ceph/branches/sage/pgs/crush/test/smallbucket.cc
sageweil 9213a23f14 eek
git-svn-id: https://ceph.svn.sf.net/svnroot/ceph@1138 29311d96-e01e-0410-9327-a35deaab8ce9
2007-02-28 18:42:55 +00:00

139 lines
2.9 KiB
C++

#include "../crush.h"
using namespace crush;
#include <math.h>
#include <iostream>
#include <vector>
using namespace std;
Bucket *make_bucket(Crush& c, vector<int>& wid, int h, map< int, list<Bucket*> >& buckets, int& ndisks)
{
if (h == 0) {
// uniform
Hash hash(123);
vector<int> disks;
for (int i=0; i<wid[h]; i++)
disks.push_back(ndisks++);
UniformBucket *b = new UniformBucket(1, 0, 1, disks);
b->make_primes(hash);
c.add_bucket(b);
//cout << h << " uniformbucket with " << wid[h] << " disks" << endl;
buckets[h].push_back(b);
return b;
} else {
// mixed
Bucket *b = new TreeBucket(h+1);
c.add_bucket(b);
for (int i=0; i<wid[h]; i++) {
Bucket *n = make_bucket(c, wid, h-1, buckets, ndisks);
b->add_item(n->get_id(), n->get_weight());
n->set_parent(b->get_id());
}
buckets[h].push_back(b);
//cout << b->get_id() << " mixedbucket with " << wid[h] << " at " << h << endl;
return b;
}
}
int make_hierarchy(Crush& c, vector<int>& wid, map< int, list<Bucket*> >& buckets, int& ndisks)
{
Bucket *b = make_bucket(c, wid, wid.size()-1, buckets, ndisks);
return b->get_id();
}
void place(Crush& c, Rule& rule, int numpg, int numrep, vector<int>& ocount)
{
vector<int> v(numrep);
//map<int,int> ocount;
for (int x=1; x<=numpg; x++) {
//cout << H(x) << "\t" << h(x) << endl;
c.do_rule(rule, x, v);
//cout << "v = " << v << endl;// " " << v[0] << " " << v[1] << " " << v[2] << endl;
bool bad = false;
for (int i=0; i<numrep; i++) {
//int d = b.choose_r(x, i, h);
//v[i] = d;
ocount[v[i]]++;
for (int j=i+1; j<numrep; j++) {
if (v[i] == v[j])
bad = true;
}
}
if (bad)
cout << "bad set " << x << ": " << v << endl;
//placement[x] = v;
//cout << v << "\t" << ocount << endl;
}
}
int main()//float testmovement(int depth, int branching, int udisks)
{
Hash h(73232313);
// crush
Crush c;
// buckets
int root = -1;
int ndisks = 0;
vector<int> wid;
wid.push_back(10);
wid.push_back(2);
map< int, list<Bucket*> > buckets;
root = make_hierarchy(c, wid, buckets, ndisks);
// add small bucket
vector<int> disks;
for (int i=0; i<3; i++)
disks.push_back(ndisks++);
UniformBucket *b = new UniformBucket(1, 0, 1, disks);
b->make_primes(h);
Bucket *o = buckets[1].back();
c.add_bucket(b);
//cout << " adding under " << o->get_id() << endl;
c.add_item(o->get_id(), b->get_id(), b->get_weight());
// rule
int numrep = 6;
Rule rule;
rule.steps.push_back(RuleStep(CRUSH_RULE_TAKE, root));
rule.steps.push_back(RuleStep(CRUSH_RULE_CHOOSE, numrep, 0));
rule.steps.push_back(RuleStep(CRUSH_RULE_EMIT));
//c.overload[10] = .1;
int pg_per = 10000;
int numpg = pg_per*ndisks/numrep;
vector<int> ocount(ndisks);
c.print(cout, root);
place(c, rule, numpg, numrep, ocount);
for (int i=0; i<ocount.size(); i++) {
cout << "disk " << i << " = " << ocount[i] << endl;
}
return 0;
}