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980a07380d
Explains how objects are stored and used in erasure coded pools. It is the result of discussions that occured on the ceph-devel mailing list around june 2013. The rationale behind each change can be found in the archive of the mailing list. For instance, the coding of the chunk number with the object or the decision to decode using any K chunks instead of trying to fetch the data chunks when possible because it would allow simple concatenation when systematic codes are used. http://tracker.ceph.com/issues/4929 refs #4929 Signed-off-by: Loic Dachary <loic@dachary.org> |
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_templates | ||
_themes/ceph | ||
api | ||
cephfs | ||
changelog | ||
dev | ||
images | ||
install | ||
man/8 | ||
mon | ||
rados | ||
radosgw | ||
rbd | ||
scripts | ||
start | ||
.gitignore | ||
architecture.rst | ||
conf.py | ||
favicon.ico | ||
glossary.rst | ||
index.rst | ||
logo.png | ||
PendingReleaseNotes | ||
release-notes.rst |