mirror of
https://github.com/ceph/ceph
synced 2024-12-29 06:52:35 +00:00
9de2d0949d
At the moment, win32_build.sh builds the "tests" target, which only includes the "unittest_*" tests. We'll update the build script to include "ceph_test_*" targets as well. Note that we can't just build all the targets that were generated by cmake since some of them are unavailable on Windows. When doing the Windows port, we decided to avoid polluting the Cmake files and keep the amount of Windows checks to a minimum. Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
261 lines
9.2 KiB
Bash
Executable File
261 lines
9.2 KiB
Bash
Executable File
#!/usr/bin/env bash
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set -e
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set -o pipefail
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SCRIPT_DIR="$(dirname "$BASH_SOURCE")"
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SCRIPT_DIR="$(realpath "$SCRIPT_DIR")"
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num_vcpus=$(nproc)
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CEPH_DIR="${CEPH_DIR:-$SCRIPT_DIR}"
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BUILD_DIR="${BUILD_DIR:-${CEPH_DIR}/build}"
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DEPS_DIR="${DEPS_DIR:-$CEPH_DIR/build.deps}"
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ZIP_DEST="${ZIP_DEST:-$BUILD_DIR/ceph.zip}"
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CLEAN_BUILD=${CLEAN_BUILD:-}
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SKIP_BUILD=${SKIP_BUILD:-}
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# Usefull when packaging existing binaries.
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SKIP_CMAKE=${SKIP_CMAKE:-}
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SKIP_DLL_COPY=${SKIP_DLL_COPY:-}
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SKIP_TESTS=${SKIP_TESTS:-}
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SKIP_BINDIR_CLEAN=${SKIP_BINDIR_CLEAN:-}
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# Use Ninja's default, it might be useful when having few cores.
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NUM_WORKERS_DEFAULT=$(( $num_vcpus + 2 ))
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NUM_WORKERS=${NUM_WORKERS:-$NUM_WORKERS_DEFAULT}
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DEV_BUILD=${DEV_BUILD:-}
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# Unless SKIP_ZIP is set, we're preparing an archive that contains the Ceph
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# binaries, debug symbols as well as the required DLLs.
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SKIP_ZIP=${SKIP_ZIP:-}
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# By default, we'll move the debug symbols to separate files located in the
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# ".debug" directory. If "EMBEDDED_DBG_SYM" is set, the debug symbols will
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# remain embedded in the binaries.
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#
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# Unfortunately we cannot use pdb symbols when cross compiling. cv2pdb
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# well as llvm rely on mspdb*.dll in order to support this proprietary format.
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EMBEDDED_DBG_SYM=${EMBEDDED_DBG_SYM:-}
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# Allow for OS specific customizations through the OS flag.
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# Valid options are currently "ubuntu", "suse", and "rhel".
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OS=${OS}
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if [[ -z $OS ]]; then
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source /etc/os-release
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case "$ID" in
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opensuse*|suse|sles)
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OS="suse"
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;;
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rhel|centos)
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OS="rhel"
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;;
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ubuntu)
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OS="ubuntu"
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;;
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*)
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echo "Unsupported Linux distro $ID."
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echo "only SUSE, Ubuntu and RHEL are supported."
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echo "Set the OS environment variable to override."
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exit 1
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;;
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esac
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fi
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export OS="$OS"
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# We'll have to be explicit here since auto-detecting doesn't work
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# properly when cross compiling.
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ALLOCATOR=${ALLOCATOR:-libc}
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# Debug builds don't work with MINGW for the time being, failing with
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# can't close <file>: File too big
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# -Wa,-mbig-obj does not help.
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CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE:-}
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if [[ -z $CMAKE_BUILD_TYPE ]]; then
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# By default, we're building release binaries with minimal debug information.
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export CFLAGS="$CFLAGS -g1"
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export CXXFLAGS="$CXXFLAGS -g1"
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CMAKE_BUILD_TYPE=Release
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fi
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# Some tests can't use shared libraries yet due to unspecified dependencies.
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# We'll do a static build by default for now.
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ENABLE_SHARED=${ENABLE_SHARED:-OFF}
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binDir="$BUILD_DIR/bin"
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strippedBinDir="$BUILD_DIR/bin_stripped"
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# GDB will look for this directory by default.
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dbgDirname=".debug"
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dbgSymbolDir="$strippedBinDir/${dbgDirname}"
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depsSrcDir="$DEPS_DIR/src"
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depsToolsetDir="$DEPS_DIR/mingw"
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cmakeGenerator="Ninja"
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lz4Dir="${depsToolsetDir}/lz4"
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sslDir="${depsToolsetDir}/openssl"
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boostDir="${depsToolsetDir}/boost"
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zlibDir="${depsToolsetDir}/zlib"
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backtraceDir="${depsToolsetDir}/libbacktrace"
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snappyDir="${depsToolsetDir}/snappy"
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winLibDir="${depsToolsetDir}/windows/lib"
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wnbdSrcDir="${depsSrcDir}/wnbd"
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wnbdLibDir="${depsToolsetDir}/wnbd/lib"
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dokanSrcDir="${depsSrcDir}/dokany"
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dokanLibDir="${depsToolsetDir}/dokany/lib"
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depsDirs="$lz4Dir;$sslDir;$boostDir;$zlibDir;$backtraceDir;$snappyDir"
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depsDirs+=";$winLibDir"
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# Cmake recommends using CMAKE_PREFIX_PATH instead of link_directories.
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# Still, some library dependencies may not include the full path (e.g. Boost
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# sets the "-lz" flag through INTERFACE_LINK_LIBRARIES), which is why
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# we have to ensure that the linker will be able to locate them.
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linkDirs="$zlibDir/lib"
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lz4Lib="${lz4Dir}/lib/dll/liblz4-1.dll"
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lz4Include="${lz4Dir}/lib"
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if [[ -n $CLEAN_BUILD ]]; then
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echo "Cleaning up build dir: $BUILD_DIR"
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rm -rf $BUILD_DIR
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rm -rf $DEPS_DIR
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fi
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if [[ -z $SKIP_BINDIR_CLEAN ]]; then
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echo "Cleaning up bin dir: $binDir"
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rm -rf $binDir
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fi
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mkdir -p $BUILD_DIR
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cd $BUILD_DIR
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if [[ ! -f ${depsToolsetDir}/completed ]]; then
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echo "Preparing dependencies: $DEPS_DIR. Log: ${BUILD_DIR}/build_deps.log"
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NUM_WORKERS=$NUM_WORKERS DEPS_DIR=$DEPS_DIR OS="$OS"\
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"$SCRIPT_DIR/win32_deps_build.sh" | tee "${BUILD_DIR}/build_deps.log"
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fi
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# Due to distribution specific mingw settings, the mingw.cmake file
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# must be built prior to running cmake.
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MINGW_CMAKE_FILE="$BUILD_DIR/mingw32.cmake"
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MINGW_POSIX_FLAGS=1
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source "$SCRIPT_DIR/mingw_conf.sh"
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if [[ -z $SKIP_CMAKE ]]; then
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# We'll need to cross compile Boost.Python before enabling
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# "WITH_MGR".
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echo "Generating solution. Log: ${BUILD_DIR}/cmake.log"
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# This isn't propagated to some of the subprojects, we'll use an env variable
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# for now.
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export CMAKE_PREFIX_PATH=$depsDirs
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if [[ -n $DEV_BUILD ]]; then
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echo "Dev build enabled."
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echo "Git versioning will be disabled."
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ENABLE_GIT_VERSION="OFF"
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WITH_CEPH_DEBUG_MUTEX="ON"
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else
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ENABLE_GIT_VERSION="ON"
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WITH_CEPH_DEBUG_MUTEX="OFF"
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fi
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# As opposed to Linux, Windows shared libraries can't have unresolved
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# symbols. Until we fix the dependencies (which are either unspecified
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# or circular), we'll have to stick to static linking.
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cmake -D CMAKE_PREFIX_PATH=$depsDirs \
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-D MINGW_LINK_DIRECTORIES="$linkDirs" \
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-D CMAKE_TOOLCHAIN_FILE="$MINGW_CMAKE_FILE" \
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-D WITH_LIBCEPHSQLITE=OFF \
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-D WITH_RDMA=OFF -D WITH_OPENLDAP=OFF \
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-D WITH_GSSAPI=OFF -D WITH_XFS=OFF \
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-D WITH_FUSE=OFF -D WITH_DOKAN=ON \
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-D WITH_BLUESTORE=OFF -D WITH_LEVELDB=OFF \
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-D WITH_LTTNG=OFF -D WITH_BABELTRACE=OFF -D WITH_JAEGER=OFF \
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-D WITH_SYSTEM_BOOST=ON -D WITH_MGR=OFF -D WITH_KVS=OFF \
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-D WITH_LIBCEPHFS=ON -D WITH_KRBD=OFF -D WITH_RADOSGW=OFF \
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-D ENABLE_SHARED=$ENABLE_SHARED -D WITH_RBD=ON -D BUILD_GMOCK=ON \
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-D WITH_CEPHFS=OFF -D WITH_MANPAGE=OFF \
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-D WITH_MGR_DASHBOARD_FRONTEND=OFF -D WITH_SYSTEMD=OFF -D WITH_TESTS=ON \
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-D LZ4_INCLUDE_DIR=$lz4Include -D LZ4_LIBRARY=$lz4Lib \
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-D Backtrace_INCLUDE_DIR="$backtraceDir/include" \
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-D Backtrace_LIBRARY="$backtraceDir/lib/libbacktrace.a" \
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-D ENABLE_GIT_VERSION=$ENABLE_GIT_VERSION \
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-D ALLOCATOR="$ALLOCATOR" -D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
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-D WNBD_INCLUDE_DIRS="$wnbdSrcDir/include" \
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-D WNBD_LIBRARIES="$wnbdLibDir/libwnbd.a" \
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-D WITH_CEPH_DEBUG_MUTEX=$WITH_CEPH_DEBUG_MUTEX \
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-D DOKAN_INCLUDE_DIRS="$dokanSrcDir/dokan" \
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-D DOKAN_LIBRARIES="$dokanLibDir/libdokan.a" \
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-G "$cmakeGenerator" \
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$CEPH_DIR 2>&1 | tee "${BUILD_DIR}/cmake.log"
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fi # [[ -z $SKIP_CMAKE ]]
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if [[ -z $SKIP_BUILD ]]; then
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echo "Building using $NUM_WORKERS workers. Log: ${BUILD_DIR}/build.log"
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echo "" > "${BUILD_DIR}/build.log"
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cd $BUILD_DIR
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ninja_targets="rados rbd rbd-wnbd "
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ninja_targets+=" ceph-conf ceph-immutable-object-cache"
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ninja_targets+=" cephfs ceph-dokan"
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# TODO: do we actually need the ceph compression libs?
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ninja_targets+=" compressor ceph_lz4 ceph_snappy ceph_zlib ceph_zstd"
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if [[ -z $SKIP_TESTS ]]; then
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ninja_targets+=" tests ceph_radosacl ceph_scratchtool "
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ninja_targets+=`ninja -t targets | grep ceph_test | cut -d ":" -f 1 | grep -v exe`
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fi
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ninja -v $ninja_targets 2>&1 | tee "${BUILD_DIR}/build.log"
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fi
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if [[ -z $SKIP_DLL_COPY ]]; then
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# To adjust mingw paths, see 'mingw_conf.sh'.
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required_dlls=(
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$zlibDir/zlib1.dll
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$lz4Dir/lib/dll/liblz4-1.dll
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$sslDir/bin/libcrypto-1_1-x64.dll
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$sslDir/bin/libssl-1_1-x64.dll
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$mingwTargetLibDir/libstdc++-6.dll
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$mingwTargetLibDir/libgcc_s_seh-1.dll
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$mingwTargetLibDir/libssp*.dll
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$mingwLibpthreadDir/libwinpthread-1.dll
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$boostDir/lib/*.dll)
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echo "Copying required dlls to $binDir."
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cp ${required_dlls[@]} $binDir
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fi
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if [[ -z $SKIP_ZIP ]]; then
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# Use a temp directory, in order to create a clean zip file
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ZIP_TMPDIR=$(mktemp -d win_binaries.XXXXX)
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if [[ -z $EMBEDDED_DBG_SYM ]]; then
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echo "Extracting debug symbols from binaries."
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rm -rf $strippedBinDir; mkdir $strippedBinDir
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rm -rf $dbgSymbolDir; mkdir $dbgSymbolDir
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# Strip files individually, to save time and space
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for file in $binDir/*.exe $binDir/*.dll; do
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dbgFilename=$(basename $file).debug
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dbgFile="$dbgSymbolDir/$dbgFilename"
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strippedFile="$strippedBinDir/$(basename $file)"
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echo "Copying debug symbols: $dbgFile"
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$MINGW_OBJCOPY --only-keep-debug $file $dbgFile
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$MINGW_STRIP --strip-debug --strip-unneeded -o $strippedFile $file
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$MINGW_OBJCOPY --remove-section .gnu_debuglink $strippedFile
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$MINGW_OBJCOPY --add-gnu-debuglink=$dbgFile $strippedFile
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done
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# Copy any remaining files to the stripped directory
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for file in $binDir/*; do
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[[ ! -f $strippedBinDir/$(basename $file) ]] && \
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cp $file $strippedBinDir
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done
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ln -s $strippedBinDir $ZIP_TMPDIR/ceph
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else
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ln -s $binDir $ZIP_TMPDIR/ceph
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fi
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echo "Building zip archive $ZIP_DEST."
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# Include the README file in the archive
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ln -s $CEPH_DIR/README.windows.rst $ZIP_TMPDIR/ceph/README.windows.rst
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cd $ZIP_TMPDIR
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[[ -f $ZIP_DEST ]] && rm $ZIP_DEST
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zip -r $ZIP_DEST ceph
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cd -
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rm -rf $ZIP_TMPDIR/ceph/README.windows.rst $ZIP_TMPDIR
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echo -e '\n WIN32 files zipped to: '$ZIP_DEST'\n'
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fi
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