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https://github.com/ceph/ceph
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6902e22408
Signed-off-by: John Wilkins <john.wilkins@inktank.com>
457 lines
12 KiB
ReStructuredText
457 lines
12 KiB
ReStructuredText
=======
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Pools
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=======
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When you first deploy a cluster without creating a pool, Ceph uses the default
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pools for storing data. A pool provides you with:
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- **Resilience**: You can set how many OSD are allowed to fail without loosing data.
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For replicated pools, it is the desired number of copies/replicas of an object.
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A typical configuration stores an object and one additional copy
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(i.e., ``size = 2``), but you can determine the number of copies/replicas.
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For erasure coded pools, it is the number of coding chunks
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(i.e. ``erasure-code-m=2``)
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- **Placement Groups**: You can set the number of placement groups for the pool.
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A typical configuration uses approximately 100 placement groups per OSD to
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provide optimal balancing without using up too many computing resources. When
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setting up multiple pools, be careful to ensure you set a reasonable number of
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placement groups for both the pool and the cluster as a whole.
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- **CRUSH Rules**: When you store data in a pool, a CRUSH ruleset mapped to the
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pool enables CRUSH to identify a rule for the placement of the object
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and its replicas (or chunks for erasure coded pools) in your cluster.
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You can create a custom CRUSH rule for your pool.
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- **Snapshots**: When you create snapshots with ``ceph osd pool mksnap``,
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you effectively take a snapshot of a particular pool.
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- **Set Ownership**: You can set a user ID as the owner of a pool.
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To organize data into pools, you can list, create, and remove pools.
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You can also view the utilization statistics for each pool.
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List Pools
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==========
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To list your cluster's pools, execute::
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ceph osd lspools
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The default pools include:
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- ``data``
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- ``metadata``
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- ``rbd``
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.. _createpool:
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Create a Pool
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=============
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Before creating pools, refer to the `Pool, PG and CRUSH Config Reference`_.
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Ideally, you should override the default value for the number of placement
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groups in you Ceph configuration file, as the default is NOT ideal.
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For example::
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osd pool default pg num = 100
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osd pool default pgp num = 100
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To create a pool, execute::
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ceph osd pool create {pool-name} {pg-num} [{pgp-num}] [replicated]
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ceph osd pool create {pool-name} {pg-num} {pgp-num} erasure \
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[{crush_ruleset=ruleset}] \
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[{erasure-code-directory=directory}] \
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[{erasure-code-plugin=plugin}] \
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[{erasure-code-k=data-chunks}] \
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[{erasure-code-m=coding-chunks}] \
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[{key=value} ...]
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Where:
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``{pool-name}``
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:Description: The name of the pool. It must be unique.
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:Type: String
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:Required: Yes. Picks up default or Ceph configuration value if not specified.
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``{pg-num}``
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:Description: The total number of placement groups for the pool. See `Placement
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Groups`_ for details on calculating a suitable number. The
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default value ``8`` is NOT suitable for most systems.
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:Type: Integer
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:Required: Yes
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:Default: 8
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``{pgp-num}``
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:Description: The total number of placement groups for placement purposes. This
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**should be equal to the total number of placement groups**, except
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for placement group splitting scenarios.
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:Type: Integer
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:Required: Yes. Picks up default or Ceph configuration value if not specified.
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:Default: 8
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``{replicated|erasure}``
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:Description: The pool type which may either be **replicated** to
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recover from lost OSDs by keeping multiple copies of the
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objects or **erasure** to get a kind of generalized
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RAID5 capability. The **replicated** pools require more
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raw storage but implement all Ceph operations. The
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**erasure** pools require less raw storage but only
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implement a subset of the available operations.
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:Type: String
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:Required: No.
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:Default: replicated
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``{crush_ruleset=ruleset}``
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:Description: For **erasure** pools only. Set the name of the CRUSH
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**ruleset**. It must be an existing ruleset matching
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the requirements of the underlying erasure code plugin.
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:Type: String
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:Required: No.
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``{erasure-code-directory=directory}``
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:Description: For **erasure** pools only. Set the **directory** name
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from which the erasure code plugin is loaded.
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:Type: String
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:Required: No.
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:Default: /usr/lib/ceph/erasure-code
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``{erasure-code-plugin=plugin}``
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:Description: For **erasure** pools only. Use the erasure code **plugin**
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to compute coding chunks and recover missing chunks.
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:Type: String
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:Required: No.
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:Default: jerasure
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``{erasure-code-k=data-chunks}``
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:Description: For **erasure** pools using the **jerasure** plugin
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only. Each object is split in **data-chunks** parts,
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each stored on a different OSD.
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:Type: Integer
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:Required: No.
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:Default: 4
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``{erasure-code-m=coding-chunks}``
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:Description: For **erasure** pools using the **jerasure** plugin
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only. Compute **coding chunks** for each object and
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store them on different OSDs. The number of coding
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chunks is also the number of OSDs that can be down
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without losing data.
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:Type: Integer
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:Required: No.
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:Default: 2
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``{key=value}``
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:Description: For **erasure** pools, the semantic of the remaining
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key/value pairs is defined by the erasure code plugin.
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For **replicated** pools, the key/value pairs are
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ignored.
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:Type: String
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:Required: No.
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When you create a pool, set the number of placement groups to a reasonable value
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(e.g., ``100``). Consider the total number of placement groups per OSD too.
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Placement groups are computationally expensive, so performance will degrade when
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you have many pools with many placement groups (e.g., 50 pools with 100
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placement groups each). The point of diminishing returns depends upon the power
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of the OSD host.
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See `Placement Groups`_ for details on calculating an appropriate number of
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placement groups for your pool.
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.. _Placement Groups: ../placement-groups
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Delete a Pool
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=============
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To delete a pool, execute::
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ceph osd pool delete {pool-name} [{pool-name} --yes-i-really-really-mean-it]
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If you created your own rulesets and rules for a pool you created, you should
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consider removing them when you no longer need your pool. If you created users
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with permissions strictly for a pool that no longer exists, you should consider
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deleting those users too.
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Rename a Pool
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=============
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To rename a pool, execute::
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ceph osd pool rename {current-pool-name} {new-pool-name}
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If you rename a pool and you have per-pool capabilities for an authenticated
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user, you must update the user's capabilities (i.e., caps) with the new pool
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name.
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.. note:: Version ``0.48`` Argonaut and above.
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Show Pool Statistics
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====================
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To show a pool's utilization statistics, execute::
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rados df
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Make a Snapshot of a Pool
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=========================
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To make a snapshot of a pool, execute::
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ceph osd pool mksnap {pool-name} {snap-name}
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.. note:: Version ``0.48`` Argonaut and above.
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Remove a Snapshot of a Pool
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===========================
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To remove a snapshot of a pool, execute::
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ceph osd pool rmsnap {pool-name} {snap-name}
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.. note:: Version ``0.48`` Argonaut and above.
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.. _setpoolvalues:
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Set Pool Values
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===============
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To set a value to a pool, execute the following::
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ceph osd pool set {pool-name} {key} {value}
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You may set values for the following keys:
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``size``
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:Description: Sets the number of replicas for objects in the pool.
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See `Set the Number of Object Replicas`_ for further details.
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Replicated pools only.
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:Type: Integer
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``min_size``
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:Description: Sets the minimum number of replicas required for I/O.
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See `Set the Number of Object Replicas`_ for further details.
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Replicated pools only.
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:Type: Integer
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:Version: ``0.54`` and above
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``crash_replay_interval``
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:Description: The number of seconds to allow clients to replay acknowledged,
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but uncommitted requests.
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:Type: Integer
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``pgp_num``
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:Description: The effective number of placement groups to use when calculating
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data placement.
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:Type: Integer
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:Valid Range: Equal to or less than ``pg_num``.
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``crush_ruleset``
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:Description: The ruleset to use for mapping object placement in the cluster.
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:Type: Integer
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``hashpspool``
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:Description: Set/Unset HASHPSPOOL flag on a given pool.
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:Type: Integer
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:Valid Range: 1 sets flag, 0 unsets flag
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:Version: Version ``0.48`` Argonaut and above.
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``hit_set_type``
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:Description: Enables hit set tracking for cache pools.
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See `Bloom Filter`_ for additional information.
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:Type: String
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:Valid Settings: ``bloom``, ``explicit_hash``, ``explicit_object``
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:Default: ``bloom``. Other values are for testing.
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``hit_set_count``
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:Description: The number of hit sets to store for cache pools. The higher
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the number, the more RAM consumed by the ``ceph-osd`` daemon.
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:Type: Integer
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:Valid Range: ``1``. Agent doesn't handle > 1 yet.
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``hit_set_period``
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:Description: The duration of a hit set period in seconds for cache pools.
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The higher the number, the more RAM consumed by the
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``ceph-osd`` daemon.
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:Type: Integer
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:Example: ``3600`` 1hr
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``hit_set_fpp``
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:Description: The false positive probability for the ``bloom`` hit set type.
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See `Bloom Filter`_ for additional information.
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:Type: Double
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:Valid Range: 0.0 - 1.0
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:Default: ``0.05``
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``cache_target_dirty_ratio``
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:Description: The percentage of the cache pool containing modified (dirty)
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objects before the cache tiering agent will flush them to the
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backing storage pool.
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:Type: Double
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:Default: ``.4``
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``cache_target_full_ratio``
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:Description: The percentage of the cache pool containing unmodified (clean)
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objects before the cache tiering agent will evict them from the
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cache pool.
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:Type: Double
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:Default: ``.8``
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``target_max_bytes``
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:Description: Ceph will begin flushing or evicting objects when the
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``max_bytes`` threshold is triggered.
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:Type: Integer
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:Example: ``1000000000000`` #1-TB
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``target_max_objects``
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:Description: Ceph will begin flushing or evicting objects when the
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``max_objects`` threshold is triggered.
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:Type: Integer
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:Example: ``1000000`` #1M objects
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``cache_min_flush_age``
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:Description: The time (in seconds) before the cache tiering agent will flush
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an object from the cache pool to the storage pool.
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:Type: Integer
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:Example: ``600`` 10min
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``cache_min_evict_age``
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:Description: The time (in seconds) before the cache tiering agent will evict
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an object from the cache pool.
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:Type: Integer
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:Example: ``1800`` 30min
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Get Pool Values
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===============
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To set a value to a pool, execute the following::
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ceph osd pool get {pool-name} {key}
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``pg_num``
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:Description: The number of placement groups for the pool.
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:Type: Integer
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``pgp_num``
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:Description: The effective number of placement groups to use when calculating data placement.
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:Type: Integer
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:Valid Range: Equal to or less than ``pg_num``.
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Set the Number of Object Replicas
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=================================
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To set the number of object replicas on a replicated pool, execute the following::
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ceph osd pool set {poolname} size {num-replicas}
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.. important:: The ``{num-replicas}`` includes the object itself.
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If you want the object and two copies of the object for a total of
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three instances of the object, specify ``3``.
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For example::
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ceph osd pool set data size 3
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You may execute this command for each pool. **Note:** An object might accept
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I/Os in degraded mode with fewer than ``pool size`` replicas. To set a minimum
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number of required replicas for I/O, you should use the ``min_size`` setting.
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For example::
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ceph osd pool set data min_size 2
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This ensures that no object in the data pool will receive I/O with fewer than
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``min_size`` replicas.
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Get the Number of Object Replicas
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=================================
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To get the number of object replicas, execute the following::
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ceph osd dump | grep 'rep size'
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Ceph will list the pools, with the ``rep size`` attribute highlighted.
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By default, ceph Creates one replica of an object (a total of two copies, or
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a size of 2).
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.. _Pool, PG and CRUSH Config Reference: ../../configuration/pool-pg-config-ref
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.. _Bloom Filter: http://en.wikipedia.org/wiki/Bloom_filter |