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Signed-off-by: Dimitri Papadopoulos <3234522+DimitriPapadopoulos@users.noreply.github.com>
209 lines
8.9 KiB
ReStructuredText
209 lines
8.9 KiB
ReStructuredText
.. _log-based-pg:
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============
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Log Based PG
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============
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Background
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==========
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Why PrimaryLogPG?
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-----------------
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Currently, consistency for all ceph pool types is ensured by primary
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log-based replication. This goes for both erasure-coded (EC) and
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replicated pools.
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Primary log-based replication
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-----------------------------
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Reads must return data written by any write which completed (where the
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client could possibly have received a commit message). There are lots
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of ways to handle this, but Ceph's architecture makes it easy for
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everyone at any map epoch to know who the primary is. Thus, the easy
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answer is to route all writes for a particular PG through a single
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ordering primary and then out to the replicas. Though we only
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actually need to serialize writes on a single RADOS object (and even then,
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the partial ordering only really needs to provide an ordering between
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writes on overlapping regions), we might as well serialize writes on
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the whole PG since it lets us represent the current state of the PG
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using two numbers: the epoch of the map on the primary in which the
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most recent write started (this is a bit stranger than it might seem
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since map distribution itself is asynchronous -- see Peering and the
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concept of interval changes) and an increasing per-PG version number
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-- this is referred to in the code with type ``eversion_t`` and stored as
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``pg_info_t::last_update``. Furthermore, we maintain a log of "recent"
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operations extending back at least far enough to include any
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*unstable* writes (writes which have been started but not committed)
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and objects which aren't up-to-date locally (see recovery and
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backfill). In practice, the log will extend much further
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(``osd_min_pg_log_entries`` when clean and ``osd_max_pg_log_entries`` when not
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clean) because it's handy for quickly performing recovery.
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Using this log, as long as we talk to a non-empty subset of the OSDs
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which must have accepted any completed writes from the most recent
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interval in which we accepted writes, we can determine a conservative
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log which must contain any write which has been reported to a client
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as committed. There is some freedom here, we can choose any log entry
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between the oldest head remembered by an element of that set (any
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newer cannot have completed without that log containing it) and the
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newest head remembered (clearly, all writes in the log were started,
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so it's fine for us to remember them) as the new head. This is the
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main point of divergence between replicated pools and EC pools in
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``PG/PrimaryLogPG``: replicated pools try to choose the newest valid
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option to avoid the client needing to replay those operations and
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instead recover the other copies. EC pools instead try to choose
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the *oldest* option available to them.
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The reason for this gets to the heart of the rest of the differences
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in implementation: one copy will not generally be enough to
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reconstruct an EC object. Indeed, there are encodings where some log
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combinations would leave unrecoverable objects (as with a ``k=4,m=2`` encoding
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where 3 of the replicas remember a write, but the other 3 do not -- we
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don't have 3 copies of either version). For this reason, log entries
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representing *unstable* writes (writes not yet committed to the
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client) must be rollbackable using only local information on EC pools.
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Log entries in general may therefore be rollbackable (and in that case,
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via a delayed application or via a set of instructions for rolling
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back an inplace update) or not. Replicated pool log entries are
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never able to be rolled back.
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For more details, see ``PGLog.h/cc``, ``osd_types.h:pg_log_t``,
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``osd_types.h:pg_log_entry_t``, and peering in general.
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ReplicatedBackend/ECBackend unification strategy
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================================================
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PGBackend
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---------
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The fundamental difference between replication and erasure coding
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is that replication can do destructive updates while erasure coding
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cannot. It would be really annoying if we needed to have two entire
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implementations of ``PrimaryLogPG`` since there
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are really only a few fundamental differences:
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#. How reads work -- async only, requires remote reads for EC
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#. How writes work -- either restricted to append, or must write aside and do a
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tpc
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#. Whether we choose the oldest or newest possible head entry during peering
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#. A bit of extra information in the log entry to enable rollback
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and so many similarities
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#. All of the stats and metadata for objects
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#. The high level locking rules for mixing client IO with recovery and scrub
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#. The high level locking rules for mixing reads and writes without exposing
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uncommitted state (which might be rolled back or forgotten later)
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#. The process, metadata, and protocol needed to determine the set of osds
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which participated in the most recent interval in which we accepted writes
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#. etc.
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Instead, we choose a few abstractions (and a few kludges) to paper over the differences:
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#. ``PGBackend``
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#. ``PGTransaction``
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#. ``PG::choose_acting`` chooses between ``calc_replicated_acting`` and ``calc_ec_acting``
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#. Various bits of the write pipeline disallow some operations based on pool
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type -- like omap operations, class operation reads, and writes which are
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not aligned appends (officially, so far) for EC
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#. Misc other kludges here and there
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``PGBackend`` and ``PGTransaction`` enable abstraction of differences 1 and 2 above
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and the addition of 4 as needed to the log entries.
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The replicated implementation is in ``ReplicatedBackend.h/cc`` and doesn't
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require much additional explanation. More detail on the ``ECBackend`` can be
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found in ``doc/dev/osd_internals/erasure_coding/ecbackend.rst``.
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PGBackend Interface Explanation
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===============================
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Note: this is from a design document that predated the Firefly release
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and is probably out of date w.r.t. some of the method names.
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Readable vs Degraded
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--------------------
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For a replicated pool, an object is readable IFF it is present on
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the primary (at the right version). For an EC pool, we need at least
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`m` shards present to perform a read, and we need it on the primary. For
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this reason, ``PGBackend`` needs to include some interfaces for determining
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when recovery is required to serve a read vs a write. This also
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changes the rules for when peering has enough logs to prove that it
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Core Changes:
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- | ``PGBackend`` needs to be able to return ``IsPG(Recoverable|Readable)Predicate``
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| objects to allow the user to make these determinations.
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Client Reads
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------------
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Reads from a replicated pool can always be satisfied
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synchronously by the primary OSD. Within an erasure coded pool,
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the primary will need to request data from some number of replicas in
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order to satisfy a read. ``PGBackend`` will therefore need to provide
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separate ``objects_read_sync`` and ``objects_read_async`` interfaces where
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the former won't be implemented by the ``ECBackend``.
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``PGBackend`` interfaces:
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- ``objects_read_sync``
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- ``objects_read_async``
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Scrubs
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------
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We currently have two scrub modes with different default frequencies:
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#. [shallow] scrub: compares the set of objects and metadata, but not
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the contents
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#. deep scrub: compares the set of objects, metadata, and a CRC32 of
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the object contents (including omap)
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The primary requests a scrubmap from each replica for a particular
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range of objects. The replica fills out this scrubmap for the range
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of objects including, if the scrub is deep, a CRC32 of the contents of
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each object. The primary gathers these scrubmaps from each replica
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and performs a comparison identifying inconsistent objects.
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Most of this can work essentially unchanged with erasure coded PG with
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the caveat that the ``PGBackend`` implementation must be in charge of
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actually doing the scan.
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``PGBackend`` interfaces:
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- ``be_*``
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Recovery
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--------
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The logic for recovering an object depends on the backend. With
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the current replicated strategy, we first pull the object replica
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to the primary and then concurrently push it out to the replicas.
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With the erasure coded strategy, we probably want to read the
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minimum number of replica chunks required to reconstruct the object
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and push out the replacement chunks concurrently.
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Another difference is that objects in erasure coded PG may be
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unrecoverable without being unfound. The ``unfound`` state
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should probably be renamed to ``unrecoverable``. Also, the
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``PGBackend`` implementation will have to be able to direct the search
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for PG replicas with unrecoverable object chunks and to be able
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to determine whether a particular object is recoverable.
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Core changes:
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- ``s/unfound/unrecoverable``
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PGBackend interfaces:
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- `on_local_recover_start <https://github.com/ceph/ceph/blob/firefly/src/osd/PGBackend.h#L60>`_
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- `on_local_recover <https://github.com/ceph/ceph/blob/firefly/src/osd/PGBackend.h#L66>`_
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- `on_global_recover <https://github.com/ceph/ceph/blob/firefly/src/osd/PGBackend.h#L78>`_
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- `on_peer_recover <https://github.com/ceph/ceph/blob/firefly/src/osd/PGBackend.h#L83>`_
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- `begin_peer_recover <https://github.com/ceph/ceph/blob/firefly/src/osd/PGBackend.h#L90>`_
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