ceph/src/osd/OSD.h
Adam C. Emerson 8777980283 osd: Build ceph-osd without using namespace declarations in headers
This is part of a series of commits to clean up using namespace at top
level in headers.

Signed-off-by: Adam C. Emerson <aemerson@redhat.com>
2020-04-06 11:15:06 -04:00

2083 lines
61 KiB
C++

// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef CEPH_OSD_H
#define CEPH_OSD_H
#include "PG.h"
#include "msg/Dispatcher.h"
#include "common/Timer.h"
#include "common/WorkQueue.h"
#include "common/AsyncReserver.h"
#include "common/ceph_context.h"
#include "common/config_cacher.h"
#include "common/zipkin_trace.h"
#include "common/ceph_timer.h"
#include "mgr/MgrClient.h"
#include "os/ObjectStore.h"
#include "OSDCap.h"
#include "auth/KeyRing.h"
#include "osd/ClassHandler.h"
#include "include/CompatSet.h"
#include "include/common_fwd.h"
#include "OpRequest.h"
#include "Session.h"
#include "osd/scheduler/OpScheduler.h"
#include <atomic>
#include <map>
#include <memory>
#include <string>
#include "include/unordered_map.h"
#include "common/shared_cache.hpp"
#include "common/simple_cache.hpp"
#include "common/sharedptr_registry.hpp"
#include "common/WeightedPriorityQueue.h"
#include "common/PrioritizedQueue.h"
#include "messages/MOSDOp.h"
#include "common/EventTrace.h"
#include "osd/osd_perf_counters.h"
#define CEPH_OSD_PROTOCOL 10 /* cluster internal */
/*
lock ordering for pg map
PG::lock
ShardData::lock
OSD::pg_map_lock
*/
class Messenger;
class Message;
class MonClient;
class ObjectStore;
class FuseStore;
class OSDMap;
class MLog;
class Objecter;
class KeyStore;
class Watch;
class PrimaryLogPG;
class TestOpsSocketHook;
struct C_FinishSplits;
struct C_OpenPGs;
class LogChannel;
class MOSDOp;
class MOSDPGCreate2;
class MOSDPGQuery;
class MOSDPGNotify;
class MOSDPGInfo;
class MOSDPGRemove;
class MOSDForceRecovery;
class MMonGetPurgedSnapsReply;
class OSD;
class OSDService {
using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem;
public:
OSD *osd;
CephContext *cct;
ObjectStore::CollectionHandle meta_ch;
const int whoami;
ObjectStore *&store;
LogClient &log_client;
LogChannelRef clog;
PGRecoveryStats &pg_recovery_stats;
private:
Messenger *&cluster_messenger;
Messenger *&client_messenger;
public:
PerfCounters *&logger;
PerfCounters *&recoverystate_perf;
MonClient *&monc;
md_config_cacher_t<Option::size_t> osd_max_object_size;
md_config_cacher_t<bool> osd_skip_data_digest;
void enqueue_back(OpSchedulerItem&& qi);
void enqueue_front(OpSchedulerItem&& qi);
void maybe_inject_dispatch_delay() {
if (g_conf()->osd_debug_inject_dispatch_delay_probability > 0) {
if (rand() % 10000 <
g_conf()->osd_debug_inject_dispatch_delay_probability * 10000) {
utime_t t;
t.set_from_double(g_conf()->osd_debug_inject_dispatch_delay_duration);
t.sleep();
}
}
}
ceph::signedspan get_mnow();
private:
// -- superblock --
ceph::mutex publish_lock, pre_publish_lock; // pre-publish orders before publish
OSDSuperblock superblock;
public:
OSDSuperblock get_superblock() {
std::lock_guard l(publish_lock);
return superblock;
}
void publish_superblock(const OSDSuperblock &block) {
std::lock_guard l(publish_lock);
superblock = block;
}
int get_nodeid() const { return whoami; }
std::atomic<epoch_t> max_oldest_map;
private:
OSDMapRef osdmap;
public:
OSDMapRef get_osdmap() {
std::lock_guard l(publish_lock);
return osdmap;
}
epoch_t get_osdmap_epoch() {
std::lock_guard l(publish_lock);
return osdmap ? osdmap->get_epoch() : 0;
}
void publish_map(OSDMapRef map) {
std::lock_guard l(publish_lock);
osdmap = map;
}
/*
* osdmap - current published std::map
* next_osdmap - pre_published std::map that is about to be published.
*
* We use the next_osdmap to send messages and initiate connections,
* but only if the target is the same instance as the one in the std::map
* epoch the current user is working from (i.e., the result is
* equivalent to what is in next_osdmap).
*
* This allows the helpers to start ignoring osds that are about to
* go down, and let OSD::handle_osd_map()/note_down_osd() mark them
* down, without worrying about reopening connections from threads
* working from old maps.
*/
private:
OSDMapRef next_osdmap;
ceph::condition_variable pre_publish_cond;
int pre_publish_waiter = 0;
public:
void pre_publish_map(OSDMapRef map) {
std::lock_guard l(pre_publish_lock);
next_osdmap = std::move(map);
}
void activate_map();
/// map epochs reserved below
std::map<epoch_t, unsigned> map_reservations;
/// gets ref to next_osdmap and registers the epoch as reserved
OSDMapRef get_nextmap_reserved() {
std::lock_guard l(pre_publish_lock);
if (!next_osdmap)
return OSDMapRef();
epoch_t e = next_osdmap->get_epoch();
std::map<epoch_t, unsigned>::iterator i =
map_reservations.insert(std::make_pair(e, 0)).first;
i->second++;
return next_osdmap;
}
/// releases reservation on map
void release_map(OSDMapRef osdmap) {
std::lock_guard l(pre_publish_lock);
std::map<epoch_t, unsigned>::iterator i =
map_reservations.find(osdmap->get_epoch());
ceph_assert(i != map_reservations.end());
ceph_assert(i->second > 0);
if (--(i->second) == 0) {
map_reservations.erase(i);
}
if (pre_publish_waiter) {
pre_publish_cond.notify_all();
}
}
/// blocks until there are no reserved maps prior to next_osdmap
void await_reserved_maps() {
std::unique_lock l{pre_publish_lock};
ceph_assert(next_osdmap);
pre_publish_waiter++;
pre_publish_cond.wait(l, [this] {
auto i = map_reservations.cbegin();
return (i == map_reservations.cend() ||
i->first >= next_osdmap->get_epoch());
});
pre_publish_waiter--;
}
OSDMapRef get_next_osdmap() {
std::lock_guard l(pre_publish_lock);
if (!next_osdmap)
return OSDMapRef();
return next_osdmap;
}
void maybe_share_map(Connection *con,
const OSDMapRef& osdmap,
epoch_t peer_epoch_lb=0);
void send_map(class MOSDMap *m, Connection *con);
void send_incremental_map(epoch_t since, Connection *con,
const OSDMapRef& osdmap);
MOSDMap *build_incremental_map_msg(epoch_t from, epoch_t to,
OSDSuperblock& superblock);
ConnectionRef get_con_osd_cluster(int peer, epoch_t from_epoch);
std::pair<ConnectionRef,ConnectionRef> get_con_osd_hb(int peer, epoch_t from_epoch); // (back, front)
void send_message_osd_cluster(int peer, Message *m, epoch_t from_epoch);
void send_message_osd_cluster(std::vector<std::pair<int, Message*>>& messages, epoch_t from_epoch);
void send_message_osd_cluster(Message *m, Connection *con) {
con->send_message(m);
}
void send_message_osd_cluster(Message *m, const ConnectionRef& con) {
con->send_message(m);
}
void send_message_osd_client(Message *m, const ConnectionRef& con) {
con->send_message(m);
}
entity_name_t get_cluster_msgr_name() const;
private:
// -- scrub scheduling --
ceph::mutex sched_scrub_lock = ceph::make_mutex("OSDService::sched_scrub_lock");
int scrubs_local;
int scrubs_remote;
public:
struct ScrubJob {
CephContext* cct;
/// pg to be scrubbed
spg_t pgid;
/// a time scheduled for scrub. but the scrub could be delayed if system
/// load is too high or it fails to fall in the scrub hours
utime_t sched_time;
/// the hard upper bound of scrub time
utime_t deadline;
ScrubJob() : cct(nullptr) {}
explicit ScrubJob(CephContext* cct, const spg_t& pg,
const utime_t& timestamp,
double pool_scrub_min_interval = 0,
double pool_scrub_max_interval = 0, bool must = true);
/// order the jobs by sched_time
bool operator<(const ScrubJob& rhs) const;
};
std::set<ScrubJob> sched_scrub_pg;
/// @returns the scrub_reg_stamp used for unregister the scrub job
utime_t reg_pg_scrub(spg_t pgid, utime_t t, double pool_scrub_min_interval,
double pool_scrub_max_interval, bool must) {
ScrubJob scrub(cct, pgid, t, pool_scrub_min_interval, pool_scrub_max_interval,
must);
std::lock_guard l(sched_scrub_lock);
sched_scrub_pg.insert(scrub);
return scrub.sched_time;
}
void unreg_pg_scrub(spg_t pgid, utime_t t) {
std::lock_guard l(sched_scrub_lock);
size_t removed = sched_scrub_pg.erase(ScrubJob(cct, pgid, t));
ceph_assert(removed);
}
bool first_scrub_stamp(ScrubJob *out) {
std::lock_guard l(sched_scrub_lock);
if (sched_scrub_pg.empty())
return false;
std::set<ScrubJob>::iterator iter = sched_scrub_pg.begin();
*out = *iter;
return true;
}
bool next_scrub_stamp(const ScrubJob& next,
ScrubJob *out) {
std::lock_guard l(sched_scrub_lock);
if (sched_scrub_pg.empty())
return false;
std::set<ScrubJob>::const_iterator iter = sched_scrub_pg.lower_bound(next);
if (iter == sched_scrub_pg.cend())
return false;
++iter;
if (iter == sched_scrub_pg.cend())
return false;
*out = *iter;
return true;
}
void dumps_scrub(ceph::Formatter *f) {
ceph_assert(f != nullptr);
std::lock_guard l(sched_scrub_lock);
f->open_array_section("scrubs");
for (const auto &i: sched_scrub_pg) {
f->open_object_section("scrub");
f->dump_stream("pgid") << i.pgid;
f->dump_stream("sched_time") << i.sched_time;
f->dump_stream("deadline") << i.deadline;
f->dump_bool("forced", i.sched_time == PG::Scrubber::scrub_must_stamp());
f->close_section();
}
f->close_section();
}
bool can_inc_scrubs();
bool inc_scrubs_local();
void dec_scrubs_local();
bool inc_scrubs_remote();
void dec_scrubs_remote();
void dump_scrub_reservations(ceph::Formatter *f);
void reply_op_error(OpRequestRef op, int err);
void reply_op_error(OpRequestRef op, int err, eversion_t v, version_t uv,
std::vector<pg_log_op_return_item_t> op_returns);
void handle_misdirected_op(PG *pg, OpRequestRef op);
private:
// -- agent shared state --
ceph::mutex agent_lock = ceph::make_mutex("OSDService::agent_lock");
ceph::condition_variable agent_cond;
std::map<uint64_t, std::set<PGRef> > agent_queue;
std::set<PGRef>::iterator agent_queue_pos;
bool agent_valid_iterator;
int agent_ops;
int flush_mode_high_count; //once have one pg with FLUSH_MODE_HIGH then flush objects with high speed
std::set<hobject_t> agent_oids;
bool agent_active;
struct AgentThread : public Thread {
OSDService *osd;
explicit AgentThread(OSDService *o) : osd(o) {}
void *entry() override {
osd->agent_entry();
return NULL;
}
} agent_thread;
bool agent_stop_flag;
ceph::mutex agent_timer_lock = ceph::make_mutex("OSDService::agent_timer_lock");
SafeTimer agent_timer;
public:
void agent_entry();
void agent_stop();
void _enqueue(PG *pg, uint64_t priority) {
if (!agent_queue.empty() &&
agent_queue.rbegin()->first < priority)
agent_valid_iterator = false; // inserting higher-priority queue
std::set<PGRef>& nq = agent_queue[priority];
if (nq.empty())
agent_cond.notify_all();
nq.insert(pg);
}
void _dequeue(PG *pg, uint64_t old_priority) {
std::set<PGRef>& oq = agent_queue[old_priority];
std::set<PGRef>::iterator p = oq.find(pg);
ceph_assert(p != oq.end());
if (p == agent_queue_pos)
++agent_queue_pos;
oq.erase(p);
if (oq.empty()) {
if (agent_queue.rbegin()->first == old_priority)
agent_valid_iterator = false;
agent_queue.erase(old_priority);
}
}
/// enable agent for a pg
void agent_enable_pg(PG *pg, uint64_t priority) {
std::lock_guard l(agent_lock);
_enqueue(pg, priority);
}
/// adjust priority for an enagled pg
void agent_adjust_pg(PG *pg, uint64_t old_priority, uint64_t new_priority) {
std::lock_guard l(agent_lock);
ceph_assert(new_priority != old_priority);
_enqueue(pg, new_priority);
_dequeue(pg, old_priority);
}
/// disable agent for a pg
void agent_disable_pg(PG *pg, uint64_t old_priority) {
std::lock_guard l(agent_lock);
_dequeue(pg, old_priority);
}
/// note start of an async (evict) op
void agent_start_evict_op() {
std::lock_guard l(agent_lock);
++agent_ops;
}
/// note finish or cancellation of an async (evict) op
void agent_finish_evict_op() {
std::lock_guard l(agent_lock);
ceph_assert(agent_ops > 0);
--agent_ops;
agent_cond.notify_all();
}
/// note start of an async (flush) op
void agent_start_op(const hobject_t& oid) {
std::lock_guard l(agent_lock);
++agent_ops;
ceph_assert(agent_oids.count(oid) == 0);
agent_oids.insert(oid);
}
/// note finish or cancellation of an async (flush) op
void agent_finish_op(const hobject_t& oid) {
std::lock_guard l(agent_lock);
ceph_assert(agent_ops > 0);
--agent_ops;
ceph_assert(agent_oids.count(oid) == 1);
agent_oids.erase(oid);
agent_cond.notify_all();
}
/// check if we are operating on an object
bool agent_is_active_oid(const hobject_t& oid) {
std::lock_guard l(agent_lock);
return agent_oids.count(oid);
}
/// get count of active agent ops
int agent_get_num_ops() {
std::lock_guard l(agent_lock);
return agent_ops;
}
void agent_inc_high_count() {
std::lock_guard l(agent_lock);
flush_mode_high_count ++;
}
void agent_dec_high_count() {
std::lock_guard l(agent_lock);
flush_mode_high_count --;
}
private:
/// throttle promotion attempts
std::atomic<unsigned int> promote_probability_millis{1000}; ///< probability thousands. one word.
PromoteCounter promote_counter;
utime_t last_recalibrate;
unsigned long promote_max_objects, promote_max_bytes;
public:
bool promote_throttle() {
// NOTE: lockless! we rely on the probability being a single word.
promote_counter.attempt();
if ((unsigned)rand() % 1000 > promote_probability_millis)
return true; // yes throttle (no promote)
if (promote_max_objects &&
promote_counter.objects > promote_max_objects)
return true; // yes throttle
if (promote_max_bytes &&
promote_counter.bytes > promote_max_bytes)
return true; // yes throttle
return false; // no throttle (promote)
}
void promote_finish(uint64_t bytes) {
promote_counter.finish(bytes);
}
void promote_throttle_recalibrate();
unsigned get_num_shards() const {
return m_objecter_finishers;
}
Finisher* get_objecter_finisher(int shard) {
return objecter_finishers[shard].get();
}
// -- Objecter, for tiering reads/writes from/to other OSDs --
std::unique_ptr<Objecter> objecter;
int m_objecter_finishers;
std::vector<std::unique_ptr<Finisher>> objecter_finishers;
// -- Watch --
ceph::mutex watch_lock = ceph::make_mutex("OSDService::watch_lock");
SafeTimer watch_timer;
uint64_t next_notif_id;
uint64_t get_next_id(epoch_t cur_epoch) {
std::lock_guard l(watch_lock);
return (((uint64_t)cur_epoch) << 32) | ((uint64_t)(next_notif_id++));
}
// -- Recovery/Backfill Request Scheduling --
ceph::mutex recovery_request_lock = ceph::make_mutex("OSDService::recovery_request_lock");
SafeTimer recovery_request_timer;
// For async recovery sleep
bool recovery_needs_sleep = true;
ceph::real_clock::time_point recovery_schedule_time;
// For recovery & scrub & snap
ceph::mutex sleep_lock = ceph::make_mutex("OSDService::sleep_lock");
SafeTimer sleep_timer;
// -- tids --
// for ops i issue
std::atomic<unsigned int> last_tid{0};
ceph_tid_t get_tid() {
return (ceph_tid_t)last_tid++;
}
// -- backfill_reservation --
Finisher reserver_finisher;
AsyncReserver<spg_t> local_reserver;
AsyncReserver<spg_t> remote_reserver;
// -- pg merge --
ceph::mutex merge_lock = ceph::make_mutex("OSD::merge_lock");
std::map<pg_t,eversion_t> ready_to_merge_source; // pg -> version
std::map<pg_t,std::tuple<eversion_t,epoch_t,epoch_t>> ready_to_merge_target; // pg -> (version,les,lec)
std::set<pg_t> not_ready_to_merge_source;
std::map<pg_t,pg_t> not_ready_to_merge_target;
std::set<pg_t> sent_ready_to_merge_source;
void set_ready_to_merge_source(PG *pg,
eversion_t version);
void set_ready_to_merge_target(PG *pg,
eversion_t version,
epoch_t last_epoch_started,
epoch_t last_epoch_clean);
void set_not_ready_to_merge_source(pg_t source);
void set_not_ready_to_merge_target(pg_t target, pg_t source);
void clear_ready_to_merge(PG *pg);
void send_ready_to_merge();
void _send_ready_to_merge();
void clear_sent_ready_to_merge();
void prune_sent_ready_to_merge(const OSDMapRef& osdmap);
// -- pg_temp --
private:
ceph::mutex pg_temp_lock = ceph::make_mutex("OSDService::pg_temp_lock");
struct pg_temp_t {
std::vector<int> acting;
bool forced = false;
};
std::map<pg_t, pg_temp_t> pg_temp_wanted;
std::map<pg_t, pg_temp_t> pg_temp_pending;
void _sent_pg_temp();
friend std::ostream& operator<<(std::ostream&, const pg_temp_t&);
public:
void queue_want_pg_temp(pg_t pgid, const std::vector<int>& want,
bool forced = false);
void remove_want_pg_temp(pg_t pgid);
void requeue_pg_temp();
void send_pg_temp();
ceph::mutex pg_created_lock = ceph::make_mutex("OSDService::pg_created_lock");
std::set<pg_t> pg_created;
void send_pg_created(pg_t pgid);
void prune_pg_created();
void send_pg_created();
AsyncReserver<spg_t> snap_reserver;
void queue_recovery_context(PG *pg, GenContext<ThreadPool::TPHandle&> *c);
void queue_for_snap_trim(PG *pg);
void queue_for_scrub(PG *pg, bool with_high_priority);
void queue_for_pg_delete(spg_t pgid, epoch_t e);
bool try_finish_pg_delete(PG *pg, unsigned old_pg_num);
private:
// -- pg recovery and associated throttling --
ceph::mutex recovery_lock = ceph::make_mutex("OSDService::recovery_lock");
std::list<std::pair<epoch_t, PGRef> > awaiting_throttle;
utime_t defer_recovery_until;
uint64_t recovery_ops_active;
uint64_t recovery_ops_reserved;
bool recovery_paused;
#ifdef DEBUG_RECOVERY_OIDS
std::map<spg_t, std::set<hobject_t> > recovery_oids;
#endif
bool _recover_now(uint64_t *available_pushes);
void _maybe_queue_recovery();
void _queue_for_recovery(
std::pair<epoch_t, PGRef> p, uint64_t reserved_pushes);
public:
void start_recovery_op(PG *pg, const hobject_t& soid);
void finish_recovery_op(PG *pg, const hobject_t& soid, bool dequeue);
bool is_recovery_active();
void release_reserved_pushes(uint64_t pushes);
void defer_recovery(float defer_for) {
defer_recovery_until = ceph_clock_now();
defer_recovery_until += defer_for;
}
void pause_recovery() {
std::lock_guard l(recovery_lock);
recovery_paused = true;
}
bool recovery_is_paused() {
std::lock_guard l(recovery_lock);
return recovery_paused;
}
void unpause_recovery() {
std::lock_guard l(recovery_lock);
recovery_paused = false;
_maybe_queue_recovery();
}
void kick_recovery_queue() {
std::lock_guard l(recovery_lock);
_maybe_queue_recovery();
}
void clear_queued_recovery(PG *pg) {
std::lock_guard l(recovery_lock);
awaiting_throttle.remove_if(
[pg](decltype(awaiting_throttle)::const_reference awaiting ) {
return awaiting.second.get() == pg;
});
}
unsigned get_target_pg_log_entries() const;
// delayed pg activation
void queue_for_recovery(PG *pg) {
std::lock_guard l(recovery_lock);
if (pg->is_forced_recovery_or_backfill()) {
awaiting_throttle.push_front(std::make_pair(pg->get_osdmap()->get_epoch(), pg));
} else {
awaiting_throttle.push_back(std::make_pair(pg->get_osdmap()->get_epoch(), pg));
}
_maybe_queue_recovery();
}
void queue_recovery_after_sleep(PG *pg, epoch_t queued, uint64_t reserved_pushes) {
std::lock_guard l(recovery_lock);
_queue_for_recovery(std::make_pair(queued, pg), reserved_pushes);
}
void queue_check_readable(spg_t spgid,
epoch_t lpr,
ceph::signedspan delay = ceph::signedspan::zero());
// osd map cache (past osd maps)
ceph::mutex map_cache_lock = ceph::make_mutex("OSDService::map_cache_lock");
SharedLRU<epoch_t, const OSDMap> map_cache;
SimpleLRU<epoch_t, ceph::buffer::list> map_bl_cache;
SimpleLRU<epoch_t, ceph::buffer::list> map_bl_inc_cache;
OSDMapRef try_get_map(epoch_t e);
OSDMapRef get_map(epoch_t e) {
OSDMapRef ret(try_get_map(e));
ceph_assert(ret);
return ret;
}
OSDMapRef add_map(OSDMap *o) {
std::lock_guard l(map_cache_lock);
return _add_map(o);
}
OSDMapRef _add_map(OSDMap *o);
void _add_map_bl(epoch_t e, ceph::buffer::list& bl);
bool get_map_bl(epoch_t e, ceph::buffer::list& bl) {
std::lock_guard l(map_cache_lock);
return _get_map_bl(e, bl);
}
bool _get_map_bl(epoch_t e, ceph::buffer::list& bl);
void _add_map_inc_bl(epoch_t e, ceph::buffer::list& bl);
bool get_inc_map_bl(epoch_t e, ceph::buffer::list& bl);
/// identify split child pgids over a osdmap interval
void identify_splits_and_merges(
OSDMapRef old_map,
OSDMapRef new_map,
spg_t pgid,
std::set<std::pair<spg_t,epoch_t>> *new_children,
std::set<std::pair<spg_t,epoch_t>> *merge_pgs);
void need_heartbeat_peer_update();
void init();
void final_init();
void start_shutdown();
void shutdown_reserver();
void shutdown();
// -- stats --
ceph::mutex stat_lock = ceph::make_mutex("OSDService::stat_lock");
osd_stat_t osd_stat;
uint32_t seq = 0;
void set_statfs(const struct store_statfs_t &stbuf,
osd_alert_list_t& alerts);
osd_stat_t set_osd_stat(std::vector<int>& hb_peers, int num_pgs);
void inc_osd_stat_repaired(void);
float compute_adjusted_ratio(osd_stat_t new_stat, float *pratio, uint64_t adjust_used = 0);
osd_stat_t get_osd_stat() {
std::lock_guard l(stat_lock);
++seq;
osd_stat.up_from = up_epoch;
osd_stat.seq = ((uint64_t)osd_stat.up_from << 32) + seq;
return osd_stat;
}
uint64_t get_osd_stat_seq() {
std::lock_guard l(stat_lock);
return osd_stat.seq;
}
void get_hb_pingtime(std::map<int, osd_stat_t::Interfaces> *pp)
{
std::lock_guard l(stat_lock);
*pp = osd_stat.hb_pingtime;
return;
}
// -- OSD Full Status --
private:
friend TestOpsSocketHook;
mutable ceph::mutex full_status_lock = ceph::make_mutex("OSDService::full_status_lock");
enum s_names { INVALID = -1, NONE, NEARFULL, BACKFILLFULL, FULL, FAILSAFE } cur_state; // ascending
const char *get_full_state_name(s_names s) const {
switch (s) {
case NONE: return "none";
case NEARFULL: return "nearfull";
case BACKFILLFULL: return "backfillfull";
case FULL: return "full";
case FAILSAFE: return "failsafe";
default: return "???";
}
}
s_names get_full_state(std::string type) const {
if (type == "none")
return NONE;
else if (type == "failsafe")
return FAILSAFE;
else if (type == "full")
return FULL;
else if (type == "backfillfull")
return BACKFILLFULL;
else if (type == "nearfull")
return NEARFULL;
else
return INVALID;
}
double cur_ratio, physical_ratio; ///< current utilization
mutable int64_t injectfull = 0;
s_names injectfull_state = NONE;
float get_failsafe_full_ratio();
bool _check_inject_full(DoutPrefixProvider *dpp, s_names type) const;
bool _check_full(DoutPrefixProvider *dpp, s_names type) const;
public:
void check_full_status(float ratio, float pratio);
s_names recalc_full_state(float ratio, float pratio, std::string &inject);
bool _tentative_full(DoutPrefixProvider *dpp, s_names type, uint64_t adjust_used, osd_stat_t);
bool check_failsafe_full(DoutPrefixProvider *dpp) const;
bool check_full(DoutPrefixProvider *dpp) const;
bool tentative_backfill_full(DoutPrefixProvider *dpp, uint64_t adjust_used, osd_stat_t);
bool check_backfill_full(DoutPrefixProvider *dpp) const;
bool check_nearfull(DoutPrefixProvider *dpp) const;
bool is_failsafe_full() const;
bool is_full() const;
bool is_backfillfull() const;
bool is_nearfull() const;
bool need_fullness_update(); ///< osdmap state needs update
void set_injectfull(s_names type, int64_t count);
// -- epochs --
private:
// protects access to boot_epoch, up_epoch, bind_epoch
mutable ceph::mutex epoch_lock = ceph::make_mutex("OSDService::epoch_lock");
epoch_t boot_epoch; // _first_ epoch we were marked up (after this process started)
epoch_t up_epoch; // _most_recent_ epoch we were marked up
epoch_t bind_epoch; // epoch we last did a bind to new ip:ports
public:
/**
* Retrieve the boot_, up_, and bind_ epochs the OSD has std::set. The params
* can be NULL if you don't care about them.
*/
void retrieve_epochs(epoch_t *_boot_epoch, epoch_t *_up_epoch,
epoch_t *_bind_epoch) const;
/**
* Std::set the boot, up, and bind epochs. Any NULL params will not be std::set.
*/
void set_epochs(const epoch_t *_boot_epoch, const epoch_t *_up_epoch,
const epoch_t *_bind_epoch);
epoch_t get_boot_epoch() const {
epoch_t ret;
retrieve_epochs(&ret, NULL, NULL);
return ret;
}
epoch_t get_up_epoch() const {
epoch_t ret;
retrieve_epochs(NULL, &ret, NULL);
return ret;
}
epoch_t get_bind_epoch() const {
epoch_t ret;
retrieve_epochs(NULL, NULL, &ret);
return ret;
}
void request_osdmap_update(epoch_t e);
// -- heartbeats --
ceph::mutex hb_stamp_lock = ceph::make_mutex("OSDServce::hb_stamp_lock");
/// osd -> heartbeat stamps
std::vector<HeartbeatStampsRef> hb_stamps;
/// get or create a ref for a peer's HeartbeatStamps
HeartbeatStampsRef get_hb_stamps(unsigned osd);
// Timer for readable leases
ceph::timer<ceph::mono_clock> mono_timer = ceph::timer<ceph::mono_clock>{ceph::construct_suspended};
void queue_renew_lease(epoch_t epoch, spg_t spgid);
// -- stopping --
ceph::mutex is_stopping_lock = ceph::make_mutex("OSDService::is_stopping_lock");
ceph::condition_variable is_stopping_cond;
enum {
NOT_STOPPING,
PREPARING_TO_STOP,
STOPPING };
std::atomic<int> state{NOT_STOPPING};
int get_state() const {
return state;
}
void set_state(int s) {
state = s;
}
bool is_stopping() const {
return state == STOPPING;
}
bool is_preparing_to_stop() const {
return state == PREPARING_TO_STOP;
}
bool prepare_to_stop();
void got_stop_ack();
#ifdef PG_DEBUG_REFS
ceph::mutex pgid_lock = ceph::make_mutex("OSDService::pgid_lock");
std::map<spg_t, int> pgid_tracker;
std::map<spg_t, PG*> live_pgs;
void add_pgid(spg_t pgid, PG *pg);
void remove_pgid(spg_t pgid, PG *pg);
void dump_live_pgids();
#endif
explicit OSDService(OSD *osd);
~OSDService() = default;
};
/*
Each PG slot includes queues for events that are processing and/or waiting
for a PG to be materialized in the slot.
These are the constraints:
- client ops must remained ordered by client, regardless of std::map epoch
- peering messages/events from peers must remain ordered by peer
- peering messages and client ops need not be ordered relative to each other
- some peering events can create a pg (e.g., notify)
- the query peering event can proceed when a PG doesn't exist
Implementation notes:
- everybody waits for split. If the OSD has the parent PG it will instantiate
the PGSlot early and mark it waiting_for_split. Everything will wait until
the parent is able to commit the split operation and the child PG's are
materialized in the child slots.
- every event has an epoch property and will wait for the OSDShard to catch
up to that epoch. For example, if we get a peering event from a future
epoch, the event will wait in the slot until the local OSD has caught up.
(We should be judicious in specifying the required epoch [by, e.g., setting
it to the same_interval_since epoch] so that we don't wait for epochs that
don't affect the given PG.)
- we maintain two separate wait lists, *waiting* and *waiting_peering*. The
OpSchedulerItem has an is_peering() bool to determine which we use. Waiting
peering events are queued up by epoch required.
- when we wake a PG slot (e.g., we finished split, or got a newer osdmap, or
materialized the PG), we wake *all* waiting items. (This could be optimized,
probably, but we don't bother.) We always requeue peering items ahead of
client ops.
- some peering events are marked !peering_requires_pg (PGQuery). if we do
not have a PG these are processed immediately (under the shard lock).
- we do not have a PG present, we check if the slot maps to the current host.
if so, we either queue the item and wait for the PG to materialize, or
(if the event is a pg creating event like PGNotify), we materialize the PG.
- when we advance the osdmap on the OSDShard, we scan pg slots and
discard any slots with no pg (and not waiting_for_split) that no
longer std::map to the current host.
*/
struct OSDShardPGSlot {
using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem;
PGRef pg; ///< pg reference
std::deque<OpSchedulerItem> to_process; ///< order items for this slot
int num_running = 0; ///< _process threads doing pg lookup/lock
std::deque<OpSchedulerItem> waiting; ///< waiting for pg (or map + pg)
/// waiting for map (peering evt)
std::map<epoch_t,std::deque<OpSchedulerItem>> waiting_peering;
/// incremented by wake_pg_waiters; indicates racing _process threads
/// should bail out (their op has been requeued)
uint64_t requeue_seq = 0;
/// waiting for split child to materialize in these epoch(s)
std::set<epoch_t> waiting_for_split;
epoch_t epoch = 0;
boost::intrusive::set_member_hook<> pg_epoch_item;
/// waiting for a merge (source or target) by this epoch
epoch_t waiting_for_merge_epoch = 0;
};
struct OSDShard {
const unsigned shard_id;
CephContext *cct;
OSD *osd;
std::string shard_name;
std::string sdata_wait_lock_name;
ceph::mutex sdata_wait_lock;
ceph::condition_variable sdata_cond;
ceph::mutex osdmap_lock; ///< protect shard_osdmap updates vs users w/o shard_lock
OSDMapRef shard_osdmap;
OSDMapRef get_osdmap() {
std::lock_guard l(osdmap_lock);
return shard_osdmap;
}
std::string shard_lock_name;
ceph::mutex shard_lock; ///< protects remaining members below
/// map of slots for each spg_t. maintains ordering of items dequeued
/// from scheduler while _process thread drops shard lock to acquire the
/// pg lock. stale slots are removed by consume_map.
std::unordered_map<spg_t,std::unique_ptr<OSDShardPGSlot>> pg_slots;
struct pg_slot_compare_by_epoch {
bool operator()(const OSDShardPGSlot& l, const OSDShardPGSlot& r) const {
return l.epoch < r.epoch;
}
};
/// maintain an ordering of pg slots by pg epoch
boost::intrusive::multiset<
OSDShardPGSlot,
boost::intrusive::member_hook<
OSDShardPGSlot,
boost::intrusive::set_member_hook<>,
&OSDShardPGSlot::pg_epoch_item>,
boost::intrusive::compare<pg_slot_compare_by_epoch>> pg_slots_by_epoch;
int waiting_for_min_pg_epoch = 0;
ceph::condition_variable min_pg_epoch_cond;
/// priority queue
ceph::osd::scheduler::OpSchedulerRef scheduler;
bool stop_waiting = false;
ContextQueue context_queue;
void _attach_pg(OSDShardPGSlot *slot, PG *pg);
void _detach_pg(OSDShardPGSlot *slot);
void update_pg_epoch(OSDShardPGSlot *slot, epoch_t epoch);
epoch_t get_min_pg_epoch();
void wait_min_pg_epoch(epoch_t need);
/// return newest epoch we are waiting for
epoch_t get_max_waiting_epoch();
/// push osdmap into shard
void consume_map(
const OSDMapRef& osdmap,
unsigned *pushes_to_free);
void _wake_pg_slot(spg_t pgid, OSDShardPGSlot *slot);
void identify_splits_and_merges(
const OSDMapRef& as_of_osdmap,
std::set<std::pair<spg_t,epoch_t>> *split_children,
std::set<std::pair<spg_t,epoch_t>> *merge_pgs);
void _prime_splits(std::set<std::pair<spg_t,epoch_t>> *pgids);
void prime_splits(const OSDMapRef& as_of_osdmap,
std::set<std::pair<spg_t,epoch_t>> *pgids);
void prime_merges(const OSDMapRef& as_of_osdmap,
std::set<std::pair<spg_t,epoch_t>> *merge_pgs);
void register_and_wake_split_child(PG *pg);
void unprime_split_children(spg_t parent, unsigned old_pg_num);
OSDShard(
int id,
CephContext *cct,
OSD *osd);
};
class OSD : public Dispatcher,
public md_config_obs_t {
using OpSchedulerItem = ceph::osd::scheduler::OpSchedulerItem;
/** OSD **/
// global lock
ceph::mutex osd_lock = ceph::make_mutex("OSD::osd_lock");
SafeTimer tick_timer; // safe timer (osd_lock)
// Tick timer for those stuff that do not need osd_lock
ceph::mutex tick_timer_lock = ceph::make_mutex("OSD::tick_timer_lock");
SafeTimer tick_timer_without_osd_lock;
std::string gss_ktfile_client{};
public:
// config observer bits
const char** get_tracked_conf_keys() const override;
void handle_conf_change(const ConfigProxy& conf,
const std::set <std::string> &changed) override;
void update_log_config();
void check_config();
protected:
const double OSD_TICK_INTERVAL = { 1.0 };
double get_tick_interval() const;
Messenger *cluster_messenger;
Messenger *client_messenger;
Messenger *objecter_messenger;
MonClient *monc; // check the "monc helpers" list before accessing directly
MgrClient mgrc;
PerfCounters *logger;
PerfCounters *recoverystate_perf;
ObjectStore *store;
#ifdef HAVE_LIBFUSE
FuseStore *fuse_store = nullptr;
#endif
LogClient log_client;
LogChannelRef clog;
int whoami;
std::string dev_path, journal_path;
ceph_release_t last_require_osd_release{ceph_release_t::unknown};
int numa_node = -1;
size_t numa_cpu_set_size = 0;
cpu_set_t numa_cpu_set;
bool store_is_rotational = true;
bool journal_is_rotational = true;
ZTracer::Endpoint trace_endpoint;
void create_logger();
void create_recoverystate_perf();
void tick();
void tick_without_osd_lock();
void _dispatch(Message *m);
void dispatch_op(OpRequestRef op);
void check_osdmap_features();
// asok
friend class OSDSocketHook;
class OSDSocketHook *asok_hook;
void asok_command(
std::string_view prefix,
const cmdmap_t& cmdmap,
ceph::Formatter *f,
const ceph::buffer::list& inbl,
std::function<void(int,const std::string&,ceph::buffer::list&)> on_finish);
public:
int get_nodeid() { return whoami; }
static ghobject_t get_osdmap_pobject_name(epoch_t epoch) {
char foo[20];
snprintf(foo, sizeof(foo), "osdmap.%d", epoch);
return ghobject_t(hobject_t(sobject_t(object_t(foo), 0)));
}
static ghobject_t get_inc_osdmap_pobject_name(epoch_t epoch) {
char foo[22];
snprintf(foo, sizeof(foo), "inc_osdmap.%d", epoch);
return ghobject_t(hobject_t(sobject_t(object_t(foo), 0)));
}
static ghobject_t make_snapmapper_oid() {
return ghobject_t(hobject_t(
sobject_t(
object_t("snapmapper"),
0)));
}
static ghobject_t make_purged_snaps_oid() {
return ghobject_t(hobject_t(
sobject_t(
object_t("purged_snaps"),
0)));
}
static ghobject_t make_pg_log_oid(spg_t pg) {
std::stringstream ss;
ss << "pglog_" << pg;
std::string s;
getline(ss, s);
return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0)));
}
static ghobject_t make_pg_biginfo_oid(spg_t pg) {
std::stringstream ss;
ss << "pginfo_" << pg;
std::string s;
getline(ss, s);
return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0)));
}
static ghobject_t make_infos_oid() {
hobject_t oid(sobject_t("infos", CEPH_NOSNAP));
return ghobject_t(oid);
}
static ghobject_t make_final_pool_info_oid(int64_t pool) {
return ghobject_t(
hobject_t(
sobject_t(
object_t(std::string("final_pool_") + stringify(pool)),
CEPH_NOSNAP)));
}
static ghobject_t make_pg_num_history_oid() {
return ghobject_t(hobject_t(sobject_t("pg_num_history", CEPH_NOSNAP)));
}
static void recursive_remove_collection(CephContext* cct,
ObjectStore *store,
spg_t pgid,
coll_t tmp);
/**
* get_osd_initial_compat_set()
*
* Get the initial feature std::set for this OSD. Features
* here are automatically upgraded.
*
* Return value: Initial osd CompatSet
*/
static CompatSet get_osd_initial_compat_set();
/**
* get_osd_compat_set()
*
* Get all features supported by this OSD
*
* Return value: CompatSet of all supported features
*/
static CompatSet get_osd_compat_set();
private:
class C_Tick;
class C_Tick_WithoutOSDLock;
// -- config settings --
float m_osd_pg_epoch_max_lag_factor;
// -- superblock --
OSDSuperblock superblock;
void write_superblock();
void write_superblock(ObjectStore::Transaction& t);
int read_superblock();
void clear_temp_objects();
CompatSet osd_compat;
// -- state --
public:
typedef enum {
STATE_INITIALIZING = 1,
STATE_PREBOOT,
STATE_BOOTING,
STATE_ACTIVE,
STATE_STOPPING,
STATE_WAITING_FOR_HEALTHY
} osd_state_t;
static const char *get_state_name(int s) {
switch (s) {
case STATE_INITIALIZING: return "initializing";
case STATE_PREBOOT: return "preboot";
case STATE_BOOTING: return "booting";
case STATE_ACTIVE: return "active";
case STATE_STOPPING: return "stopping";
case STATE_WAITING_FOR_HEALTHY: return "waiting_for_healthy";
default: return "???";
}
}
private:
std::atomic<int> state{STATE_INITIALIZING};
public:
int get_state() const {
return state;
}
void set_state(int s) {
state = s;
}
bool is_initializing() const {
return state == STATE_INITIALIZING;
}
bool is_preboot() const {
return state == STATE_PREBOOT;
}
bool is_booting() const {
return state == STATE_BOOTING;
}
bool is_active() const {
return state == STATE_ACTIVE;
}
bool is_stopping() const {
return state == STATE_STOPPING;
}
bool is_waiting_for_healthy() const {
return state == STATE_WAITING_FOR_HEALTHY;
}
private:
ShardedThreadPool osd_op_tp;
void get_latest_osdmap();
// -- sessions --
private:
void dispatch_session_waiting(const ceph::ref_t<Session>& session, OSDMapRef osdmap);
ceph::mutex session_waiting_lock = ceph::make_mutex("OSD::session_waiting_lock");
std::set<ceph::ref_t<Session>> session_waiting_for_map;
/// Caller assumes refs for included Sessions
void get_sessions_waiting_for_map(std::set<ceph::ref_t<Session>> *out) {
std::lock_guard l(session_waiting_lock);
out->swap(session_waiting_for_map);
}
void register_session_waiting_on_map(const ceph::ref_t<Session>& session) {
std::lock_guard l(session_waiting_lock);
session_waiting_for_map.insert(session);
}
void clear_session_waiting_on_map(const ceph::ref_t<Session>& session) {
std::lock_guard l(session_waiting_lock);
session_waiting_for_map.erase(session);
}
void dispatch_sessions_waiting_on_map() {
std::set<ceph::ref_t<Session>> sessions_to_check;
get_sessions_waiting_for_map(&sessions_to_check);
for (auto i = sessions_to_check.begin();
i != sessions_to_check.end();
sessions_to_check.erase(i++)) {
std::lock_guard l{(*i)->session_dispatch_lock};
dispatch_session_waiting(*i, get_osdmap());
}
}
void session_handle_reset(const ceph::ref_t<Session>& session) {
std::lock_guard l(session->session_dispatch_lock);
clear_session_waiting_on_map(session);
session->clear_backoffs();
/* Messages have connection refs, we need to clear the
* connection->session->message->connection
* cycles which result.
* Bug #12338
*/
session->waiting_on_map.clear_and_dispose(TrackedOp::Putter());
}
private:
/**
* @defgroup monc helpers
* @{
* Right now we only have the one
*/
/**
* Ask the Monitors for a sequence of OSDMaps.
*
* @param epoch The epoch to start with when replying
* @param force_request True if this request forces a new subscription to
* the monitors; false if an outstanding request that encompasses it is
* sufficient.
*/
void osdmap_subscribe(version_t epoch, bool force_request);
/** @} monc helpers */
ceph::mutex osdmap_subscribe_lock = ceph::make_mutex("OSD::osdmap_subscribe_lock");
epoch_t latest_subscribed_epoch{0};
// -- heartbeat --
/// information about a heartbeat peer
struct HeartbeatInfo {
int peer; ///< peer
ConnectionRef con_front; ///< peer connection (front)
ConnectionRef con_back; ///< peer connection (back)
utime_t first_tx; ///< time we sent our first ping request
utime_t last_tx; ///< last time we sent a ping request
utime_t last_rx_front; ///< last time we got a ping reply on the front side
utime_t last_rx_back; ///< last time we got a ping reply on the back side
epoch_t epoch; ///< most recent epoch we wanted this peer
/// number of connections we send and receive heartbeat pings/replies
static constexpr int HEARTBEAT_MAX_CONN = 2;
/// history of inflight pings, arranging by timestamp we sent
/// send time -> deadline -> remaining replies
std::map<utime_t, std::pair<utime_t, int>> ping_history;
utime_t hb_interval_start;
uint32_t hb_average_count = 0;
uint32_t hb_index = 0;
uint32_t hb_total_back = 0;
uint32_t hb_min_back = UINT_MAX;
uint32_t hb_max_back = 0;
std::vector<uint32_t> hb_back_pingtime;
std::vector<uint32_t> hb_back_min;
std::vector<uint32_t> hb_back_max;
uint32_t hb_total_front = 0;
uint32_t hb_min_front = UINT_MAX;
uint32_t hb_max_front = 0;
std::vector<uint32_t> hb_front_pingtime;
std::vector<uint32_t> hb_front_min;
std::vector<uint32_t> hb_front_max;
bool is_stale(utime_t stale) {
if (ping_history.empty()) {
return false;
}
utime_t oldest_deadline = ping_history.begin()->second.first;
return oldest_deadline <= stale;
}
bool is_unhealthy(utime_t now) {
if (ping_history.empty()) {
/// we haven't sent a ping yet or we have got all replies,
/// in either way we are safe and healthy for now
return false;
}
utime_t oldest_deadline = ping_history.begin()->second.first;
return now > oldest_deadline;
}
bool is_healthy(utime_t now) {
if (last_rx_front == utime_t() || last_rx_back == utime_t()) {
// only declare to be healthy until we have received the first
// replies from both front/back connections
return false;
}
return !is_unhealthy(now);
}
void clear_mark_down(Connection *except = nullptr) {
if (con_back && con_back != except) {
con_back->mark_down();
con_back->clear_priv();
con_back.reset(nullptr);
}
if (con_front && con_front != except) {
con_front->mark_down();
con_front->clear_priv();
con_front.reset(nullptr);
}
}
};
ceph::mutex heartbeat_lock = ceph::make_mutex("OSD::heartbeat_lock");
std::map<int, int> debug_heartbeat_drops_remaining;
ceph::condition_variable heartbeat_cond;
bool heartbeat_stop;
std::atomic<bool> heartbeat_need_update;
std::map<int,HeartbeatInfo> heartbeat_peers; ///< map of osd id to HeartbeatInfo
utime_t last_mon_heartbeat;
Messenger *hb_front_client_messenger;
Messenger *hb_back_client_messenger;
Messenger *hb_front_server_messenger;
Messenger *hb_back_server_messenger;
utime_t last_heartbeat_resample; ///< last time we chose random peers in waiting-for-healthy state
double daily_loadavg;
ceph::mono_time startup_time;
// Track ping repsonse times using vector as a circular buffer
// MUST BE A POWER OF 2
const uint32_t hb_vector_size = 16;
void _add_heartbeat_peer(int p);
void _remove_heartbeat_peer(int p);
bool heartbeat_reset(Connection *con);
void maybe_update_heartbeat_peers();
void reset_heartbeat_peers(bool all);
bool heartbeat_peers_need_update() {
return heartbeat_need_update.load();
}
void heartbeat_set_peers_need_update() {
heartbeat_need_update.store(true);
}
void heartbeat_clear_peers_need_update() {
heartbeat_need_update.store(false);
}
void heartbeat();
void heartbeat_check();
void heartbeat_entry();
void need_heartbeat_peer_update();
void heartbeat_kick() {
std::lock_guard l(heartbeat_lock);
heartbeat_cond.notify_all();
}
struct T_Heartbeat : public Thread {
OSD *osd;
explicit T_Heartbeat(OSD *o) : osd(o) {}
void *entry() override {
osd->heartbeat_entry();
return 0;
}
} heartbeat_thread;
public:
bool heartbeat_dispatch(Message *m);
struct HeartbeatDispatcher : public Dispatcher {
OSD *osd;
explicit HeartbeatDispatcher(OSD *o) : Dispatcher(o->cct), osd(o) {}
bool ms_can_fast_dispatch_any() const override { return true; }
bool ms_can_fast_dispatch(const Message *m) const override {
switch (m->get_type()) {
case CEPH_MSG_PING:
case MSG_OSD_PING:
return true;
default:
return false;
}
}
void ms_fast_dispatch(Message *m) override {
osd->heartbeat_dispatch(m);
}
bool ms_dispatch(Message *m) override {
return osd->heartbeat_dispatch(m);
}
bool ms_handle_reset(Connection *con) override {
return osd->heartbeat_reset(con);
}
void ms_handle_remote_reset(Connection *con) override {}
bool ms_handle_refused(Connection *con) override {
return osd->ms_handle_refused(con);
}
int ms_handle_authentication(Connection *con) override {
return true;
}
} heartbeat_dispatcher;
private:
// -- waiters --
std::list<OpRequestRef> finished;
void take_waiters(std::list<OpRequestRef>& ls) {
ceph_assert(ceph_mutex_is_locked(osd_lock));
finished.splice(finished.end(), ls);
}
void do_waiters();
// -- op tracking --
OpTracker op_tracker;
void test_ops(std::string command, std::string args, std::ostream& ss);
friend class TestOpsSocketHook;
TestOpsSocketHook *test_ops_hook;
friend struct C_FinishSplits;
friend struct C_OpenPGs;
protected:
/*
* The ordered op delivery chain is:
*
* fast dispatch -> scheduler back
* scheduler front <-> to_process back
* to_process front -> RunVis(item)
* <- queue_front()
*
* The scheduler is per-shard, and to_process is per pg_slot. Items can be
* pushed back up into to_process and/or scheduler while order is preserved.
*
* Multiple worker threads can operate on each shard.
*
* Under normal circumstances, num_running == to_process.size(). There are
* two times when that is not true: (1) when waiting_for_pg == true and
* to_process is accumulating requests that are waiting for the pg to be
* instantiated; in that case they will all get requeued together by
* wake_pg_waiters, and (2) when wake_pg_waiters just ran, waiting_for_pg
* and already requeued the items.
*/
friend class ceph::osd::scheduler::PGOpItem;
friend class ceph::osd::scheduler::PGPeeringItem;
friend class ceph::osd::scheduler::PGRecovery;
friend class ceph::osd::scheduler::PGDelete;
class ShardedOpWQ
: public ShardedThreadPool::ShardedWQ<OpSchedulerItem>
{
OSD *osd;
public:
ShardedOpWQ(OSD *o,
time_t ti,
time_t si,
ShardedThreadPool* tp)
: ShardedThreadPool::ShardedWQ<OpSchedulerItem>(ti, si, tp),
osd(o) {
}
void _add_slot_waiter(
spg_t token,
OSDShardPGSlot *slot,
OpSchedulerItem&& qi);
/// try to do some work
void _process(uint32_t thread_index, ceph::heartbeat_handle_d *hb) override;
/// enqueue a new item
void _enqueue(OpSchedulerItem&& item) override;
/// requeue an old item (at the front of the line)
void _enqueue_front(OpSchedulerItem&& item) override;
void return_waiting_threads() override {
for(uint32_t i = 0; i < osd->num_shards; i++) {
OSDShard* sdata = osd->shards[i];
assert (NULL != sdata);
std::scoped_lock l{sdata->sdata_wait_lock};
sdata->stop_waiting = true;
sdata->sdata_cond.notify_all();
}
}
void stop_return_waiting_threads() override {
for(uint32_t i = 0; i < osd->num_shards; i++) {
OSDShard* sdata = osd->shards[i];
assert (NULL != sdata);
std::scoped_lock l{sdata->sdata_wait_lock};
sdata->stop_waiting = false;
}
}
void dump(ceph::Formatter *f) {
for(uint32_t i = 0; i < osd->num_shards; i++) {
auto &&sdata = osd->shards[i];
char queue_name[32] = {0};
snprintf(queue_name, sizeof(queue_name), "%s%" PRIu32, "OSD:ShardedOpWQ:", i);
ceph_assert(NULL != sdata);
std::scoped_lock l{sdata->shard_lock};
f->open_object_section(queue_name);
sdata->scheduler->dump(*f);
f->close_section();
}
}
bool is_shard_empty(uint32_t thread_index) override {
uint32_t shard_index = thread_index % osd->num_shards;
auto &&sdata = osd->shards[shard_index];
ceph_assert(sdata);
std::lock_guard l(sdata->shard_lock);
if (thread_index < osd->num_shards) {
return sdata->scheduler->empty() && sdata->context_queue.empty();
} else {
return sdata->scheduler->empty();
}
}
void handle_oncommits(std::list<Context*>& oncommits) {
for (auto p : oncommits) {
p->complete(0);
}
}
} op_shardedwq;
void enqueue_op(spg_t pg, OpRequestRef&& op, epoch_t epoch);
void dequeue_op(
PGRef pg, OpRequestRef op,
ThreadPool::TPHandle &handle);
void enqueue_peering_evt(
spg_t pgid,
PGPeeringEventRef ref);
void dequeue_peering_evt(
OSDShard *sdata,
PG *pg,
PGPeeringEventRef ref,
ThreadPool::TPHandle& handle);
void dequeue_delete(
OSDShard *sdata,
PG *pg,
epoch_t epoch,
ThreadPool::TPHandle& handle);
friend class PG;
friend struct OSDShard;
friend class PrimaryLogPG;
protected:
// -- osd map --
// TODO: switch to std::atomic<OSDMapRef> when C++20 will be available.
OSDMapRef _osdmap;
void set_osdmap(OSDMapRef osdmap) {
std::atomic_store(&_osdmap, osdmap);
}
OSDMapRef get_osdmap() const {
return std::atomic_load(&_osdmap);
}
epoch_t get_osdmap_epoch() const {
// XXX: performance?
auto osdmap = get_osdmap();
return osdmap ? osdmap->get_epoch() : 0;
}
pool_pg_num_history_t pg_num_history;
ceph::shared_mutex map_lock = ceph::make_shared_mutex("OSD::map_lock");
std::list<OpRequestRef> waiting_for_osdmap;
std::deque<utime_t> osd_markdown_log;
friend struct send_map_on_destruct;
void wait_for_new_map(OpRequestRef op);
void handle_osd_map(class MOSDMap *m);
void _committed_osd_maps(epoch_t first, epoch_t last, class MOSDMap *m);
void trim_maps(epoch_t oldest, int nreceived, bool skip_maps);
void note_down_osd(int osd);
void note_up_osd(int osd);
friend struct C_OnMapCommit;
bool advance_pg(
epoch_t advance_to,
PG *pg,
ThreadPool::TPHandle &handle,
PeeringCtx &rctx);
void consume_map();
void activate_map();
// osd map cache (past osd maps)
OSDMapRef get_map(epoch_t e) {
return service.get_map(e);
}
OSDMapRef add_map(OSDMap *o) {
return service.add_map(o);
}
bool get_map_bl(epoch_t e, ceph::buffer::list& bl) {
return service.get_map_bl(e, bl);
}
public:
// -- shards --
std::vector<OSDShard*> shards;
uint32_t num_shards = 0;
void inc_num_pgs() {
++num_pgs;
}
void dec_num_pgs() {
--num_pgs;
}
int get_num_pgs() const {
return num_pgs;
}
protected:
ceph::mutex merge_lock = ceph::make_mutex("OSD::merge_lock");
/// merge epoch -> target pgid -> source pgid -> pg
std::map<epoch_t,std::map<spg_t,std::map<spg_t,PGRef>>> merge_waiters;
bool add_merge_waiter(OSDMapRef nextmap, spg_t target, PGRef source,
unsigned need);
// -- placement groups --
std::atomic<size_t> num_pgs = {0};
std::mutex pending_creates_lock;
using create_from_osd_t = std::pair<spg_t, bool /* is primary*/>;
std::set<create_from_osd_t> pending_creates_from_osd;
unsigned pending_creates_from_mon = 0;
PGRecoveryStats pg_recovery_stats;
PGRef _lookup_pg(spg_t pgid);
PGRef _lookup_lock_pg(spg_t pgid);
void register_pg(PGRef pg);
bool try_finish_pg_delete(PG *pg, unsigned old_pg_num);
void _get_pgs(std::vector<PGRef> *v, bool clear_too=false);
void _get_pgids(std::vector<spg_t> *v);
public:
PGRef lookup_lock_pg(spg_t pgid);
std::set<int64_t> get_mapped_pools();
protected:
PG* _make_pg(OSDMapRef createmap, spg_t pgid);
bool maybe_wait_for_max_pg(const OSDMapRef& osdmap,
spg_t pgid, bool is_mon_create);
void resume_creating_pg();
void load_pgs();
/// build initial pg history and intervals on create
void build_initial_pg_history(
spg_t pgid,
epoch_t created,
utime_t created_stamp,
pg_history_t *h,
PastIntervals *pi);
epoch_t last_pg_create_epoch;
void handle_pg_create(OpRequestRef op);
void split_pgs(
PG *parent,
const std::set<spg_t> &childpgids, std::set<PGRef> *out_pgs,
OSDMapRef curmap,
OSDMapRef nextmap,
PeeringCtx &rctx);
void _finish_splits(std::set<PGRef>& pgs);
// == monitor interaction ==
ceph::mutex mon_report_lock = ceph::make_mutex("OSD::mon_report_lock");
utime_t last_mon_report;
Finisher boot_finisher;
// -- boot --
void start_boot();
void _got_mon_epochs(epoch_t oldest, epoch_t newest);
void _preboot(epoch_t oldest, epoch_t newest);
void _send_boot();
void _collect_metadata(std::map<std::string,std::string> *pmeta);
void _get_purged_snaps();
void handle_get_purged_snaps_reply(MMonGetPurgedSnapsReply *r);
void start_waiting_for_healthy();
bool _is_healthy();
void send_full_update();
friend struct C_OSD_GetVersion;
// -- alive --
epoch_t up_thru_wanted;
void queue_want_up_thru(epoch_t want);
void send_alive();
// -- full map requests --
epoch_t requested_full_first, requested_full_last;
void request_full_map(epoch_t first, epoch_t last);
void rerequest_full_maps() {
epoch_t first = requested_full_first;
epoch_t last = requested_full_last;
requested_full_first = 0;
requested_full_last = 0;
request_full_map(first, last);
}
void got_full_map(epoch_t e);
// -- failures --
std::map<int,utime_t> failure_queue;
std::map<int,std::pair<utime_t,entity_addrvec_t> > failure_pending;
void requeue_failures();
void send_failures();
void send_still_alive(epoch_t epoch, int osd, const entity_addrvec_t &addrs);
void cancel_pending_failures();
ceph::coarse_mono_clock::time_point last_sent_beacon;
ceph::mutex min_last_epoch_clean_lock = ceph::make_mutex("OSD::min_last_epoch_clean_lock");
epoch_t min_last_epoch_clean = 0;
// which pgs were scanned for min_lec
std::vector<pg_t> min_last_epoch_clean_pgs;
void send_beacon(const ceph::coarse_mono_clock::time_point& now);
ceph_tid_t get_tid() {
return service.get_tid();
}
double scrub_sleep_time(bool must_scrub);
// -- generic pg peering --
PeeringCtx create_context();
void dispatch_context(PeeringCtx &ctx, PG *pg, OSDMapRef curmap,
ThreadPool::TPHandle *handle = NULL);
bool require_mon_peer(const Message *m);
bool require_mon_or_mgr_peer(const Message *m);
bool require_osd_peer(const Message *m);
/***
* Verifies that we were alive in the given epoch, and that
* still are.
*/
bool require_self_aliveness(const Message *m, epoch_t alive_since);
/**
* Verifies that the OSD who sent the given op has the same
* address as in the given std::map.
* @pre op was sent by an OSD using the cluster messenger
*/
bool require_same_peer_instance(const Message *m, const OSDMapRef& map,
bool is_fast_dispatch);
bool require_same_or_newer_map(OpRequestRef& op, epoch_t e,
bool is_fast_dispatch);
void handle_fast_pg_create(MOSDPGCreate2 *m);
void handle_fast_pg_query(MOSDPGQuery *m);
void handle_pg_query_nopg(const MQuery& q);
void handle_fast_pg_notify(MOSDPGNotify *m);
void handle_pg_notify_nopg(const MNotifyRec& q);
void handle_fast_pg_info(MOSDPGInfo *m);
void handle_fast_pg_remove(MOSDPGRemove *m);
public:
// used by OSDShard
PGRef handle_pg_create_info(const OSDMapRef& osdmap, const PGCreateInfo *info);
protected:
void handle_fast_force_recovery(MOSDForceRecovery *m);
// -- commands --
void handle_command(class MCommand *m);
// -- pg recovery --
void do_recovery(PG *pg, epoch_t epoch_queued, uint64_t pushes_reserved,
ThreadPool::TPHandle &handle);
// -- scrubbing --
void sched_scrub();
void resched_all_scrubs();
bool scrub_random_backoff();
bool scrub_load_below_threshold();
bool scrub_time_permit(utime_t now);
// -- status reporting --
MPGStats *collect_pg_stats();
std::vector<DaemonHealthMetric> get_health_metrics();
private:
bool ms_can_fast_dispatch_any() const override { return true; }
bool ms_can_fast_dispatch(const Message *m) const override {
switch (m->get_type()) {
case CEPH_MSG_PING:
case CEPH_MSG_OSD_OP:
case CEPH_MSG_OSD_BACKOFF:
case MSG_OSD_SCRUB2:
case MSG_OSD_FORCE_RECOVERY:
case MSG_MON_COMMAND:
case MSG_OSD_PG_CREATE2:
case MSG_OSD_PG_QUERY:
case MSG_OSD_PG_QUERY2:
case MSG_OSD_PG_INFO:
case MSG_OSD_PG_INFO2:
case MSG_OSD_PG_NOTIFY:
case MSG_OSD_PG_NOTIFY2:
case MSG_OSD_PG_LOG:
case MSG_OSD_PG_TRIM:
case MSG_OSD_PG_REMOVE:
case MSG_OSD_BACKFILL_RESERVE:
case MSG_OSD_RECOVERY_RESERVE:
case MSG_OSD_REPOP:
case MSG_OSD_REPOPREPLY:
case MSG_OSD_PG_PUSH:
case MSG_OSD_PG_PULL:
case MSG_OSD_PG_PUSH_REPLY:
case MSG_OSD_PG_SCAN:
case MSG_OSD_PG_BACKFILL:
case MSG_OSD_PG_BACKFILL_REMOVE:
case MSG_OSD_EC_WRITE:
case MSG_OSD_EC_WRITE_REPLY:
case MSG_OSD_EC_READ:
case MSG_OSD_EC_READ_REPLY:
case MSG_OSD_SCRUB_RESERVE:
case MSG_OSD_REP_SCRUB:
case MSG_OSD_REP_SCRUBMAP:
case MSG_OSD_PG_UPDATE_LOG_MISSING:
case MSG_OSD_PG_UPDATE_LOG_MISSING_REPLY:
case MSG_OSD_PG_RECOVERY_DELETE:
case MSG_OSD_PG_RECOVERY_DELETE_REPLY:
case MSG_OSD_PG_LEASE:
case MSG_OSD_PG_LEASE_ACK:
return true;
default:
return false;
}
}
void ms_fast_dispatch(Message *m) override;
bool ms_dispatch(Message *m) override;
void ms_handle_connect(Connection *con) override;
void ms_handle_fast_connect(Connection *con) override;
void ms_handle_fast_accept(Connection *con) override;
int ms_handle_authentication(Connection *con) override;
bool ms_handle_reset(Connection *con) override;
void ms_handle_remote_reset(Connection *con) override {}
bool ms_handle_refused(Connection *con) override;
public:
/* internal and external can point to the same messenger, they will still
* be cleaned up properly*/
OSD(CephContext *cct_,
ObjectStore *store_,
int id,
Messenger *internal,
Messenger *external,
Messenger *hb_front_client,
Messenger *hb_back_client,
Messenger *hb_front_server,
Messenger *hb_back_server,
Messenger *osdc_messenger,
MonClient *mc, const std::string &dev, const std::string &jdev);
~OSD() override;
// static bits
static int mkfs(CephContext *cct, ObjectStore *store, uuid_d fsid, int whoami);
/* remove any non-user xattrs from a std::map of them */
void filter_xattrs(std::map<std::string, ceph::buffer::ptr>& attrs) {
for (std::map<std::string, ceph::buffer::ptr>::iterator iter = attrs.begin();
iter != attrs.end();
) {
if (('_' != iter->first.at(0)) || (iter->first.size() == 1))
attrs.erase(iter++);
else ++iter;
}
}
private:
int mon_cmd_maybe_osd_create(std::string &cmd);
int update_crush_device_class();
int update_crush_location();
static int write_meta(CephContext *cct,
ObjectStore *store,
uuid_d& cluster_fsid, uuid_d& osd_fsid, int whoami);
void handle_scrub(class MOSDScrub *m);
void handle_fast_scrub(class MOSDScrub2 *m);
void handle_osd_ping(class MOSDPing *m);
size_t get_num_cache_shards();
int get_num_op_shards();
int get_num_op_threads();
float get_osd_recovery_sleep();
float get_osd_delete_sleep();
float get_osd_snap_trim_sleep();
int get_recovery_max_active();
void scrub_purged_snaps();
void probe_smart(const std::string& devid, std::ostream& ss);
public:
static int peek_meta(ObjectStore *store,
std::string *magic,
uuid_d *cluster_fsid,
uuid_d *osd_fsid,
int *whoami,
ceph_release_t *min_osd_release);
// startup/shutdown
int pre_init();
int init();
void final_init();
int enable_disable_fuse(bool stop);
int set_numa_affinity();
void suicide(int exitcode);
int shutdown();
void handle_signal(int signum);
/// check if we can throw out op from a disconnected client
static bool op_is_discardable(const MOSDOp *m);
public:
OSDService service;
friend class OSDService;
private:
void set_perf_queries(const ConfigPayload &config_payload);
MetricPayload get_perf_reports();
ceph::mutex m_perf_queries_lock = ceph::make_mutex("OSD::m_perf_queries_lock");
std::list<OSDPerfMetricQuery> m_perf_queries;
std::map<OSDPerfMetricQuery, OSDPerfMetricLimits> m_perf_limits;
};
//compatibility of the executable
extern const CompatSet::Feature ceph_osd_feature_compat[];
extern const CompatSet::Feature ceph_osd_feature_ro_compat[];
extern const CompatSet::Feature ceph_osd_feature_incompat[];
#endif // CEPH_OSD_H