ceph/CodingStyle
Sage Weil 4e05cc748b "Correct" license from LGPL2 to LGPL2.1
Back in commit 7469f26a33 when the COPYING
file was added to the repository and the project was "licensed," the
license file was

                     GNU LESSER GENERAL PUBLIC LICENSE
                          Version 2.1, February 1999

However, the license was abbreviated as LGPL2 in various places (pretty
much everywhere, actually), due to my own ignorance/carelessness.  (I was
distinguishing it from shiny new version 3, released 6 months earlier.)

Version 2 of LGPL is the "Library General Public License," published in
June 1991: https://www.gnu.org/licenses/old-licenses/lgpl-2.0.html

Note that this ambiguity persists for most of the project's lifetime.  For
example, the original debian/copyright in 8adc9dac1d
said "LGPL2" bug in 4545f8b929 (2009, a year
later) it is changed to LGPL2.1 to satisfy Debian's lintian checks.  (It's
remained LGPL2.1 ever since.)

"Correct" the record by changing LGPL2 references to LGPL2.1.

Signed-off-by: Sage Weil <sage@redhat.com>
2018-03-13 16:07:50 -05:00

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Ceph Coding style
-----------------
Coding style is most important for new code and (to a lesser extent)
revised code. It is not worth the churn to simply reformat old code.
C code
------
For C code, we conform by the Linux kernel coding standards:
https://www.kernel.org/doc/Documentation/CodingStyle
C++ code
--------
For C++ code, things are a bit more complex. As a baseline, we use Google's
coding guide:
https://google.github.io/styleguide/cppguide.html
As an addendum to the above, we add the following guidelines, organized
by section.
* Naming > Type Names:
Google uses CamelCaps for all type names. We use two naming schemes:
- for naked structs (simple data containers), lower case with _d
suffix ('d' for data). Not _t, because that means typdef.
struct my_type_d {
int a, b;
my_type_d() : a(0), b(0) {}
};
- for full-blown classes, CamelCaps, private: section, accessors,
probably not copyable, etc.
* Naming > Variable Names:
Google uses _ suffix for class members. That's ugly. We'll use
a m_ prefix, like so:
class Foo {
public:
int get_foo() const { return m_foo; }
void set_foo(int foo) { m_foo = foo; }
private:
int m_foo;
};
* Naming > Constant Names:
Google uses kSomeThing for constants. We prefer SOME_THING.
* Naming > Function Names:
Google uses CamelCaps. We use_function_names_with_underscores().
Accessors are the same, {get,set}_field().
* Naming > Enumerator Names:
Name them like constants, as above (SOME_THING).
* Comments > File Comments:
Don't sweat it, unless the license varies from that of the project
(LGPL2.1) or the code origin isn't reflected by the git history.
* Formatting > Tabs:
Indent width is two spaces. When runs of 8 spaces can be compressed
to a single tab character, do so. The standard Emacs/Vim settings
header is:
// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
* Formatting > Conditionals:
- No spaces inside conditionals please, e.g.
if (foo) { // okay
if ( foo ) { // no
- Always use newline following if:
if (foo)
bar; // okay, but discouraged...
if (foo) {
bar; // this is better!
}
if (foo) bar; // no, usually harder to parse visually
The following guidelines have not been followed in the legacy code,
but are worth mentioning and should be followed strictly for new code:
* Header Files > Function Parameter Ordering:
Inputs, then outputs.
* Classes > Explicit Constructors:
You should normally mark constructors explicit to avoid getting silent
type conversions.
* Classes > Copy Constructors:
- Use defaults for basic struct-style data objects.
- Most other classes should DISALLOW_COPY_AND_ASSIGN.
- In rare cases we can define a proper copy constructor and operator=.
* Other C++ Features > Reference Arguments:
Only use const references. Use pointers for output arguments.
* Other C++ Features > Avoid Default Arguments:
They obscure the interface.