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ceph.restart now marks the osds down, so the objects are actually being created while slowest of the osds boots. That causes a ton of 1 byte objects to be created in a degraded state and causes the cleanup to take a long time. Also, reduce length of bench since it's only being used to ensure the osds came up correctly. Signed-off-by: Samuel Just <sjust@redhat.com> |
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basic | ||
monthrash | ||
multimon | ||
objectstore | ||
singleton | ||
singleton-nomsgr | ||
thrash | ||
thrash-erasure-code | ||
thrash-erasure-code-big | ||
thrash-erasure-code-isa | ||
thrash-erasure-code-shec | ||
upgrade | ||
verify |