock_fd;
fds[0].events = POLLIN | POLLRDBAND;
fds[1].fd = m_shutdown_rd_fd;
fds[1].events = POLLIN | POLLRDBAND;
int ret = poll(fds, 2, -1);
if (ret < 0) {
int err = errno;
if (err == EINTR) {
continue;
}
lderr(m_cct) << "OutputDataSocket: poll(2) error: '"
<< cpp_strerror(err) << dendl;
return PFL_FAIL;
}
if (fds[0].revents & POLLIN) {
// Send out some data
do_accept();
}
if (fds[1].revents & POLLIN) {
// Parent wants us to shut down
return PFL_SUCCESS;
}
}
ldout(m_cct, 5) << "entry exit" << dendl;
return PFL_SUCCESS; // unreachable
}
bool OutputDataSocket::do_accept()
{
struct sockaddr_un address;
socklen_t address_length = sizeof(address);
ldout(m_cct, 30) << "OutputDataSocket: calling accept" << dendl;
int connection_fd = accept(m_sock_fd, (struct sockaddr*) &address,
&address_length);
ldout(m_cct, 30) << "OutputDataSocket: finished accept" << dendl;
if (connection_fd < 0) {
int err = errno;
lderr(m_cct) << "OutputDataSocket: do_accept error: '"
<< cpp_strerror(err) << dendl;
return false;
}
handle_connection(connection_fd);
close_connection(connection_fd);
return 0;
}
void OutputDataSocket::handle_connection(int fd)
{
bufferlist bl;
m_lock.Lock();
init_connection(bl);
m_lock.Unlock();
if (bl.length()) {
/* need to special case the connection init buffer output, as it needs
* to be dumped before any data, including older data that was sent
* before the connection was established, or before we identified
* older connection was broken
*/
int ret = safe_write(fd, bl.c_str(), bl.length());
if (ret < 0) {
return;
}
}
int ret = dump_data(fd);
if (ret < 0)
return;
do {
m_lock.Lock();
cond.Wait(m_lock);
if (going_down) {
m_lock.Unlock();
break;
}
m_lock.Unlock();
ret = dump_data(fd);
} while (ret >= 0);
}
int OutputDataSocket::dump_data(int fd)
{
m_lock.Lock();
list<bufferlist> l;
l = data;
data.clear();
data_size = 0;
m_lock.Unlock();
for (list<bufferlist>::iterator iter = l.begin(); iter != l.end(); ++iter) {
bufferlist& bl = *iter;
int ret = safe_write(fd, bl.c_str(), bl.length());
if (ret >= 0) {
ret = safe_write(fd, delim.c_str(), delim.length());
}
if (ret < 0) {
for (; iter != l.end(); ++iter) {
bufferlist& bl = *iter;
data.push_back(bl);
data_size += bl.length();
}
return ret;
}
}
return 0;
}
void OutputDataSocket::close_connection(int fd)
{
VOID_TEMP_FAILURE_RETRY(close(fd));
}
bool OutputDataSocket::init(const std::string &path)
{
ldout(m_cct, 5) << "init " << path << dendl;
/* Set up things for the new thread */
std::string err;
int pipe_rd = -1, pipe_wr = -1;
err = create_shutdown_pipe(&pipe_rd, &pipe_wr);
if (!err.empty()) {
lderr(m_cct) << "OutputDataSocketConfigObs::init: error: " << err << dendl;
return false;
}
int sock_fd;
err = bind_and_listen(path, &sock_fd);
if (!err.empty()) {
lderr(m_cct) << "OutputDataSocketConfigObs::init: failed: " << err << dendl;
close(pipe_rd);
close(pipe_wr);
return false;
}
/* Create new thread */
m_sock_fd = sock_fd;
m_shutdown_rd_fd = pipe_rd;
m_shutdown_wr_fd = pipe_wr;
m_path = path;
create("out_data_socket");
add_cleanup_file(m_path.c_str());
return true;
}
void OutputDataSocket::shutdown()
{
m_lock.Lock();
going_down = true;
cond.Signal();
m_lock.Unlock();
if (m_shutdown_wr_fd < 0)
return;
ldout(m_cct, 5) << "shutdown" << dendl;
// Send a byte to the shutdown pipe that the thread is listening to
char buf[1] = { 0x0 };
int ret = safe_write(m_shutdown_wr_fd, buf, sizeof(buf));
VOID_TEMP_FAILURE_RETRY(close(m_shutdown_wr_fd));
m_shutdown_wr_fd = -1;
if (ret == 0) {
join();
} else {
lderr(m_cct) << "OutputDataSocket::shutdown: failed to write "
"to thread shutdown pipe: error " << ret << dendl;
}
remove_cleanup_file(m_path.c_str());
m_path.clear();
}
void OutputDataSocket::append_output(bufferlist& bl)
{
Mutex::Locker l(m_lock);
if (data_size + bl.length() > data_max_backlog) {
ldout(m_cct, 20) << "dropping data output, max backlog reached" << dendl;
}
data.push_back(bl);
data_size += bl.length();
cond.Signal();
}