mirror of https://github.com/ceph/ceph
336 lines
22 KiB
ReStructuredText
336 lines
22 KiB
ReStructuredText
============================================================
|
|
A Detailed Description of the Cephx Authentication Protocol
|
|
============================================================
|
|
Peter Reiher
|
|
7/13/12
|
|
|
|
This document provides deeper detail on the Cephx authorization protocol whose high level flow
|
|
is described in the memo by Yehuda (12/19/09). Because this memo discusses details of
|
|
routines called and variables used, it represents a snapshot. The code might be changed
|
|
subsequent to the creation of this document, and the document is not likely to be updated in
|
|
lockstep. With luck, code comments will indicate major changes in the way the protocol is
|
|
implemented.
|
|
|
|
Introduction
|
|
-------------
|
|
|
|
The basic idea of the protocol is based on Kerberos. A client wishes to obtain something from
|
|
a server. The server will only offer the requested service to authorized clients. Rather
|
|
than requiring each server to deal with authentication and authorization issues, the system
|
|
uses an authorization server. Thus, the client must first communicate with the authorization
|
|
server to authenticate itself and to obtain credentials that will grant it access to the
|
|
service it wants.
|
|
|
|
Authorization is not the same as authentication. Authentication provides evidence that some
|
|
party is who it claims to be. Authorization provides evidence that a particular party is
|
|
allowed to do something. Generally, secure authorization implies secure authentication
|
|
(since without authentication, you may authorize something for an imposter), but the reverse
|
|
is not necessarily true. One can authenticate without authorizing. The purpose
|
|
of this protocol is to authorize.
|
|
|
|
The basic approach is to use symmetric cryptography throughout. Each client C has its own
|
|
secret key, known only to itself and the authorization server A. Each server S has its own
|
|
secret key, known only to itself and the authorization server A. Authorization information
|
|
will be passed in tickets, encrypted with the secret key of the entity that offers the service.
|
|
There will be a ticket that A gives to C, which permits C to ask A for other tickets. This
|
|
ticket will be encrypted with A's key, since A is the one who needs to check it. There will
|
|
later be tickets that A issues that allow C to communicate with S to ask for service. These
|
|
tickets will be encrypted with S's key, since S needs to check them. Since we wish to provide
|
|
security of the communications, as well, session keys are set up along with the tickets.
|
|
Currently, those session keys are only used for authentication purposes during this protocol
|
|
and the handshake between the client C and the server S, when the client provides its service
|
|
ticket. They could be used for authentication or secrecy throughout, with some changes to
|
|
the system.
|
|
|
|
Several parties need to prove something to each other if this protocol is to achieve its
|
|
desired security effects.
|
|
|
|
1. The client C must prove to the authenticator A that it really is C. Since everything
|
|
is being done via messages, the client must also prove that the message proving authenticity
|
|
is fresh, and is not being replayed by an attacker.
|
|
|
|
2. The authenticator A must prove to client C that it really is the authenticator. Again,
|
|
proof that replay is not occurring is also required.
|
|
|
|
3. A and C must securely share a session key to be used for distribution of later
|
|
authorization material between them. Again, no replay is allowable, and the key must be
|
|
known only to A and C.
|
|
|
|
4. A must receive evidence from C that allows A to look up C's authorized operations with
|
|
server S.
|
|
|
|
5. C must receive a ticket from A that will prove to S that C can perform its authorized
|
|
operations. This ticket must be usable only by C.
|
|
|
|
6. C must receive from A a session key to protect the communications between C and S. The
|
|
session key must be fresh and not the result of a replay.
|
|
|
|
Getting Started With Authorization
|
|
-----------------------------------
|
|
|
|
When the client first needs to get service, it contacts the monitor. At the moment, it has
|
|
no tickets. Therefore, it uses the "unknown" protocol to talk to the monitor. This protocol
|
|
is specified as ``CEPH_AUTH_UNKNOWN``. The monitor also takes on the authentication server
|
|
role, A. The remainder of the communications will use the cephx protocol (most of whose code
|
|
will be found in files in ``auth/cephx``). This protocol is responsible for creating and
|
|
communicating the tickets spoken of above.
|
|
|
|
Currently, this document does not follow the pre-cephx protocol flow. It starts up at the
|
|
point where the client has contacted the server and is ready to start the cephx protocol itself.
|
|
|
|
Once we are in the cephx protocol, we can get the tickets. First, C needs a ticket that
|
|
allows secure communications with A. This ticket can then be used to obtain other tickets.
|
|
This is phase I of the protocol, and consists of a send from C to A and a response from A to C.
|
|
Then, C needs a ticket to allow it to talk to S to get services. This is phase II of the
|
|
protocol, and consists of a send from C to A and a response from A to C.
|
|
|
|
Phase I:
|
|
--------
|
|
|
|
The client is set up to know that it needs certain things, using a variable called ``need``,
|
|
which is part of the ``AuthClientHandler`` class, which the ``CephxClientHandler`` inherits
|
|
from. At this point, one thing that's encoded in the ``need`` variable is
|
|
``CEPH_ENTITY_TYPE_AUTH``, indicating that we need to start the authentication protocol
|
|
from scratch. Since we're always talking to the same authorization server, if we've gone
|
|
through this step of the protocol before (and the resulting ticket/session hasn't timed out),
|
|
we can skip this step and just ask for client tickets. But it must be done initially, and
|
|
we'll assume that we are in that state.
|
|
|
|
The message C sends to A in phase I is build in ``CephxClientHandler::build_request()`` (in
|
|
``auth/cephx/CephxClientHandler.cc``). This routine is used for more than one purpose.
|
|
In this case, we first call ``validate_tickets()`` (from routine
|
|
``CephXTicektManager::validate_tickets()`` which lives in ``auth/cephx/CephxProtocol.h``).
|
|
This code runs through the list of possible tickets to determine what we need, setting values
|
|
in the ``need`` flag as necessary. Then we call ``ticket.get_handler()``. This routine
|
|
(in ``CephxProtocol.h``) finds a ticket of the specified type (a ticket to perform
|
|
authorization) in the ticket map, creates a ticket handler object for it, and puts the
|
|
handler into the right place in the map. Then we hit specialized code to deal with individual
|
|
cases. The case here is when we still need to authenticate to A (the
|
|
``if (need & CEPH_ENTITY_TYPE_AUTH)`` branch).
|
|
|
|
We now create a message of type ``CEPH_AUTH_UNKNOWN``. We need to authenticate
|
|
this message with C's secret key, so we fetch that from the local key repository. (It's
|
|
called a key server in the code, but it's not really a separate machine or processing entity.
|
|
It's more like the place where locally used keys are kept.) We create a
|
|
random challenge, whose purpose is to prevent replays. We encrypt that challenge. We already
|
|
have a server challenge (a similar set of random bytes, but created by the server and sent to
|
|
the client) from our pre-cephx stage. We take both challenges and our secret key and
|
|
produce a combined encrypted challenge value, which goes into ``req.key``.
|
|
|
|
If we have an old ticket, we store it in ``req.old_ticket``. We're about to get a new one.
|
|
|
|
The entire ``req`` structure, including the old ticket and the cryptographic hash of the two
|
|
challenges, gets put into the message. Then we return from this function, and the
|
|
message is sent.
|
|
|
|
We now switch over to the authenticator side, A. The server receives the message that was
|
|
sent, of type ``CEPH_AUTH_UNKNOWN``. The message gets handled in ``prep_auth()``,
|
|
in ``mon/AuthMonitor.cc``, which calls ``handle_request()`` is ``CephxServiceHandler.cc`` to
|
|
do most of the work. This routine, also, handles multiple cases.
|
|
|
|
The control flow is determined by the ``request_type`` in the ``cephx_header`` associated
|
|
with the message. Our case here is ``CEPH_AUTH_UNKNOWN``. We need the
|
|
secret key A shares with C, so we call ``get_secret()`` from out local key repository to get
|
|
it. We should have set up a server challenge already with this client, so we make sure
|
|
we really do have one. (This variable is specific to a ``CephxServiceHandler``, so there
|
|
is a different one for each such structure we create, presumably one per client A is
|
|
dealing with.) If there is no challenge, we'll need to start over, since we need to
|
|
check the client's crypto hash, which depends on a server challenge, in part.
|
|
|
|
We now call the same routine the client used to calculate the hash, based on the same values:
|
|
the client challenge (which is in the incoming message), the server challenge (which we saved),
|
|
and the client's key (which we just obtained). We check to see if the client sent the same
|
|
thing we expected. If so, we know we're talking to the right client. We know the session is
|
|
fresh, because it used the challenge we sent it to calculate its crypto hash. So we can
|
|
give it an authentication ticket.
|
|
|
|
We fetch C's ``eauth`` structure. This contains an ID, a key, and a set of caps (capabilities).
|
|
|
|
The client sent us its old ticket in the message, if it had one. If so, we set a flag,
|
|
``should_enc_ticket``, to true and set the global ID to the global ID in that old ticket.
|
|
If the attempt to decode its old ticket fails (most probably because it didn't have one),
|
|
``should_enc_ticket`` remains false. Now we set up the new ticket, filling in timestamps,
|
|
the name of C, the global ID provided in the method call (unless there was an old ticket), and
|
|
his ``auid``, obtained from the ``eauth`` structure obtained above. We need a new session key
|
|
to help the client communicate securely with us, not using its permanent key. We set the
|
|
service ID to ``CEPH_ENTITY_TYPE_AUTH``, which will tell the client C what to do with the
|
|
message we send it. We build a cephx response header and call
|
|
``cephx_build_service_ticket_reply()``.
|
|
|
|
``cephx_build_service_ticket_reply()`` is in ``auth/cephx/CephxProtocol.cc``. This
|
|
routine will build up the response message. Much of it copies data from its parameters to
|
|
a message structure. Part of that information (the session key and the validity period)
|
|
gets encrypted with C's permanent key. If the ``should_encrypt_ticket`` flag is set,
|
|
encrypt it using the old ticket's key. Otherwise, there was no old ticket key, so the
|
|
new ticket is not encrypted. (It is, of course, already encrypted with A's permanent key.)
|
|
Presumably the point of this second encryption is to expose less material encrypted with
|
|
permanent keys.
|
|
|
|
Then we call the key server's ``get_service_caps()`` routine on the entity name, with a
|
|
flag ``CEPH_ENTITY_TYPE_MON``, and capabilities, which will be filled in by this routine.
|
|
The use of that constant flag means we're going to get the client's caps for A, not for some
|
|
other data server. The ticket here is to access the authorizer A, not the service S. The
|
|
result of this call is that the caps variable (a parameter to the routine we're in) is
|
|
filled in with the monitor capabilities that will allow C to access A's authorization services.
|
|
|
|
``handle_request()`` itself does not send the response message. It builds up the
|
|
``result_bl``, which basically holds that message's contents, and the capabilities structure,
|
|
but it doesn't send the message. We go back to ``prep_auth()``, in ``mon/AuthMonitor.cc``,
|
|
for that. This routine does some fiddling around with the caps structure that just got
|
|
filled in. There's a global ID that comes up as a result of this fiddling that is put into
|
|
the reply message. The reply message is built here (mostly from the ``response_bl`` buffer)
|
|
and sent off.
|
|
|
|
This completes Phase I of the protocol. At this point, C has authenticated itself to A, and A has generated a new session key and ticket allowing C to obtain server tickets from A.
|
|
|
|
Phase II
|
|
--------
|
|
|
|
This phase starts when C receives the message from A containing a new ticket and session key.
|
|
The goal of this phase is to provide C with a session key and ticket allowing it to
|
|
communicate with S.
|
|
|
|
The message A sent to C is dispatched to ``build_request()`` in ``CephxClientHandler.cc``,
|
|
the same routine that was used early in Phase I to build the first message in the protocol.
|
|
This time, when ``validate_tickets()`` is called, the ``need`` variable will not contain
|
|
``CEPH_ENTITY_TYPE_AUTH``, so a different branch through the bulk of the routine will be
|
|
used. This is the branch indicated by ``if (need)``. We have a ticket for the authorizer,
|
|
but we still need service tickets.
|
|
|
|
We must send another message to A to obtain the tickets (and session key) for the server
|
|
S. We set the ``request_type`` of the message to ``CEPHX_GET_PRINCIPAL_SESSION_KEY`` and
|
|
call ``ticket_handler.build_authorizer()`` to obtain an authorizer. This routine is in
|
|
``CephxProtocol.cc``. We set the key for this authorizer to be the session key we just got
|
|
from A,and create a new nonce. We put the global ID, the service ID, and the ticket into a
|
|
message buffer that is part of the authorizer. Then we create a new ``CephXAuthorize``
|
|
structure. The nonce we just created goes there. We encrypt this ``CephXAuthorize``
|
|
structure with the current session key and stuff it into the authorizer's buffer. We
|
|
return the authorizer.
|
|
|
|
Back in ``build_request()``, we take the part of the authorizer that was just built (its
|
|
buffer, not the session key or anything else) and shove it into the buffer we're creating
|
|
for the message that will go to A. Then we delete the authorizer. We put the requirements
|
|
for what we want in ``req.keys``, and we put ``req`` into the buffer. Then we return, and
|
|
the message gets sent.
|
|
|
|
The authorizer A receives this message which is of type ``CEPHX_GET_PRINCIPAL_SESSION_KEY``.
|
|
The message gets handled in ``prep_auth()``, in ``mon/AuthMonitor.cc``, which again calls
|
|
``handle_request()`` in ``CephxServiceHandler.cc`` to do most of the work.
|
|
|
|
In this case, ``handle_request()`` will take the ``CEPHX_GET_PRINCIPAL_SESSION_KEY`` case.
|
|
It will call ``cephx_verify_authorizer()`` in ``CephxProtocol.cc``. Here, we will grab
|
|
a bunch of data out of the input buffer, including the global and service IDs and the ticket
|
|
for A. The ticket contains a ``secret_id``, indicating which key is being used for it.
|
|
If the secret ID pulled out of the ticket was -1, the ticket does not specify which secret
|
|
key A should use. In this case, A should use the key for the specific entity that C wants
|
|
to contact, rather than a rotating key shared by all server entities of the same type.
|
|
To get that key, A must consult the key repository to find the right key. Otherwise,
|
|
there's already a structure obtained from the key repository to hold the necessary secret.
|
|
Server secrets rotate on a time expiration basis (key rotation is not covered in this
|
|
document), so run through that structure to find its current secret. Either way, A now
|
|
knows the secret key used to create this ticket. Now decrypt the encrypted part of the
|
|
ticket, using this key. It should be a ticket for A.
|
|
|
|
The ticket also contains a session key that C should have used to encrypt other parts of
|
|
this message. Use that session key to decrypt the rest of the message.
|
|
|
|
Create a ``CephXAuthorizeReply`` to hold our reply. Extract the nonce (which was in the stuff
|
|
we just decrypted), add 1 to it, and put the result in the reply. Encrypt the reply and
|
|
put it in the buffer provided in the call to ``cephx_verify_authorizer()`` and return
|
|
to ``handle_request()``. This will be used to prove to C that A (rather than an attacker)
|
|
created this response.
|
|
|
|
Having verified that the message is valid and from C, now we need to build it a ticket for S.
|
|
We need to know what S it wants to communicate with and what services it wants. Pull the
|
|
ticket request that describes those things out of its message. Now run through the ticket
|
|
request to see what it wanted. (He could potentially be asking for multiple different
|
|
services in the same request, but we will assume it's just one, for this discussion.) Once we
|
|
know which service ID it's after, call ``build_session_auth_info()``.
|
|
|
|
``build_session_auth_info()`` is in ``CephxKeyServer.cc``. It checks to see if the
|
|
secret for the ``service_ID`` of S is available and puts it into the subfield of one of
|
|
the parameters, and calls the similarly named ``_build_session_auth_info()``, located in
|
|
the same file. This routine loads up the new ``auth_info`` structure with the
|
|
ID of S, a ticket, and some timestamps for that ticket. It generates a new session key
|
|
and puts it in the structure. It then calls ``get_caps()`` to fill in the
|
|
``info.ticket`` caps field. ``get_caps()`` is also in ``CephxKeyServer.cc``. It fills the
|
|
``caps_info`` structure it is provided with caps for S allowed to C.
|
|
|
|
Once ``build_session_auth_info()`` returns, A has a list of the capabilities allowed to
|
|
C for S. We put a validity period based on the current TTL for this context into the info
|
|
structure, and put it into the ``info_vec`` structure we are preparing in response to the
|
|
message.
|
|
|
|
Now call ``build_cephx_response_header()``, also in ``CephxServiceHandler.cc``. Fill in
|
|
the ``request_type``, which is ``CEPHX_GET_PRINCIPAL_SESSION_KEY``, a status of 0,
|
|
and the result buffer.
|
|
|
|
Now call ``cephx_build_service_ticket_reply()``, which is in ``CephxProtocol.cc``. The
|
|
same routine was used towards the end of A's handling of its response in phase I. Here,
|
|
the session key (now a session key to talk to S, not A) and the validity period for that
|
|
key will be encrypted with the existing session key shared between C and A.
|
|
The ``should_encrypt_ticket`` parameter is false here, and no key is provided for that
|
|
encryption. The ticket in question, destined for S once C sends it there, is already
|
|
encrypted with S's secret. So, essentially, this routine will put ID information,
|
|
the encrypted session key, and the ticket allowing C to talk to S into the buffer to
|
|
be sent to C.
|
|
|
|
After this routine returns, we exit from ``handle_request()``, going back to ``prep_auth()``
|
|
and ultimately to the underlying message send code.
|
|
|
|
The client receives this message. The nonce is checked as the message passes through
|
|
``Pipe::connect()``, which is in ``msg/SimpleMessager.cc``. In a lengthy ``while(1)`` loop in
|
|
the middle of this routine, it gets an authorizer. If the get was successful, eventually
|
|
it will call ``verify_reply()``, which checks the nonce. ``connect()`` never explicitly
|
|
checks to see if it got an authorizer, which would suggest that failure to provide an
|
|
authorizer would allow an attacker to skip checking of the nonce. However, in many places,
|
|
if there is no authorizer, important connection fields will get set to zero, which will
|
|
ultimately cause the connection to fail to provide data. It would be worth testing, but
|
|
it looks like failure to provide an authorizer, which contains the nonce, would not be helpful
|
|
to an attacker.
|
|
|
|
The message eventually makes its way through to ``handle_response()``, in
|
|
``CephxClientHandler.cc``. In this routine, we call ``get_handler()`` to get a ticket
|
|
handler to hold the ticket we have just received. This routine is embedded in the definition
|
|
for a ``CephXTicketManager`` structure. It takes a type (``CEPH_ENTITY_TYPE_AUTH``, in
|
|
this case) and looks through the ``tickets_map`` to find that type. There should be one, and
|
|
it should have the session key of the session between C and A in its entry. This key will
|
|
be used to decrypt the information provided by A, particularly the new session key allowing
|
|
C to talk to S.
|
|
|
|
We then call ``verify_service_ticket_reply()``, in ``CephxProtocol.cc``. This routine
|
|
needs to determine if the ticket is OK and also obtain the session key associated with this
|
|
ticket. It decrypts the encrypted portion of the message buffer, using the session key
|
|
shared with A. This ticket was not encrypted (well, not twice - tickets are always encrypted,
|
|
but sometimes double encrypted, which this one isn't). So it can be stored in a service
|
|
ticket buffer directly. We now grab the ticket out of that buffer.
|
|
|
|
The stuff we decrypted with the session key shared between C and A included the new session
|
|
key. That's our current session key for this ticket, so set it. Check validity and
|
|
set the expiration times. Now return true, if we got this far.
|
|
|
|
Back in ``handle_response()``, we now call ``validate_tickets()`` to adjust what we think
|
|
we need, since we now have a ticket we didn't have before. If we've taken care of
|
|
everything we need, we'll return 0.
|
|
|
|
This ends phase II of the protocol. We have now successfully set up a ticket and session key
|
|
for client C to talk to server S. S will know that C is who it claims to be, since A will
|
|
verify it. C will know it is S it's talking to, again because A verified it. The only
|
|
copies of the session key for C and S to communicate were sent encrypted under the permanent
|
|
keys of C and S, respectively, so no other party (excepting A, who is trusted by all) knows
|
|
that session key. The ticket will securely indicate to S what C is allowed to do, attested
|
|
to by A. The nonces passed back and forth between A and C ensure that they have not been
|
|
subject to a replay attack. C has not yet actually talked to S, but it is ready to.
|
|
|
|
Much of the security here falls apart if one of the permanent keys is compromised. Compromise
|
|
of C's key means that the attacker can pose as C and obtain all of C's privileges, and can
|
|
eavesdrop on C's legitimate conversations. He can also pretend to be A, but only in
|
|
conversations with C. Since it does not (by hypothesis) have keys for any services, he
|
|
cannot generate any new tickets for services, though it can replay old tickets and session
|
|
keys until S's permanent key is changed or the old tickets time out.
|
|
|
|
Compromise of S's key means that the attacker can pose as S to anyone, and can eavesdrop on
|
|
any user's conversation with S. Unless some client's key is also compromised, the attacker
|
|
cannot generate new fake client tickets for S, since doing so requires it to authenticate
|
|
himself as A, using the client key it doesn't know.
|