mirror of
https://github.com/ceph/ceph
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0be2611158
Signed-off-by: John Wilkins <john.wilkins@inktank.com>
332 lines
7.6 KiB
ReStructuredText
332 lines
7.6 KiB
ReStructuredText
.. _cpp:
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C++ S3 Examples
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===============
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Setup
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-----
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The following contains includes and globals that will be used in later examples:
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.. code-block:: cpp
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#include "libs3.h"
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#include <stdlib.h>
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#include <iostream>
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#include <fstream>
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const char access_key[] = "ACCESS_KEY";
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const char secret_key[] = "SECRET_KEY";
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const char host[] = "HOST";
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const char sample_bucket[] = "sample_bucket";
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const char sample_key[] = "hello.txt";
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const char sample_file[] = "resource/hello.txt";
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S3BucketContext bucketContext =
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{
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host,
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sample_bucket,
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S3ProtocolHTTP,
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S3UriStylePath,
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access_key,
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secret_key
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};
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S3Status responsePropertiesCallback(
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const S3ResponseProperties *properties,
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void *callbackData)
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{
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return S3StatusOK;
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}
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static void responseCompleteCallback(
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S3Status status,
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const S3ErrorDetails *error,
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void *callbackData)
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{
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return;
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}
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S3ResponseHandler responseHandler =
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{
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&responsePropertiesCallback,
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&responseCompleteCallback
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};
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Creating (and Closing) a Connection
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-----------------------------------
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This creates a connection so that you can interact with the server.
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.. code-block:: cpp
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S3_initialize("s3", S3_INIT_ALL, host);
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// Do stuff...
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S3_deinitialize();
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Listing Owned Buckets
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---------------------
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This gets a list of Buckets that you own.
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This also prints out the bucket name, owner ID, and display name
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for each bucket.
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.. code-block:: cpp
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static S3Status listServiceCallback(
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const char *ownerId,
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const char *ownerDisplayName,
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const char *bucketName,
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int64_t creationDate, void *callbackData)
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{
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bool *header_printed = (bool*) callbackData;
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if (!*header_printed) {
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*header_printed = true;
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printf("%-22s", " Bucket");
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printf(" %-20s %-12s", " Owner ID", "Display Name");
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printf("\n");
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printf("----------------------");
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printf(" --------------------" " ------------");
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printf("\n");
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}
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printf("%-22s", bucketName);
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printf(" %-20s %-12s", ownerId ? ownerId : "", ownerDisplayName ? ownerDisplayName : "");
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printf("\n");
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return S3StatusOK;
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}
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S3ListServiceHandler listServiceHandler =
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{
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responseHandler,
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&listServiceCallback
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};
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bool header_printed = false;
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S3_list_service(S3ProtocolHTTP, access_key, secret_key, host, 0, &listServiceHandler, &header_printed);
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Creating a Bucket
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-----------------
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This creates a new bucket.
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.. code-block:: cpp
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S3_create_bucket(S3ProtocolHTTP, access_key, secret_key, host, sample_bucket, S3CannedAclPrivate, NULL, NULL, &responseHandler, NULL);
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Listing a Bucket's Content
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--------------------------
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This gets a list of objects in the bucket.
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This also prints out each object's name, the file size, and
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last modified date.
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.. code-block:: cpp
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static S3Status listBucketCallback(
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int isTruncated,
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const char *nextMarker,
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int contentsCount,
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const S3ListBucketContent *contents,
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int commonPrefixesCount,
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const char **commonPrefixes,
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void *callbackData)
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{
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printf("%-22s", " Object Name");
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printf(" %-5s %-20s", "Size", " Last Modified");
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printf("\n");
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printf("----------------------");
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printf(" -----" " --------------------");
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printf("\n");
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for (int i = 0; i < contentsCount; i++) {
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char timebuf[256];
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char sizebuf[16];
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const S3ListBucketContent *content = &(contents[i]);
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time_t t = (time_t) content->lastModified;
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strftime(timebuf, sizeof(timebuf), "%Y-%m-%dT%H:%M:%SZ", gmtime(&t));
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sprintf(sizebuf, "%5llu", (unsigned long long) content->size);
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printf("%-22s %s %s\n", content->key, sizebuf, timebuf);
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}
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return S3StatusOK;
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}
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S3ListBucketHandler listBucketHandler =
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{
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responseHandler,
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&listBucketCallback
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};
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S3_list_bucket(&bucketContext, NULL, NULL, NULL, 0, NULL, &listBucketHandler, NULL);
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The output will look something like this::
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myphoto1.jpg 251262 2011-08-08T21:35:48.000Z
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myphoto2.jpg 262518 2011-08-08T21:38:01.000Z
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Deleting a Bucket
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-----------------
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.. note::
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The Bucket must be empty! Otherwise it won't work!
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.. code-block:: cpp
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S3_delete_bucket(S3ProtocolHTTP, S3UriStylePath, access_key, secret_key, host, sample_bucket, NULL, &responseHandler, NULL);
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Creating an Object (from a file)
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--------------------------------
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This creates a file ``hello.txt``.
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.. code-block:: cpp
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#include <sys/stat.h>
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typedef struct put_object_callback_data
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{
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FILE *infile;
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uint64_t contentLength;
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} put_object_callback_data;
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static int putObjectDataCallback(int bufferSize, char *buffer, void *callbackData)
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{
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put_object_callback_data *data = (put_object_callback_data *) callbackData;
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int ret = 0;
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if (data->contentLength) {
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int toRead = ((data->contentLength > (unsigned) bufferSize) ? (unsigned) bufferSize : data->contentLength);
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ret = fread(buffer, 1, toRead, data->infile);
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}
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data->contentLength -= ret;
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return ret;
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}
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put_object_callback_data data;
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struct stat statbuf;
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if (stat(sample_file, &statbuf) == -1) {
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fprintf(stderr, "\nERROR: Failed to stat file %s: ", sample_file);
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perror(0);
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exit(-1);
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}
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int contentLength = statbuf.st_size;
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data.contentLength = contentLength;
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if (!(data.infile = fopen(sample_file, "r"))) {
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fprintf(stderr, "\nERROR: Failed to open input file %s: ", sample_file);
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perror(0);
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exit(-1);
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}
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S3PutObjectHandler putObjectHandler =
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{
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responseHandler,
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&putObjectDataCallback
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};
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S3_put_object(&bucketContext, sample_key, contentLength, NULL, NULL, &putObjectHandler, &data);
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Download an Object (to a file)
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------------------------------
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This downloads a file and prints the contents.
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.. code-block:: cpp
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static S3Status getObjectDataCallback(int bufferSize, const char *buffer, void *callbackData)
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{
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FILE *outfile = (FILE *) callbackData;
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size_t wrote = fwrite(buffer, 1, bufferSize, outfile);
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return ((wrote < (size_t) bufferSize) ? S3StatusAbortedByCallback : S3StatusOK);
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}
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S3GetObjectHandler getObjectHandler =
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{
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responseHandler,
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&getObjectDataCallback
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};
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FILE *outfile = stdout;
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S3_get_object(&bucketContext, sample_key, NULL, 0, 0, NULL, &getObjectHandler, outfile);
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Delete an Object
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----------------
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This deletes an object.
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.. code-block:: cpp
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S3ResponseHandler deleteResponseHandler =
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{
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0,
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&responseCompleteCallback
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};
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S3_delete_object(&bucketContext, sample_key, 0, &deleteResponseHandler, 0);
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Change an Object's ACL
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----------------------
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This changes an object's ACL to grant full control to another user.
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.. code-block:: cpp
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#include <string.h>
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char ownerId[] = "owner";
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char ownerDisplayName[] = "owner";
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char granteeId[] = "grantee";
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char granteeDisplayName[] = "grantee";
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S3AclGrant grants[] = {
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{
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S3GranteeTypeCanonicalUser,
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{{}},
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S3PermissionFullControl
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},
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{
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S3GranteeTypeCanonicalUser,
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{{}},
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S3PermissionReadACP
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},
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{
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S3GranteeTypeAllUsers,
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{{}},
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S3PermissionRead
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}
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};
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strncpy(grants[0].grantee.canonicalUser.id, ownerId, S3_MAX_GRANTEE_USER_ID_SIZE);
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strncpy(grants[0].grantee.canonicalUser.displayName, ownerDisplayName, S3_MAX_GRANTEE_DISPLAY_NAME_SIZE);
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strncpy(grants[1].grantee.canonicalUser.id, granteeId, S3_MAX_GRANTEE_USER_ID_SIZE);
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strncpy(grants[1].grantee.canonicalUser.displayName, granteeDisplayName, S3_MAX_GRANTEE_DISPLAY_NAME_SIZE);
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S3_set_acl(&bucketContext, sample_key, ownerId, ownerDisplayName, 3, grants, 0, &responseHandler, 0);
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Generate Object Download URL (signed)
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-------------------------------------
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This generates a signed download URL that will be valid for 5 minutes.
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.. code-block:: cpp
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#include <time.h>
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char buffer[S3_MAX_AUTHENTICATED_QUERY_STRING_SIZE];
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int64_t expires = time(NULL) + 60 * 5; // Current time + 5 minutes
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S3_generate_authenticated_query_string(buffer, &bucketContext, sample_key, expires, NULL);
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