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https://github.com/ceph/ceph
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874186bacc
fixes: #6308 Signed-off-by: John Wilkins <john.wilkins@inktank.com>
120 lines
2.9 KiB
ReStructuredText
120 lines
2.9 KiB
ReStructuredText
==========================================
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crushtool -- CRUSH map manipulation tool
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==========================================
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.. program:: crushtool
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Synopsis
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========
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| **crushtool** ( -d *map* | -c *map.txt* | --build --num_osds *numosds*
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*layer1* *...* ) [ -o *outfile* ]
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Description
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===========
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**crushtool** is a utility that lets you create, compile, and
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decompile CRUSH map files.
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CRUSH is a pseudo-random data distribution algorithm that efficiently
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maps input values (typically data objects) across a heterogeneous,
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hierarchically structured device map. The algorithm was originally
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described in detail in the following paper (although it has evolved
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some since then):
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http://www.ssrc.ucsc.edu/Papers/weil-sc06.pdf
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The tool has four modes of operation.
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.. option:: -c map.txt
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will compile a plaintext map.txt into a binary map file.
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.. option:: -d map
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will take the compiled map and decompile it into a plaintext source
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file, suitable for editing.
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.. option:: --build --num_osds {num-osds} layer1 ...
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will create a relatively generic map with the given layer
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structure. See below for examples.
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.. option:: --test
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will perform a dry run of a CRUSH mapping for a range of input object
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names, see crushtool --help for more information.
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Options
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=======
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.. option:: -o outfile
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will specify the output file.
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Building a map
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==============
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The build mode will generate relatively generic hierarchical maps. The
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first argument simply specifies the number of devices (leaves) in the
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CRUSH hierarchy. Each layer describes how the layer (or raw devices)
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preceding it should be grouped.
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Each layer consists of::
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name ( uniform | list | tree | straw ) size
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The first element is the name for the elements in the layer
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(e.g. "rack"). Each element's name will be append a number to the
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provided name.
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The second component is the type of CRUSH bucket.
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The third component is the maximum size of the bucket. If the size is
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0, a single bucket will be generated that includes everything in the
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preceding layer.
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Example
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=======
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Suppose we have two rows with two racks each and 20 nodes per rack. Suppose
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each node contains 4 storage devices for Ceph OSD Daemons. This configuration
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allows us to deploy 320 Ceph OSD Daemons. Lets assume a 42U rack with 2U nodes,
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leaving an extra 2U for a rack switch.
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To reflect our hierarchy of devices, nodes, racks and rows, we would execute
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the following::
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crushtool -o crushmap --build --num_osds 320 node straw 4 rack straw 20 row straw 2
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To adjust the default (generic) mapping rules, we can run::
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# decompile
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crushtool -d crushmap -o map.txt
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# edit
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vi map.txt
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# recompile
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crushtool -c map.txt -o crushmap
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Availability
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============
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**crushtool** is part of the Ceph distributed file system. Please
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refer to the Ceph documentation at http://ceph.com/docs for more
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information.
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See also
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========
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:doc:`ceph <ceph>`\(8),
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:doc:`osdmaptool <osdmaptool>`\(8),
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