mirror of
https://github.com/ceph/ceph
synced 2024-12-18 17:37:38 +00:00
ec2e4b62a9
Signed-off-by: Casey Bodley <cbodley@redhat.com>
294 lines
10 KiB
Bash
Executable File
294 lines
10 KiB
Bash
Executable File
#!/usr/bin/env bash
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set -e
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set -o pipefail
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SCRIPT_DIR="$(dirname "$BASH_SOURCE")"
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SCRIPT_DIR="$(realpath "$SCRIPT_DIR")"
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num_vcpus=$(nproc)
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CEPH_DIR="${CEPH_DIR:-$SCRIPT_DIR}"
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BUILD_DIR="${BUILD_DIR:-${CEPH_DIR}/build}"
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DEPS_DIR="${DEPS_DIR:-$CEPH_DIR/build.deps}"
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ZIP_DEST="${ZIP_DEST:-$BUILD_DIR/ceph.zip}"
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CLEAN_BUILD=${CLEAN_BUILD:-}
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SKIP_BUILD=${SKIP_BUILD:-}
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# Usefull when packaging existing binaries.
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SKIP_CMAKE=${SKIP_CMAKE:-}
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SKIP_DLL_COPY=${SKIP_DLL_COPY:-}
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SKIP_TESTS=${SKIP_TESTS:-}
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SKIP_BINDIR_CLEAN=${SKIP_BINDIR_CLEAN:-}
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# Use Ninja's default, it might be useful when having few cores.
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NUM_WORKERS_DEFAULT=$(( $num_vcpus + 2 ))
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NUM_WORKERS=${NUM_WORKERS:-$NUM_WORKERS_DEFAULT}
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DEV_BUILD=${DEV_BUILD:-}
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# Unless SKIP_ZIP is set, we're preparing an archive that contains the Ceph
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# binaries, debug symbols as well as the required DLLs.
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SKIP_ZIP=${SKIP_ZIP:-}
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# By default, we'll move the debug symbols to separate files located in the
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# ".debug" directory. If "EMBEDDED_DBG_SYM" is set, the debug symbols will
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# remain embedded in the binaries.
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#
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# Unfortunately we cannot use pdb symbols when cross compiling. cv2pdb
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# well as llvm rely on mspdb*.dll in order to support this proprietary format.
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EMBEDDED_DBG_SYM=${EMBEDDED_DBG_SYM:-}
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# Allow for OS specific customizations through the OS flag.
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# Valid options are currently "ubuntu", "suse", and "rhel".
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OS=${OS}
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if [[ -z $OS ]]; then
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source /etc/os-release
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case "$ID" in
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opensuse*|suse|sles)
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OS="suse"
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;;
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rhel|centos)
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OS="rhel"
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;;
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ubuntu)
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OS="ubuntu"
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;;
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*)
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echo "Unsupported Linux distro $ID."
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echo "only SUSE, Ubuntu and RHEL are supported."
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echo "Set the OS environment variable to override."
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exit 1
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;;
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esac
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fi
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# The main advantages of mingw-llvm:
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# * not affected by the libstdc++/winpthread rw lock bugs
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# * can generate pdb debug symbols, which are compatible with WinDBG
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TOOLCHAIN=${TOOLCHAIN:-"mingw-llvm"}
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case "$TOOLCHAIN" in
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mingw-llvm)
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echo "Using mingw-llvm."
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USE_MINGW_LLVM=1
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;;
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mingw-gcc)
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echo "Using mingw-gcc"
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;;
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*)
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echo "Unsupported toolchain: $TOOLCHAIN."
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echo "Allowed toolchains: mingw-llvm or mingw-gcc."
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esac
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# We'll have to be explicit here since auto-detecting doesn't work
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# properly when cross compiling.
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ALLOCATOR=${ALLOCATOR:-libc}
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# Debug builds don't work with MINGW for the time being, failing with
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# can't close <file>: File too big
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# -Wa,-mbig-obj does not help.
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CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE:-}
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if [[ -z $CMAKE_BUILD_TYPE ]]; then
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# By default, we're building release binaries with minimal debug information.
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export CFLAGS="$CFLAGS -g1"
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export CXXFLAGS="$CXXFLAGS -g1"
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CMAKE_BUILD_TYPE=Release
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fi
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ENABLE_SHARED=${ENABLE_SHARED:-ON}
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binDir="$BUILD_DIR/bin"
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strippedBinDir="$BUILD_DIR/bin_stripped"
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# GDB will look for this directory by default.
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dbgDirname=".debug"
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dbgSymbolDir="$strippedBinDir/${dbgDirname}"
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depsSrcDir="$DEPS_DIR/src"
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depsToolsetDir="$DEPS_DIR/mingw"
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cmakeGenerator="Ninja"
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lz4Dir="${depsToolsetDir}/lz4"
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sslDir="${depsToolsetDir}/openssl"
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boostDir="${depsToolsetDir}/boost"
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zlibDir="${depsToolsetDir}/zlib"
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backtraceDir="${depsToolsetDir}/libbacktrace"
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snappyDir="${depsToolsetDir}/snappy"
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winLibDir="${depsToolsetDir}/windows/lib"
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wnbdSrcDir="${depsSrcDir}/wnbd"
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wnbdLibDir="${depsToolsetDir}/wnbd/lib"
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dokanSrcDir="${depsSrcDir}/dokany"
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dokanLibDir="${depsToolsetDir}/dokany/lib"
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depsDirs="$lz4Dir;$sslDir;$boostDir;$zlibDir;$backtraceDir;$snappyDir"
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depsDirs+=";$winLibDir"
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# Cmake recommends using CMAKE_PREFIX_PATH instead of link_directories.
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# Still, some library dependencies may not include the full path (e.g. Boost
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# sets the "-lz" flag through INTERFACE_LINK_LIBRARIES), which is why
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# we have to ensure that the linker will be able to locate them.
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linkDirs="$zlibDir/lib"
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lz4Lib="${lz4Dir}/lib/dll/liblz4-1.dll"
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lz4Include="${lz4Dir}/lib"
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if [[ -n $CLEAN_BUILD ]]; then
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echo "Cleaning up build dir: $BUILD_DIR"
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rm -rf $BUILD_DIR
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rm -rf $DEPS_DIR
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fi
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if [[ -z $SKIP_BINDIR_CLEAN ]]; then
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echo "Cleaning up bin dir: $binDir"
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rm -rf $binDir
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fi
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mkdir -p $BUILD_DIR
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cd $BUILD_DIR
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if [[ ! -f ${depsToolsetDir}/completed ]]; then
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echo "Preparing dependencies: $DEPS_DIR. Log: ${BUILD_DIR}/build_deps.log"
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NUM_WORKERS=$NUM_WORKERS \
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DEPS_DIR=$DEPS_DIR \
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OS="$OS" \
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ENABLE_SHARED=$ENABLE_SHARED \
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USE_MINGW_LLVM=$USE_MINGW_LLVM \
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"$SCRIPT_DIR/win32_deps_build.sh" | tee "${BUILD_DIR}/build_deps.log"
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fi
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# Due to distribution specific mingw settings, the mingw.cmake file
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# must be built prior to running cmake.
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MINGW_CMAKE_FILE="$BUILD_DIR/mingw32.cmake"
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MINGW_POSIX_FLAGS=1
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source "$SCRIPT_DIR/mingw_conf.sh"
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if [[ -z $SKIP_CMAKE ]]; then
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# We'll need to cross compile Boost.Python before enabling
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# "WITH_MGR".
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echo "Generating solution. Log: ${BUILD_DIR}/cmake.log"
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# This isn't propagated to some of the subprojects, we'll use an env variable
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# for now.
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export CMAKE_PREFIX_PATH=$depsDirs
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if [[ -n $DEV_BUILD ]]; then
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echo "Dev build enabled."
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echo "Git versioning will be disabled."
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ENABLE_GIT_VERSION="OFF"
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WITH_CEPH_DEBUG_MUTEX="ON"
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else
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ENABLE_GIT_VERSION="ON"
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WITH_CEPH_DEBUG_MUTEX="OFF"
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fi
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# As opposed to Linux, Windows shared libraries can't have unresolved
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# symbols. Until we fix the dependencies (which are either unspecified
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# or circular), we'll have to stick to static linking.
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cmake -D CMAKE_PREFIX_PATH=$depsDirs \
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-D MINGW_LINK_DIRECTORIES="$linkDirs" \
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-D CMAKE_TOOLCHAIN_FILE="$MINGW_CMAKE_FILE" \
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-D WITH_FMT_HEADER_ONLY=ON \
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-D WITH_LIBCEPHSQLITE=OFF \
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-D WITH_QATLIB=OFF -D WITH_QATZIP=OFF \
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-D WITH_RDMA=OFF -D WITH_OPENLDAP=OFF \
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-D WITH_GSSAPI=OFF -D WITH_XFS=OFF \
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-D WITH_FUSE=OFF -D WITH_DOKAN=ON \
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-D WITH_BLUESTORE=OFF -D WITH_LEVELDB=OFF \
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-D WITH_LTTNG=OFF -D WITH_BABELTRACE=OFF -D WITH_JAEGER=OFF \
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-D WITH_SYSTEM_BOOST=ON -D WITH_MGR=OFF -D WITH_KVS=OFF \
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-D WITH_LIBCEPHFS=ON -D WITH_KRBD=OFF -D WITH_RADOSGW=OFF \
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-D ENABLE_SHARED=$ENABLE_SHARED -D WITH_RBD=ON -D BUILD_GMOCK=ON \
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-D WITH_CEPHFS=OFF -D WITH_MANPAGE=OFF \
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-D WITH_MGR_DASHBOARD_FRONTEND=OFF -D WITH_SYSTEMD=OFF -D WITH_TESTS=ON \
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-D LZ4_INCLUDE_DIR=$lz4Include -D LZ4_LIBRARY=$lz4Lib \
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-D Backtrace_INCLUDE_DIR="$backtraceDir/include" \
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-D Backtrace_LIBRARY="$backtraceDir/lib/libbacktrace.a" \
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-D ENABLE_GIT_VERSION=$ENABLE_GIT_VERSION \
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-D ALLOCATOR="$ALLOCATOR" -D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
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-D WNBD_INCLUDE_DIRS="$wnbdSrcDir/include" \
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-D WNBD_LIBRARIES="$wnbdLibDir/libwnbd.a" \
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-D WITH_CEPH_DEBUG_MUTEX=$WITH_CEPH_DEBUG_MUTEX \
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-D DOKAN_INCLUDE_DIRS="$dokanSrcDir/dokan" \
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-D DOKAN_LIBRARIES="$dokanLibDir/libdokan.a" \
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-G "$cmakeGenerator" \
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$CEPH_DIR 2>&1 | tee "${BUILD_DIR}/cmake.log"
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fi # [[ -z $SKIP_CMAKE ]]
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if [[ -z $SKIP_BUILD ]]; then
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echo "Building using $NUM_WORKERS workers. Log: ${BUILD_DIR}/build.log"
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echo "" > "${BUILD_DIR}/build.log"
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cd $BUILD_DIR
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ninja_targets="rados rbd rbd-wnbd "
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ninja_targets+=" ceph-conf ceph-immutable-object-cache"
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ninja_targets+=" cephfs ceph-dokan"
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# TODO: do we actually need the ceph compression libs?
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ninja_targets+=" compressor ceph_lz4 ceph_snappy ceph_zlib ceph_zstd"
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if [[ -z $SKIP_TESTS ]]; then
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ninja_targets+=" tests ceph_radosacl ceph_scratchtool "
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ninja_targets+=`ninja -t targets | grep ceph_test | cut -d ":" -f 1 | grep -v exe`
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fi
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ninja -v $ninja_targets 2>&1 | tee "${BUILD_DIR}/build.log"
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fi
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if [[ -z $SKIP_DLL_COPY ]]; then
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# To adjust mingw paths, see 'mingw_conf.sh'.
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required_dlls=(
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$zlibDir/zlib1.dll
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$lz4Dir/lib/dll/liblz4-1.dll
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$sslDir/bin/libcrypto-1_1-x64.dll
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$sslDir/bin/libssl-1_1-x64.dll
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$mingwLibpthreadDir/libwinpthread-1.dll)
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if [[ $ENABLE_SHARED == "ON" ]]; then
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required_dlls+=(
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$boostDir/lib/*.dll
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)
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fi
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if [[ -n $USE_MINGW_LLVM ]]; then
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required_dlls+=(
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$mingwTargetLibDir/libc++.dll
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$mingwTargetLibDir/libunwind.dll)
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else
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required_dlls+=(
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$mingwTargetLibDir/libstdc++-6.dll
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$mingwTargetLibDir/libssp*.dll
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$mingwTargetLibDir/libgcc_s_seh-1.dll)
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fi
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echo "Copying required dlls to $binDir."
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cp ${required_dlls[@]} $binDir
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fi
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if [[ -z $SKIP_ZIP ]]; then
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# Use a temp directory, in order to create a clean zip file
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ZIP_TMPDIR=$(mktemp -d win_binaries.XXXXX)
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if [[ -z $EMBEDDED_DBG_SYM ]]; then
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echo "Extracting debug symbols from binaries."
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rm -rf $strippedBinDir; mkdir $strippedBinDir
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rm -rf $dbgSymbolDir; mkdir $dbgSymbolDir
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# Strip files individually, to save time and space
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for file in $binDir/*.exe $binDir/*.dll; do
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dbgFilename=$(basename $file).debug
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dbgFile="$dbgSymbolDir/$dbgFilename"
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strippedFile="$strippedBinDir/$(basename $file)"
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echo "Copying debug symbols: $dbgFile"
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$MINGW_OBJCOPY --only-keep-debug $file $dbgFile
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$MINGW_STRIP --strip-debug --strip-unneeded -o $strippedFile $file
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$MINGW_OBJCOPY --remove-section .gnu_debuglink $strippedFile
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$MINGW_OBJCOPY --add-gnu-debuglink=$dbgFile $strippedFile
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done
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# Copy any remaining files to the stripped directory
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for file in $binDir/*; do
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[[ ! -f $strippedBinDir/$(basename $file) ]] && \
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cp $file $strippedBinDir
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done
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ln -s $strippedBinDir $ZIP_TMPDIR/ceph
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else
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ln -s $binDir $ZIP_TMPDIR/ceph
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fi
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echo "Building zip archive $ZIP_DEST."
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# Include the README file in the archive
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ln -s $CEPH_DIR/README.windows.rst $ZIP_TMPDIR/ceph/README.windows.rst
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cd $ZIP_TMPDIR
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[[ -f $ZIP_DEST ]] && rm $ZIP_DEST
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zip -r $ZIP_DEST ceph
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cd -
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rm -rf $ZIP_TMPDIR/ceph/README.windows.rst $ZIP_TMPDIR
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echo -e '\n WIN32 files zipped to: '$ZIP_DEST'\n'
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fi
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