mirror of
https://github.com/ceph/ceph
synced 2024-12-27 05:53:20 +00:00
4108ecdb2c
Signed-off-by: Chen Zhenghua <chen.zhenghua@zte.com.cn>
264 lines
11 KiB
ReStructuredText
264 lines
11 KiB
ReStructuredText
Mantle
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======
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.. warning::
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Mantle is for research and development of metadata balancer algorithms,
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not for use on production CephFS clusters.
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Multiple, active MDSs can migrate directories to balance metadata load. The
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policies for when, where, and how much to migrate are hard-coded into the
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metadata balancing module. Mantle is a programmable metadata balancer built
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into the MDS. The idea is to protect the mechanisms for balancing load
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(migration, replication, fragmentation) but stub out the balancing policies
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using Lua. Mantle is based on [1] but the current implementation does *NOT*
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have the following features from that paper:
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1. Balancing API: in the paper, the user fills in when, where, how much, and
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load calculation policies; currently, Mantle only requires that Lua policies
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return a table of target loads (e.g., how much load to send to each MDS)
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2. "How much" hook: in the paper, there was a hook that let the user control
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the fragment selector policy; currently, Mantle does not have this hook
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3. Instantaneous CPU utilization as a metric
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[1] Supercomputing '15 Paper:
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http://sc15.supercomputing.org/schedule/event_detail-evid=pap168.html
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Quickstart with vstart
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----------------------
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.. warning::
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Developing balancers with vstart is difficult because running all daemons
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and clients on one node can overload the system. Let it run for a while, even
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though you will likely see a bunch of lost heartbeat and laggy MDS warnings.
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Most of the time this guide will work but sometimes all MDSs lock up and you
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cannot actually see them spill. It is much better to run this on a cluster.
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As a prerequisite, we assume you have installed `mdtest
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<https://sourceforge.net/projects/mdtest/>`_ or pulled the `Docker image
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<https://hub.docker.com/r/michaelsevilla/mdtest/>`_. We use mdtest because we
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need to generate enough load to get over the MIN_OFFLOAD threshold that is
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arbitrarily set in the balancer. For example, this does not create enough
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metadata load:
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::
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while true; do
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touch "/cephfs/blah-`date`"
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done
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Mantle with `vstart.sh`
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~~~~~~~~~~~~~~~~~~~~~~~
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1. Start Ceph and tune the logging so we can see migrations happen:
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::
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cd build
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../src/vstart.sh -n -l
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for i in a b c; do
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bin/ceph --admin-daemon out/mds.$i.asok config set debug_ms 0
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bin/ceph --admin-daemon out/mds.$i.asok config set debug_mds 2
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bin/ceph --admin-daemon out/mds.$i.asok config set mds_beacon_grace 1500
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done
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2. Put the balancer into RADOS:
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::
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bin/rados put --pool=cephfs_metadata_a greedyspill.lua ../src/mds/balancers/greedyspill.lua
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3. Activate Mantle:
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::
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bin/ceph fs set cephfs max_mds 5
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bin/ceph fs set cephfs_a balancer greedyspill.lua
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4. Mount CephFS in another window:
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::
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bin/ceph-fuse /cephfs -o allow_other &
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tail -f out/mds.a.log
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Note that if you look at the last MDS (which could be a, b, or c -- it's
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random), you will see an an attempt to index a nil value. This is because the
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last MDS tries to check the load of its neighbor, which does not exist.
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5. Run a simple benchmark. In our case, we use the Docker mdtest image to
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create load:
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::
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for i in 0 1 2; do
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docker run -d \
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--name=client$i \
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-v /cephfs:/cephfs \
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michaelsevilla/mdtest \
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-F -C -n 100000 -d "/cephfs/client-test$i"
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done
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6. When you are done, you can kill all the clients with:
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::
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for i in 0 1 2 3; do docker rm -f client$i; done
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Output
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~~~~~~
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Looking at the log for the first MDS (could be a, b, or c), we see that
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everyone has no load:
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::
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2016-08-21 06:44:01.763930 7fd03aaf7700 0 lua.balancer MDS0: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=1.0 queue_len=0.0 cpu_load_avg=1.35 > load=0.0
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2016-08-21 06:44:01.763966 7fd03aaf7700 0 lua.balancer MDS1: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=0.0 queue_len=0.0 cpu_load_avg=1.35 > load=0.0
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2016-08-21 06:44:01.763982 7fd03aaf7700 0 lua.balancer MDS2: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=0.0 queue_len=0.0 cpu_load_avg=1.35 > load=0.0
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2016-08-21 06:44:01.764010 7fd03aaf7700 2 lua.balancer when: not migrating! my_load=0.0 hisload=0.0
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2016-08-21 06:44:01.764033 7fd03aaf7700 2 mds.0.bal mantle decided that new targets={}
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After the jobs starts, MDS0 gets about 1953 units of load. The greedy spill
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balancer dictates that half the load goes to your neighbor MDS, so we see that
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Mantle tries to send 1953 load units to MDS1.
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2016-08-21 06:45:21.869994 7fd03aaf7700 0 lua.balancer MDS0: < auth.meta_load=5834.188908912 all.meta_load=1953.3492228857 req_rate=12591.0 queue_len=1075.0 cpu_load_avg=3.05 > load=1953.3492228857
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2016-08-21 06:45:21.870017 7fd03aaf7700 0 lua.balancer MDS1: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=0.0 queue_len=0.0 cpu_load_avg=3.05 > load=0.0
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2016-08-21 06:45:21.870027 7fd03aaf7700 0 lua.balancer MDS2: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=0.0 queue_len=0.0 cpu_load_avg=3.05 > load=0.0
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2016-08-21 06:45:21.870034 7fd03aaf7700 2 lua.balancer when: migrating! my_load=1953.3492228857 hisload=0.0
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2016-08-21 06:45:21.870050 7fd03aaf7700 2 mds.0.bal mantle decided that new targets={0=0,1=976.675,2=0}
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2016-08-21 06:45:21.870094 7fd03aaf7700 0 mds.0.bal - exporting [0,0.52287 1.04574] 1030.88 to mds.1 [dir 100000006ab /client-test2/ [2,head] auth pv=33 v=32 cv=32/0 ap=2+3+4 state=1610612802|complete f(v0 m2016-08-21 06:44:20.366935 1=0+1) n(v2 rc2016-08-21 06:44:30.946816 3790=3788+2) hs=1+0,ss=0+0 dirty=1 | child=1 dirty=1 authpin=1 0x55d2762fd690]
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2016-08-21 06:45:21.870151 7fd03aaf7700 0 mds.0.migrator nicely exporting to mds.1 [dir 100000006ab /client-test2/ [2,head] auth pv=33 v=32 cv=32/0 ap=2+3+4 state=1610612802|complete f(v0 m2016-08-21 06:44:20.366935 1=0+1) n(v2 rc2016-08-21 06:44:30.946816 3790=3788+2) hs=1+0,ss=0+0 dirty=1 | child=1 dirty=1 authpin=1 0x55d2762fd690]
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Eventually load moves around:
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::
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2016-08-21 06:47:10.210253 7fd03aaf7700 0 lua.balancer MDS0: < auth.meta_load=415.77414300449 all.meta_load=415.79000078186 req_rate=82813.0 queue_len=0.0 cpu_load_avg=11.97 > load=415.79000078186
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2016-08-21 06:47:10.210277 7fd03aaf7700 0 lua.balancer MDS1: < auth.meta_load=228.72023977691 all.meta_load=186.5606496623 req_rate=28580.0 queue_len=0.0 cpu_load_avg=11.97 > load=186.5606496623
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2016-08-21 06:47:10.210290 7fd03aaf7700 0 lua.balancer MDS2: < auth.meta_load=0.0 all.meta_load=0.0 req_rate=1.0 queue_len=0.0 cpu_load_avg=11.97 > load=0.0
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2016-08-21 06:47:10.210298 7fd03aaf7700 2 lua.balancer when: not migrating! my_load=415.79000078186 hisload=186.5606496623
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2016-08-21 06:47:10.210311 7fd03aaf7700 2 mds.0.bal mantle decided that new targets={}
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Implementation Details
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----------------------
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Most of the implementation is in MDBalancer. Metrics are passed to the balancer
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policies via the Lua stack and a list of loads is returned back to MDBalancer.
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It sits alongside the current balancer implementation and it's enabled with a
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Ceph CLI command ("ceph fs set cephfs balancer mybalancer.lua"). If the Lua policy
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fails (for whatever reason), we fall back to the original metadata load
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balancer. The balancer is stored in the RADOS metadata pool and a string in the
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MDSMap tells the MDSs which balancer to use.
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Exposing Metrics to Lua
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~~~~~~~~~~~~~~~~~~~~~~~
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Metrics are exposed directly to the Lua code as global variables instead of
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using a well-defined function signature. There is a global "mds" table, where
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each index is an MDS number (e.g., 0) and each value is a dictionary of metrics
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and values. The Lua code can grab metrics using something like this:
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::
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mds[0]["queue_len"]
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This is in contrast to cls-lua in the OSDs, which has well-defined arguments
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(e.g., input/output bufferlists). Exposing the metrics directly makes it easier
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to add new metrics without having to change the API on the Lua side; we want
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the API to grow and shrink as we explore which metrics matter. The downside of
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this approach is that the person programming Lua balancer policies has to look
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at the Ceph source code to see which metrics are exposed. We figure that the
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Mantle developer will be in touch with MDS internals anyways.
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The metrics exposed to the Lua policy are the same ones that are already stored
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in mds_load_t: auth.meta_load(), all.meta_load(), req_rate, queue_length,
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cpu_load_avg.
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Compile/Execute the Balancer
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Here we use `lua_pcall` instead of `lua_call` because we want to handle errors
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in the MDBalancer. We do not want the error propagating up the call chain. The
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cls_lua class wants to handle the error itself because it must fail gracefully.
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For Mantle, we don't care if a Lua error crashes our balancer -- in that case,
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we will fall back to the original balancer.
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The performance improvement of using `lua_call` over `lua_pcall` would not be
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leveraged here because the balancer is invoked every 10 seconds by default.
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Returning Policy Decision to C++
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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We force the Lua policy engine to return a table of values, corresponding to
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the amount of load to send to each MDS. These loads are inserted directly into
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the MDBalancer "my_targets" vector. We do not allow the MDS to return a table
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of MDSs and metrics because we want the decision to be completely made on the
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Lua side.
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Iterating through tables returned by Lua is done through the stack. In Lua
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jargon: a dummy value is pushed onto the stack and the next iterator replaces
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the top of the stack with a (k, v) pair. After reading each value, pop that
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value but keep the key for the next call to `lua_next`.
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Reading from RADOS
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~~~~~~~~~~~~~~~~~~
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All MDSs will read balancing code from RADOS when the balancer version changes
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in the MDS Map. The balancer pulls the Lua code from RADOS synchronously. We do
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this with a timeout: if the asynchronous read does not come back within half
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the balancing tick interval the operation is cancelled and a Connection Timeout
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error is returned. By default, the balancing tick interval is 10 seconds, so
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Mantle will use a 5 second second timeout. This design allows Mantle to
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immediately return an error if anything RADOS-related goes wrong.
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We use this implementation because we do not want to do a blocking OSD read
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from inside the global MDS lock. Doing so would bring down the MDS cluster if
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any of the OSDs are not responsive -- this is tested in the ceph-qa-suite by
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setting all OSDs to down/out and making sure the MDS cluster stays active.
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One approach would be to asynchronously fire the read when handling the MDS Map
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and fill in the Lua code in the background. We cannot do this because the MDS
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does not support daemon-local fallbacks and the balancer assumes that all MDSs
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come to the same decision at the same time (e.g., importers, exporters, etc.).
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Debugging
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~~~~~~~~~
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Logging in a Lua policy will appear in the MDS log. The syntax is the same as
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the cls logging interface:
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::
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BAL_LOG(0, "this is a log message")
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It is implemented by passing a function that wraps the `dout` logging framework
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(`dout_wrapper`) to Lua with the `lua_register()` primitive. The Lua code is
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actually calling the `dout` function in C++.
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Warning and Info messages are centralized using the clog/Beacon. Successful
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messages are only sent on version changes by the first MDS to avoid spamming
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the `ceph -w` utility. These messages are used for the integration tests.
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Testing
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~~~~~~~
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Testing is done with the ceph-qa-suite (tasks.cephfs.test_mantle). We do not
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test invalid balancer logging and loading the actual Lua VM.
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