mirror of https://github.com/ceph/ceph
1698 lines
76 KiB
ReStructuredText
1698 lines
76 KiB
ReStructuredText
==============
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Architecture
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==============
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:term:`Ceph` uniquely delivers **object, block, and file storage** in one
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unified system. Ceph is highly reliable, easy to manage, and free. The power of
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Ceph can transform your company's IT infrastructure and your ability to manage
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vast amounts of data. Ceph delivers extraordinary scalability–thousands of
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clients accessing petabytes to exabytes of data. A :term:`Ceph Node` leverages
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commodity hardware and intelligent daemons, and a :term:`Ceph Storage Cluster`
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accommodates large numbers of nodes, which communicate with each other to
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replicate and redistribute data dynamically.
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.. image:: images/stack.png
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.. _arch-ceph-storage-cluster:
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The Ceph Storage Cluster
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========================
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Ceph provides an infinitely scalable :term:`Ceph Storage Cluster` based upon
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:abbr:`RADOS (Reliable Autonomic Distributed Object Store)`, a reliable,
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distributed storage service that uses the intelligence in each of its nodes to
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secure the data it stores and to provide that data to :term:`client`\s. See
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Sage Weil's "`The RADOS Object Store
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<https://ceph.io/en/news/blog/2009/the-rados-distributed-object-store/>`_" blog
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post for a brief explanation of RADOS and see `RADOS - A Scalable, Reliable
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Storage Service for Petabyte-scale Storage Clusters`_ for an exhaustive
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explanation of :term:`RADOS`.
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A Ceph Storage Cluster consists of multiple types of daemons:
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- :term:`Ceph Monitor`
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- :term:`Ceph OSD Daemon`
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- :term:`Ceph Manager`
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- :term:`Ceph Metadata Server`
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.. _arch_monitor:
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Ceph Monitors maintain the master copy of the cluster map, which they provide
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to Ceph clients. The existence of multiple monitors in the Ceph cluster ensures
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availability if one of the monitor daemons or its host fails.
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A Ceph OSD Daemon checks its own state and the state of other OSDs and reports
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back to monitors.
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A Ceph Manager serves as an endpoint for monitoring, orchestration, and plug-in
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modules.
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A Ceph Metadata Server (MDS) manages file metadata when CephFS is used to
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provide file services.
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Storage cluster clients and :term:`Ceph OSD Daemon`\s use the CRUSH algorithm
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to compute information about the location of data. By using the CRUSH
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algorithm, clients and OSDs avoid being bottlenecked by a central lookup table.
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Ceph's high-level features include a native interface to the Ceph Storage
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Cluster via ``librados`` and a number of service interfaces built on top of
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``librados``.
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Storing Data
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------------
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The Ceph Storage Cluster receives data from :term:`Ceph Client`\s--whether it
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comes through a :term:`Ceph Block Device`, :term:`Ceph Object Storage`, the
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:term:`Ceph File System`, or a custom implementation that you create by using
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``librados``. The data received by the Ceph Storage Cluster is stored as RADOS
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objects. Each object is stored on an :term:`Object Storage Device` (this is
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also called an "OSD"). Ceph OSDs control read, write, and replication
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operations on storage drives. The default BlueStore back end stores objects
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in a monolithic, database-like fashion.
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.. ditaa::
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/------\ +-----+ +-----+
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| obj |------>| {d} |------>| {s} |
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\------/ +-----+ +-----+
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Object OSD Drive
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Ceph OSD Daemons store data as objects in a flat namespace. This means that
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objects are not stored in a hierarchy of directories. An object has an
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identifier, binary data, and metadata consisting of name/value pairs.
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:term:`Ceph Client`\s determine the semantics of the object data. For example,
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CephFS uses metadata to store file attributes such as the file owner, the
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created date, and the last modified date.
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.. ditaa::
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/------+------------------------------+----------------\
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| ID | Binary Data | Metadata |
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+------+------------------------------+----------------+
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| 1234 | 0101010101010100110101010010 | name1 = value1 |
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| | 0101100001010100110101010010 | name2 = value2 |
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| | 0101100001010100110101010010 | nameN = valueN |
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\------+------------------------------+----------------/
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.. note:: An object ID is unique across the entire cluster, not just the local
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filesystem.
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.. index:: architecture; high availability, scalability
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.. _arch_scalability_and_high_availability:
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Scalability and High Availability
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---------------------------------
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In traditional architectures, clients talk to a centralized component. This
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centralized component might be a gateway, a broker, an API, or a facade. A
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centralized component of this kind acts as a single point of entry to a complex
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subsystem. Architectures that rely upon such a centralized component have a
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single point of failure and incur limits to performance and scalability. If
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the centralized component goes down, the whole system becomes unavailable.
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Ceph eliminates this centralized component. This enables clients to interact
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with Ceph OSDs directly. Ceph OSDs create object replicas on other Ceph Nodes
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to ensure data safety and high availability. Ceph also uses a cluster of
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monitors to ensure high availability. To eliminate centralization, Ceph uses an
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algorithm called :abbr:`CRUSH (Controlled Replication Under Scalable Hashing)`.
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.. index:: CRUSH; architecture
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CRUSH Introduction
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~~~~~~~~~~~~~~~~~~
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Ceph Clients and Ceph OSD Daemons both use the :abbr:`CRUSH (Controlled
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Replication Under Scalable Hashing)` algorithm to compute information about
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object location instead of relying upon a central lookup table. CRUSH provides
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a better data management mechanism than do older approaches, and CRUSH enables
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massive scale by distributing the work to all the OSD daemons in the cluster
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and all the clients that communicate with them. CRUSH uses intelligent data
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replication to ensure resiliency, which is better suited to hyper-scale
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storage. The following sections provide additional details on how CRUSH works.
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For an in-depth, academic discussion of CRUSH, see `CRUSH - Controlled,
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Scalable, Decentralized Placement of Replicated Data`_.
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.. index:: architecture; cluster map
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.. _architecture_cluster_map:
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Cluster Map
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~~~~~~~~~~~
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In order for a Ceph cluster to function properly, Ceph Clients and Ceph OSDs
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must have current information about the cluster's topology. Current information
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is stored in the "Cluster Map", which is in fact a collection of five maps. The
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five maps that constitute the cluster map are:
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#. **The Monitor Map:** Contains the cluster ``fsid``, the position, the name,
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the address, and the TCP port of each monitor. The monitor map specifies the
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current epoch, the time of the monitor map's creation, and the time of the
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monitor map's last modification. To view a monitor map, run ``ceph mon
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dump``.
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#. **The OSD Map:** Contains the cluster ``fsid``, the time of the OSD map's
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creation, the time of the OSD map's last modification, a list of pools, a
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list of replica sizes, a list of PG numbers, and a list of OSDs and their
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statuses (for example, ``up``, ``in``). To view an OSD map, run ``ceph
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osd dump``.
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#. **The PG Map:** Contains the PG version, its time stamp, the last OSD map
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epoch, the full ratios, and the details of each placement group. This
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includes the PG ID, the `Up Set`, the `Acting Set`, the state of the PG (for
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example, ``active + clean``), and data usage statistics for each pool.
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#. **The CRUSH Map:** Contains a list of storage devices, the failure domain
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hierarchy (for example, ``device``, ``host``, ``rack``, ``row``, ``room``),
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and rules for traversing the hierarchy when storing data. To view a CRUSH
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map, run ``ceph osd getcrushmap -o {filename}`` and then decompile it by
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running ``crushtool -d {comp-crushmap-filename} -o
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{decomp-crushmap-filename}``. Use a text editor or ``cat`` to view the
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decompiled map.
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#. **The MDS Map:** Contains the current MDS map epoch, when the map was
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created, and the last time it changed. It also contains the pool for
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storing metadata, a list of metadata servers, and which metadata servers
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are ``up`` and ``in``. To view an MDS map, execute ``ceph fs dump``.
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Each map maintains a history of changes to its operating state. Ceph Monitors
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maintain a master copy of the cluster map. This master copy includes the
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cluster members, the state of the cluster, changes to the cluster, and
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information recording the overall health of the Ceph Storage Cluster.
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.. index:: high availability; monitor architecture
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High Availability Monitors
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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A Ceph Client must contact a Ceph Monitor and obtain a current copy of the
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cluster map in order to read data from or to write data to the Ceph cluster.
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It is possible for a Ceph cluster to function properly with only a single
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monitor, but a Ceph cluster that has only a single monitor has a single point
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of failure: if the monitor goes down, Ceph clients will be unable to read data
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from or write data to the cluster.
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Ceph leverages a cluster of monitors in order to increase reliability and fault
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tolerance. When a cluster of monitors is used, however, one or more of the
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monitors in the cluster can fall behind due to latency or other faults. Ceph
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mitigates these negative effects by requiring multiple monitor instances to
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agree about the state of the cluster. To establish consensus among the monitors
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regarding the state of the cluster, Ceph uses the `Paxos`_ algorithm and a
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majority of monitors (for example, one in a cluster that contains only one
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monitor, two in a cluster that contains three monitors, three in a cluster that
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contains five monitors, four in a cluster that contains six monitors, and so
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on).
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See the `Monitor Config Reference`_ for more detail on configuring monitors.
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.. index:: architecture; high availability authentication
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.. _arch_high_availability_authentication:
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High Availability Authentication
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The ``cephx`` authentication system is used by Ceph to authenticate users and
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daemons and to protect against man-in-the-middle attacks.
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.. note:: The ``cephx`` protocol does not address data encryption in transport
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(for example, SSL/TLS) or encryption at rest.
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``cephx`` uses shared secret keys for authentication. This means that both the
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client and the monitor cluster keep a copy of the client's secret key.
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The ``cephx`` protocol makes it possible for each party to prove to the other
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that it has a copy of the key without revealing it. This provides mutual
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authentication and allows the cluster to confirm (1) that the user has the
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secret key and (2) that the user can be confident that the cluster has a copy
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of the secret key.
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As stated in :ref:`Scalability and High Availability
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<arch_scalability_and_high_availability>`, Ceph does not have any centralized
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interface between clients and the Ceph object store. By avoiding such a
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centralized interface, Ceph avoids the bottlenecks that attend such centralized
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interfaces. However, this means that clients must interact directly with OSDs.
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Direct interactions between Ceph clients and OSDs require authenticated
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connections. The ``cephx`` authentication system establishes and sustains these
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authenticated connections.
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The ``cephx`` protocol operates in a manner similar to `Kerberos`_.
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A user invokes a Ceph client to contact a monitor. Unlike Kerberos, each
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monitor can authenticate users and distribute keys, which means that there is
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no single point of failure and no bottleneck when using ``cephx``. The monitor
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returns an authentication data structure that is similar to a Kerberos ticket.
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This authentication data structure contains a session key for use in obtaining
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Ceph services. The session key is itself encrypted with the user's permanent
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secret key, which means that only the user can request services from the Ceph
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Monitors. The client then uses the session key to request services from the
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monitors, and the monitors provide the client with a ticket that authenticates
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the client against the OSDs that actually handle data. Ceph Monitors and OSDs
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share a secret, which means that the clients can use the ticket provided by the
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monitors to authenticate against any OSD or metadata server in the cluster.
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Like Kerberos tickets, ``cephx`` tickets expire. An attacker cannot use an
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expired ticket or session key that has been obtained surreptitiously. This form
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of authentication prevents attackers who have access to the communications
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medium from creating bogus messages under another user's identity and prevents
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attackers from altering another user's legitimate messages, as long as the
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user's secret key is not divulged before it expires.
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An administrator must set up users before using ``cephx``. In the following
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diagram, the ``client.admin`` user invokes ``ceph auth get-or-create-key`` from
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the command line to generate a username and secret key. Ceph's ``auth``
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subsystem generates the username and key, stores a copy on the monitor(s), and
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transmits the user's secret back to the ``client.admin`` user. This means that
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the client and the monitor share a secret key.
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.. note:: The ``client.admin`` user must provide the user ID and
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secret key to the user in a secure manner.
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.. ditaa::
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+---------+ +---------+
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| Client | | Monitor |
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+---------+ +---------+
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| request to |
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| create a user |
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|-------------->|----------+ create user
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| | | and
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|<--------------|<---------+ store key
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| transmit key |
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| |
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Here is how a client authenticates with a monitor. The client passes the user
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name to the monitor. The monitor generates a session key that is encrypted with
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the secret key associated with the ``username``. The monitor transmits the
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encrypted ticket to the client. The client uses the shared secret key to
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decrypt the payload. The session key identifies the user, and this act of
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identification will last for the duration of the session. The client requests
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a ticket for the user, and the ticket is signed with the session key. The
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monitor generates a ticket and uses the user's secret key to encrypt it. The
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encrypted ticket is transmitted to the client. The client decrypts the ticket
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and uses it to sign requests to OSDs and to metadata servers in the cluster.
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.. ditaa::
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+---------+ +---------+
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| Client | | Monitor |
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+---------+ +---------+
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| authenticate |
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|-------------->|----------+ generate and
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| | | encrypt
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|<--------------|<---------+ session key
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| transmit |
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| encrypted |
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| session key |
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| |
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|-----+ decrypt |
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| | session |
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|<----+ key |
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| |
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| req. ticket |
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|-------------->|----------+ generate and
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| | | encrypt
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|<--------------|<---------+ ticket
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| recv. ticket |
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| |
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|-----+ decrypt |
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| | ticket |
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|<----+ |
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The ``cephx`` protocol authenticates ongoing communications between the clients
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and Ceph daemons. After initial authentication, each message sent between a
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client and a daemon is signed using a ticket that can be verified by monitors,
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OSDs, and metadata daemons. This ticket is verified by using the secret shared
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between the client and the daemon.
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.. ditaa::
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+---------+ +---------+ +-------+ +-------+
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| Client | | Monitor | | MDS | | OSD |
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+---------+ +---------+ +-------+ +-------+
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| request to | | |
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| create a user | | |
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|-------------->| mon and | |
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|<--------------| client share | |
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| receive | a secret. | |
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| shared secret | | |
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| |<------------>| |
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| |<-------------+------------>|
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| | mon, mds, | |
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| authenticate | and osd | |
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|-------------->| share | |
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|<--------------| a secret | |
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| session key | | |
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| | | |
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| req. ticket | | |
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|-------------->| | |
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|<--------------| | |
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| recv. ticket | | |
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| | | |
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| make request (CephFS only) | |
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|----------------------------->| |
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|<-----------------------------| |
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| receive response (CephFS only) |
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| |
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| make request |
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|------------------------------------------->|
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|<-------------------------------------------|
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receive response
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This authentication protects only the connections between Ceph clients and Ceph
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daemons. The authentication is not extended beyond the Ceph client. If a user
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accesses the Ceph client from a remote host, cephx authentication will not be
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applied to the connection between the user's host and the client host.
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See `Cephx Config Guide`_ for more on configuration details.
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See `User Management`_ for more on user management.
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See :ref:`A Detailed Description of the Cephx Authentication Protocol
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<cephx_2012_peter>` for more on the distinction between authorization and
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authentication and for a step-by-step explanation of the setup of ``cephx``
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tickets and session keys.
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.. index:: architecture; smart daemons and scalability
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Smart Daemons Enable Hyperscale
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A feature of many storage clusters is a centralized interface that keeps track
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of the nodes that clients are permitted to access. Such centralized
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architectures provide services to clients by means of a double dispatch. At the
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petabyte-to-exabyte scale, such double dispatches are a significant
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bottleneck.
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Ceph obviates this bottleneck: Ceph's OSD Daemons AND Ceph clients are
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cluster-aware. Like Ceph clients, each Ceph OSD Daemon is aware of other Ceph
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OSD Daemons in the cluster. This enables Ceph OSD Daemons to interact directly
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with other Ceph OSD Daemons and to interact directly with Ceph Monitors. Being
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cluster-aware makes it possible for Ceph clients to interact directly with Ceph
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OSD Daemons.
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||
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||
Because Ceph clients, Ceph monitors, and Ceph OSD daemons interact with one
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another directly, Ceph OSD daemons can make use of the aggregate CPU and RAM
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resources of the nodes in the Ceph cluster. This means that a Ceph cluster can
|
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easily perform tasks that a cluster with a centralized interface would struggle
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to perform. The ability of Ceph nodes to make use of the computing power of
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the greater cluster provides several benefits:
|
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#. **OSDs Service Clients Directly:** Network devices can support only a
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limited number of concurrent connections. Because Ceph clients contact
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Ceph OSD daemons directly without first connecting to a central interface,
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Ceph enjoys improved perfomance and increased system capacity relative to
|
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storage redundancy strategies that include a central interface. Ceph clients
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maintain sessions only when needed, and maintain those sessions with only
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particular Ceph OSD daemons, not with a centralized interface.
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#. **OSD Membership and Status**: When Ceph OSD Daemons join a cluster, they
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report their status. At the lowest level, the Ceph OSD Daemon status is
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``up`` or ``down``: this reflects whether the Ceph OSD daemon is running and
|
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able to service Ceph Client requests. If a Ceph OSD Daemon is ``down`` and
|
||
``in`` the Ceph Storage Cluster, this status may indicate the failure of the
|
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Ceph OSD Daemon. If a Ceph OSD Daemon is not running because it has crashed,
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the Ceph OSD Daemon cannot notify the Ceph Monitor that it is ``down``. The
|
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OSDs periodically send messages to the Ceph Monitor (in releases prior to
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Luminous, this was done by means of ``MPGStats``, and beginning with the
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Luminous release, this has been done with ``MOSDBeacon``). If the Ceph
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Monitors receive no such message after a configurable period of time,
|
||
then they mark the OSD ``down``. This mechanism is a failsafe, however.
|
||
Normally, Ceph OSD Daemons determine if a neighboring OSD is ``down`` and
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report it to the Ceph Monitors. This contributes to making Ceph Monitors
|
||
lightweight processes. See `Monitoring OSDs`_ and `Heartbeats`_ for
|
||
additional details.
|
||
|
||
#. **Data Scrubbing:** To maintain data consistency, Ceph OSD Daemons scrub
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||
RADOS objects. Ceph OSD Daemons compare the metadata of their own local
|
||
objects against the metadata of the replicas of those objects, which are
|
||
stored on other OSDs. Scrubbing occurs on a per-Placement-Group basis, finds
|
||
mismatches in object size and finds metadata mismatches, and is usually
|
||
performed daily. Ceph OSD Daemons perform deeper scrubbing by comparing the
|
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data in objects, bit-for-bit, against their checksums. Deep scrubbing finds
|
||
bad sectors on drives that are not detectable with light scrubs. See `Data
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Scrubbing`_ for details on configuring scrubbing.
|
||
|
||
#. **Replication:** Data replication involves a collaboration between Ceph
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||
Clients and Ceph OSD Daemons. Ceph OSD Daemons use the CRUSH algorithm to
|
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determine the storage location of object replicas. Ceph clients use the
|
||
CRUSH algorithm to determine the storage location of an object, then the
|
||
object is mapped to a pool and to a placement group, and then the client
|
||
consults the CRUSH map to identify the placement group's primary OSD.
|
||
|
||
After identifying the target placement group, the client writes the object
|
||
to the identified placement group's primary OSD. The primary OSD then
|
||
consults its own copy of the CRUSH map to identify secondary and tertiary
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OSDS, replicates the object to the placement groups in those secondary and
|
||
tertiary OSDs, confirms that the object was stored successfully in the
|
||
secondary and tertiary OSDs, and reports to the client that the object
|
||
was stored successfully.
|
||
|
||
.. ditaa::
|
||
|
||
+----------+
|
||
| Client |
|
||
| |
|
||
+----------+
|
||
* ^
|
||
Write (1) | | Ack (6)
|
||
| |
|
||
v *
|
||
+-------------+
|
||
| Primary OSD |
|
||
| |
|
||
+-------------+
|
||
* ^ ^ *
|
||
Write (2) | | | | Write (3)
|
||
+------+ | | +------+
|
||
| +------+ +------+ |
|
||
| | Ack (4) Ack (5)| |
|
||
v * * v
|
||
+---------------+ +---------------+
|
||
| Secondary OSD | | Tertiary OSD |
|
||
| | | |
|
||
+---------------+ +---------------+
|
||
|
||
By performing this act of data replication, Ceph OSD Daemons relieve Ceph
|
||
clients of the burden of replicating data.
|
||
|
||
Dynamic Cluster Management
|
||
--------------------------
|
||
|
||
In the `Scalability and High Availability`_ section, we explained how Ceph uses
|
||
CRUSH, cluster topology, and intelligent daemons to scale and maintain high
|
||
availability. Key to Ceph's design is the autonomous, self-healing, and
|
||
intelligent Ceph OSD Daemon. Let's take a deeper look at how CRUSH works to
|
||
enable modern cloud storage infrastructures to place data, rebalance the
|
||
cluster, and adaptively place and balance data and recover from faults.
|
||
|
||
.. index:: architecture; pools
|
||
|
||
About Pools
|
||
~~~~~~~~~~~
|
||
|
||
The Ceph storage system supports the notion of 'Pools', which are logical
|
||
partitions for storing objects.
|
||
|
||
Ceph Clients retrieve a `Cluster Map`_ from a Ceph Monitor, and write RADOS
|
||
objects to pools. The way that Ceph places the data in the pools is determined
|
||
by the pool's ``size`` or number of replicas, the CRUSH rule, and the number of
|
||
placement groups in the pool.
|
||
|
||
.. ditaa::
|
||
|
||
+--------+ Retrieves +---------------+
|
||
| Client |------------>| Cluster Map |
|
||
+--------+ +---------------+
|
||
|
|
||
v Writes
|
||
/-----\
|
||
| obj |
|
||
\-----/
|
||
| To
|
||
v
|
||
+--------+ +---------------+
|
||
| Pool |---------->| CRUSH Rule |
|
||
+--------+ Selects +---------------+
|
||
|
||
|
||
Pools set at least the following parameters:
|
||
|
||
- Ownership/Access to Objects
|
||
- The Number of Placement Groups, and
|
||
- The CRUSH Rule to Use.
|
||
|
||
See `Set Pool Values`_ for details.
|
||
|
||
|
||
.. index: architecture; placement group mapping
|
||
|
||
Mapping PGs to OSDs
|
||
~~~~~~~~~~~~~~~~~~~
|
||
|
||
Each pool has a number of placement groups (PGs) within it. CRUSH dynamically
|
||
maps PGs to OSDs. When a Ceph Client stores objects, CRUSH maps each RADOS
|
||
object to a PG.
|
||
|
||
This mapping of RADOS objects to PGs implements an abstraction and indirection
|
||
layer between Ceph OSD Daemons and Ceph Clients. The Ceph Storage Cluster must
|
||
be able to grow (or shrink) and redistribute data adaptively when the internal
|
||
topology changes.
|
||
|
||
If the Ceph Client "knew" which Ceph OSD Daemons were storing which objects, a
|
||
tight coupling would exist between the Ceph Client and the Ceph OSD Daemon.
|
||
But Ceph avoids any such tight coupling. Instead, the CRUSH algorithm maps each
|
||
RADOS object to a placement group and then maps each placement group to one or
|
||
more Ceph OSD Daemons. This "layer of indirection" allows Ceph to rebalance
|
||
dynamically when new Ceph OSD Daemons and their underlying OSD devices come
|
||
online. The following diagram shows how the CRUSH algorithm maps objects to
|
||
placement groups, and how it maps placement groups to OSDs.
|
||
|
||
.. ditaa::
|
||
|
||
/-----\ /-----\ /-----\ /-----\ /-----\
|
||
| obj | | obj | | obj | | obj | | obj |
|
||
\-----/ \-----/ \-----/ \-----/ \-----/
|
||
| | | | |
|
||
+--------+--------+ +---+----+
|
||
| |
|
||
v v
|
||
+-----------------------+ +-----------------------+
|
||
| Placement Group #1 | | Placement Group #2 |
|
||
| | | |
|
||
+-----------------------+ +-----------------------+
|
||
| |
|
||
| +-----------------------+---+
|
||
+------+------+-------------+ |
|
||
| | | |
|
||
v v v v
|
||
/----------\ /----------\ /----------\ /----------\
|
||
| | | | | | | |
|
||
| OSD #1 | | OSD #2 | | OSD #3 | | OSD #4 |
|
||
| | | | | | | |
|
||
\----------/ \----------/ \----------/ \----------/
|
||
|
||
The client uses its copy of the cluster map and the CRUSH algorithm to compute
|
||
precisely which OSD it will use when reading or writing a particular object.
|
||
|
||
.. index:: architecture; calculating PG IDs
|
||
|
||
Calculating PG IDs
|
||
~~~~~~~~~~~~~~~~~~
|
||
|
||
When a Ceph Client binds to a Ceph Monitor, it retrieves the latest version of
|
||
the `Cluster Map`_. When a client has been equipped with a copy of the cluster
|
||
map, it is aware of all the monitors, OSDs, and metadata servers in the
|
||
cluster. **However, even equipped with a copy of the latest version of the
|
||
cluster map, the client doesn't know anything about object locations.**
|
||
|
||
**Object locations must be computed.**
|
||
|
||
The client requires only the object ID and the name of the pool in order to
|
||
compute the object location.
|
||
|
||
Ceph stores data in named pools (for example, "liverpool"). When a client
|
||
stores a named object (for example, "john", "paul", "george", or "ringo") it
|
||
calculates a placement group by using the object name, a hash code, the number
|
||
of PGs in the pool, and the pool name. Ceph clients use the following steps to
|
||
compute PG IDs.
|
||
|
||
#. The client inputs the pool name and the object ID. (for example: pool =
|
||
"liverpool" and object-id = "john")
|
||
#. Ceph hashes the object ID.
|
||
#. Ceph calculates the hash, modulo the number of PGs (for example: ``58``), to
|
||
get a PG ID.
|
||
#. Ceph uses the pool name to retrieve the pool ID: (for example: "liverpool" =
|
||
``4``)
|
||
#. Ceph prepends the pool ID to the PG ID (for example: ``4.58``).
|
||
|
||
It is much faster to compute object locations than to perform object location
|
||
query over a chatty session. The :abbr:`CRUSH (Controlled Replication Under
|
||
Scalable Hashing)` algorithm allows a client to compute where objects are
|
||
expected to be stored, and enables the client to contact the primary OSD to
|
||
store or retrieve the objects.
|
||
|
||
.. index:: architecture; PG Peering
|
||
|
||
Peering and Sets
|
||
~~~~~~~~~~~~~~~~
|
||
|
||
In previous sections, we noted that Ceph OSD Daemons check each other's
|
||
heartbeats and report back to Ceph Monitors. Ceph OSD daemons also 'peer',
|
||
which is the process of bringing all of the OSDs that store a Placement Group
|
||
(PG) into agreement about the state of all of the RADOS objects (and their
|
||
metadata) in that PG. Ceph OSD Daemons `Report Peering Failure`_ to the Ceph
|
||
Monitors. Peering issues usually resolve themselves; however, if the problem
|
||
persists, you may need to refer to the `Troubleshooting Peering Failure`_
|
||
section.
|
||
|
||
.. Note:: PGs that agree on the state of the cluster do not necessarily have
|
||
the current data yet.
|
||
|
||
The Ceph Storage Cluster was designed to store at least two copies of an object
|
||
(that is, ``size = 2``), which is the minimum requirement for data safety. For
|
||
high availability, a Ceph Storage Cluster should store more than two copies of
|
||
an object (that is, ``size = 3`` and ``min size = 2``) so that it can continue
|
||
to run in a ``degraded`` state while maintaining data safety.
|
||
|
||
.. warning:: Although we say here that R2 (replication with two copies) is the
|
||
minimum requirement for data safety, R3 (replication with three copies) is
|
||
recommended. On a long enough timeline, data stored with an R2 strategy will
|
||
be lost.
|
||
|
||
As explained in the diagram in `Smart Daemons Enable Hyperscale`_, we do not
|
||
name the Ceph OSD Daemons specifically (for example, ``osd.0``, ``osd.1``,
|
||
etc.), but rather refer to them as *Primary*, *Secondary*, and so forth. By
|
||
convention, the *Primary* is the first OSD in the *Acting Set*, and is
|
||
responsible for orchestrating the peering process for each placement group
|
||
where it acts as the *Primary*. The *Primary* is the **ONLY** OSD in a given
|
||
placement group that accepts client-initiated writes to objects.
|
||
|
||
The set of OSDs that is responsible for a placement group is called the
|
||
*Acting Set*. The term "*Acting Set*" can refer either to the Ceph OSD Daemons
|
||
that are currently responsible for the placement group, or to the Ceph OSD
|
||
Daemons that were responsible for a particular placement group as of some
|
||
epoch.
|
||
|
||
The Ceph OSD daemons that are part of an *Acting Set* might not always be
|
||
``up``. When an OSD in the *Acting Set* is ``up``, it is part of the *Up Set*.
|
||
The *Up Set* is an important distinction, because Ceph can remap PGs to other
|
||
Ceph OSD Daemons when an OSD fails.
|
||
|
||
.. note:: Consider a hypothetical *Acting Set* for a PG that contains
|
||
``osd.25``, ``osd.32`` and ``osd.61``. The first OSD (``osd.25``), is the
|
||
*Primary*. If that OSD fails, the Secondary (``osd.32``), becomes the
|
||
*Primary*, and ``osd.25`` is removed from the *Up Set*.
|
||
|
||
.. index:: architecture; Rebalancing
|
||
|
||
Rebalancing
|
||
~~~~~~~~~~~
|
||
|
||
When you add a Ceph OSD Daemon to a Ceph Storage Cluster, the cluster map gets
|
||
updated with the new OSD. Referring back to `Calculating PG IDs`_, this changes
|
||
the cluster map. Consequently, it changes object placement, because it changes
|
||
an input for the calculations. The following diagram depicts the rebalancing
|
||
process (albeit rather crudely, since it is substantially less impactful with
|
||
large clusters) where some, but not all of the PGs migrate from existing OSDs
|
||
(OSD 1, and OSD 2) to the new OSD (OSD 3). Even when rebalancing, CRUSH is
|
||
stable. Many of the placement groups remain in their original configuration,
|
||
and each OSD gets some added capacity, so there are no load spikes on the
|
||
new OSD after rebalancing is complete.
|
||
|
||
|
||
.. ditaa::
|
||
|
||
+--------+ +--------+
|
||
Before | OSD 1 | | OSD 2 |
|
||
+--------+ +--------+
|
||
| PG #1 | | PG #6 |
|
||
| PG #2 | | PG #7 |
|
||
| PG #3 | | PG #8 |
|
||
| PG #4 | | PG #9 |
|
||
| PG #5 | | PG #10 |
|
||
+--------+ +--------+
|
||
|
||
+--------+ +--------+ +--------+
|
||
After | OSD 1 | | OSD 2 | | OSD 3 |
|
||
+--------+ +--------+ +--------+
|
||
| PG #1 | | PG #7 | | PG #3 |
|
||
| PG #2 | | PG #8 | | PG #6 |
|
||
| PG #4 | | PG #10 | | PG #9 |
|
||
| PG #5 | | | | |
|
||
| | | | | |
|
||
+--------+ +--------+ +--------+
|
||
|
||
|
||
.. index:: architecture; Data Scrubbing
|
||
|
||
Data Consistency
|
||
~~~~~~~~~~~~~~~~
|
||
|
||
As part of maintaining data consistency and cleanliness, Ceph OSDs also scrub
|
||
objects within placement groups. That is, Ceph OSDs compare object metadata in
|
||
one placement group with its replicas in placement groups stored in other
|
||
OSDs. Scrubbing (usually performed daily) catches OSD bugs or filesystem
|
||
errors, often as a result of hardware issues. OSDs also perform deeper
|
||
scrubbing by comparing data in objects bit-for-bit. Deep scrubbing (by default
|
||
performed weekly) finds bad blocks on a drive that weren't apparent in a light
|
||
scrub.
|
||
|
||
See `Data Scrubbing`_ for details on configuring scrubbing.
|
||
|
||
|
||
|
||
|
||
|
||
.. index:: erasure coding
|
||
|
||
Erasure Coding
|
||
--------------
|
||
|
||
An erasure coded pool stores each object as ``K+M`` chunks. It is divided into
|
||
``K`` data chunks and ``M`` coding chunks. The pool is configured to have a size
|
||
of ``K+M`` so that each chunk is stored in an OSD in the acting set. The rank of
|
||
the chunk is stored as an attribute of the object.
|
||
|
||
For instance an erasure coded pool can be created to use five OSDs (``K+M = 5``) and
|
||
sustain the loss of two of them (``M = 2``). Data may be unavailable until (``K+1``)
|
||
shards are restored.
|
||
|
||
Reading and Writing Encoded Chunks
|
||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
||
When the object **NYAN** containing ``ABCDEFGHI`` is written to the pool, the erasure
|
||
encoding function splits the content into three data chunks simply by dividing
|
||
the content in three: the first contains ``ABC``, the second ``DEF`` and the
|
||
last ``GHI``. The content will be padded if the content length is not a multiple
|
||
of ``K``. The function also creates two coding chunks: the fourth with ``YXY``
|
||
and the fifth with ``QGC``. Each chunk is stored in an OSD in the acting set.
|
||
The chunks are stored in objects that have the same name (**NYAN**) but reside
|
||
on different OSDs. The order in which the chunks were created must be preserved
|
||
and is stored as an attribute of the object (``shard_t``), in addition to its
|
||
name. Chunk 1 contains ``ABC`` and is stored on **OSD5** while chunk 4 contains
|
||
``YXY`` and is stored on **OSD3**.
|
||
|
||
|
||
.. ditaa::
|
||
|
||
+-------------------+
|
||
name | NYAN |
|
||
+-------------------+
|
||
content | ABCDEFGHI |
|
||
+--------+----------+
|
||
|
|
||
|
|
||
v
|
||
+------+------+
|
||
+---------------+ encode(3,2) +-----------+
|
||
| +--+--+---+---+ |
|
||
| | | | |
|
||
| +-------+ | +-----+ |
|
||
| | | | |
|
||
+--v---+ +--v---+ +--v---+ +--v---+ +--v---+
|
||
name | NYAN | | NYAN | | NYAN | | NYAN | | NYAN |
|
||
+------+ +------+ +------+ +------+ +------+
|
||
shard | 1 | | 2 | | 3 | | 4 | | 5 |
|
||
+------+ +------+ +------+ +------+ +------+
|
||
content | ABC | | DEF | | GHI | | YXY | | QGC |
|
||
+--+---+ +--+---+ +--+---+ +--+---+ +--+---+
|
||
| | | | |
|
||
| | v | |
|
||
| | +--+---+ | |
|
||
| | | OSD1 | | |
|
||
| | +------+ | |
|
||
| | | |
|
||
| | +------+ | |
|
||
| +------>| OSD2 | | |
|
||
| +------+ | |
|
||
| | |
|
||
| +------+ | |
|
||
| | OSD3 |<----+ |
|
||
| +------+ |
|
||
| |
|
||
| +------+ |
|
||
| | OSD4 |<--------------+
|
||
| +------+
|
||
|
|
||
| +------+
|
||
+----------------->| OSD5 |
|
||
+------+
|
||
|
||
|
||
When the object **NYAN** is read from the erasure coded pool, the decoding
|
||
function reads three chunks: chunk 1 containing ``ABC``, chunk 3 containing
|
||
``GHI`` and chunk 4 containing ``YXY``. Then, it rebuilds the original content
|
||
of the object ``ABCDEFGHI``. The decoding function is informed that the chunks 2
|
||
and 5 are missing (they are called 'erasures'). The chunk 5 could not be read
|
||
because the **OSD4** is out. The decoding function can be called as soon as
|
||
three chunks are read: **OSD2** was the slowest and its chunk was not taken into
|
||
account.
|
||
|
||
.. ditaa::
|
||
|
||
+-------------------+
|
||
name | NYAN |
|
||
+-------------------+
|
||
content | ABCDEFGHI |
|
||
+---------+---------+
|
||
^
|
||
|
|
||
|
|
||
+-------+-------+
|
||
| decode(3,2) |
|
||
+------------->+ erasures 2,5 +<-+
|
||
| | | |
|
||
| +-------+-------+ |
|
||
| ^ |
|
||
| | |
|
||
| | |
|
||
+--+---+ +------+ +---+--+ +---+--+
|
||
name | NYAN | | NYAN | | NYAN | | NYAN |
|
||
+------+ +------+ +------+ +------+
|
||
shard | 1 | | 2 | | 3 | | 4 |
|
||
+------+ +------+ +------+ +------+
|
||
content | ABC | | DEF | | GHI | | YXY |
|
||
+--+---+ +--+---+ +--+---+ +--+---+
|
||
^ . ^ ^
|
||
| TOO . | |
|
||
| SLOW . +--+---+ |
|
||
| ^ | OSD1 | |
|
||
| | +------+ |
|
||
| | |
|
||
| | +------+ |
|
||
| +-------| OSD2 | |
|
||
| +------+ |
|
||
| |
|
||
| +------+ |
|
||
| | OSD3 |------+
|
||
| +------+
|
||
|
|
||
| +------+
|
||
| | OSD4 | OUT
|
||
| +------+
|
||
|
|
||
| +------+
|
||
+------------------| OSD5 |
|
||
+------+
|
||
|
||
|
||
Interrupted Full Writes
|
||
~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
||
In an erasure coded pool, the primary OSD in the up set receives all write
|
||
operations. It is responsible for encoding the payload into ``K+M`` chunks and
|
||
sends them to the other OSDs. It is also responsible for maintaining an
|
||
authoritative version of the placement group logs.
|
||
|
||
In the following diagram, an erasure coded placement group has been created with
|
||
``K = 2, M = 1`` and is supported by three OSDs, two for ``K`` and one for
|
||
``M``. The acting set of the placement group is made of **OSD 1**, **OSD 2** and
|
||
**OSD 3**. An object has been encoded and stored in the OSDs : the chunk
|
||
``D1v1`` (i.e. Data chunk number 1, version 1) is on **OSD 1**, ``D2v1`` on
|
||
**OSD 2** and ``C1v1`` (i.e. Coding chunk number 1, version 1) on **OSD 3**. The
|
||
placement group logs on each OSD are identical (i.e. ``1,1`` for epoch 1,
|
||
version 1).
|
||
|
||
|
||
.. ditaa::
|
||
|
||
Primary OSD
|
||
|
||
+-------------+
|
||
| OSD 1 | +-------------+
|
||
| log | Write Full | |
|
||
| +----+ |<------------+ Ceph Client |
|
||
| |D1v1| 1,1 | v1 | |
|
||
| +----+ | +-------------+
|
||
+------+------+
|
||
|
|
||
|
|
||
| +-------------+
|
||
| | OSD 2 |
|
||
| | log |
|
||
+--------->+ +----+ |
|
||
| | |D2v1| 1,1 |
|
||
| | +----+ |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
+--------->| +----+ |
|
||
| |C1v1| 1,1 |
|
||
| +----+ |
|
||
+-------------+
|
||
|
||
**OSD 1** is the primary and receives a **WRITE FULL** from a client, which
|
||
means the payload is to replace the object entirely instead of overwriting a
|
||
portion of it. Version 2 (v2) of the object is created to override version 1
|
||
(v1). **OSD 1** encodes the payload into three chunks: ``D1v2`` (i.e. Data
|
||
chunk number 1 version 2) will be on **OSD 1**, ``D2v2`` on **OSD 2** and
|
||
``C1v2`` (i.e. Coding chunk number 1 version 2) on **OSD 3**. Each chunk is sent
|
||
to the target OSD, including the primary OSD which is responsible for storing
|
||
chunks in addition to handling write operations and maintaining an authoritative
|
||
version of the placement group logs. When an OSD receives the message
|
||
instructing it to write the chunk, it also creates a new entry in the placement
|
||
group logs to reflect the change. For instance, as soon as **OSD 3** stores
|
||
``C1v2``, it adds the entry ``1,2`` ( i.e. epoch 1, version 2 ) to its logs.
|
||
Because the OSDs work asynchronously, some chunks may still be in flight ( such
|
||
as ``D2v2`` ) while others are acknowledged and persisted to storage drives
|
||
(such as ``C1v1`` and ``D1v1``).
|
||
|
||
.. ditaa::
|
||
|
||
Primary OSD
|
||
|
||
+-------------+
|
||
| OSD 1 |
|
||
| log |
|
||
| +----+ | +-------------+
|
||
| |D1v2| 1,2 | Write Full | |
|
||
| +----+ +<------------+ Ceph Client |
|
||
| | v2 | |
|
||
| +----+ | +-------------+
|
||
| |D1v1| 1,1 |
|
||
| +----+ |
|
||
+------+------+
|
||
|
|
||
|
|
||
| +------+------+
|
||
| | OSD 2 |
|
||
| +------+ | log |
|
||
+->| D2v2 | | +----+ |
|
||
| +------+ | |D2v1| 1,1 |
|
||
| | +----+ |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
| | +----+ |
|
||
| | |C1v2| 1,2 |
|
||
+---------->+ +----+ |
|
||
| |
|
||
| +----+ |
|
||
| |C1v1| 1,1 |
|
||
| +----+ |
|
||
+-------------+
|
||
|
||
|
||
If all goes well, the chunks are acknowledged on each OSD in the acting set and
|
||
the logs' ``last_complete`` pointer can move from ``1,1`` to ``1,2``.
|
||
|
||
.. ditaa::
|
||
|
||
Primary OSD
|
||
|
||
+-------------+
|
||
| OSD 1 |
|
||
| log |
|
||
| +----+ | +-------------+
|
||
| |D1v2| 1,2 | Write Full | |
|
||
| +----+ +<------------+ Ceph Client |
|
||
| | v2 | |
|
||
| +----+ | +-------------+
|
||
| |D1v1| 1,1 |
|
||
| +----+ |
|
||
+------+------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 2 |
|
||
| | log |
|
||
| | +----+ |
|
||
| | |D2v2| 1,2 |
|
||
+---------->+ +----+ |
|
||
| | |
|
||
| | +----+ |
|
||
| | |D2v1| 1,1 |
|
||
| | +----+ |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
| | +----+ |
|
||
| | |C1v2| 1,2 |
|
||
+---------->+ +----+ |
|
||
| |
|
||
| +----+ |
|
||
| |C1v1| 1,1 |
|
||
| +----+ |
|
||
+-------------+
|
||
|
||
|
||
Finally, the files used to store the chunks of the previous version of the
|
||
object can be removed: ``D1v1`` on **OSD 1**, ``D2v1`` on **OSD 2** and ``C1v1``
|
||
on **OSD 3**.
|
||
|
||
.. ditaa::
|
||
|
||
Primary OSD
|
||
|
||
+-------------+
|
||
| OSD 1 |
|
||
| log |
|
||
| +----+ |
|
||
| |D1v2| 1,2 |
|
||
| +----+ |
|
||
+------+------+
|
||
|
|
||
|
|
||
| +-------------+
|
||
| | OSD 2 |
|
||
| | log |
|
||
+--------->+ +----+ |
|
||
| | |D2v2| 1,2 |
|
||
| | +----+ |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
+--------->| +----+ |
|
||
| |C1v2| 1,2 |
|
||
| +----+ |
|
||
+-------------+
|
||
|
||
|
||
But accidents happen. If **OSD 1** goes down while ``D2v2`` is still in flight,
|
||
the object's version 2 is partially written: **OSD 3** has one chunk but that is
|
||
not enough to recover. It lost two chunks: ``D1v2`` and ``D2v2`` and the
|
||
erasure coding parameters ``K = 2``, ``M = 1`` require that at least two chunks are
|
||
available to rebuild the third. **OSD 4** becomes the new primary and finds that
|
||
the ``last_complete`` log entry (i.e., all objects before this entry were known
|
||
to be available on all OSDs in the previous acting set ) is ``1,1`` and that
|
||
will be the head of the new authoritative log.
|
||
|
||
.. ditaa::
|
||
|
||
+-------------+
|
||
| OSD 1 |
|
||
| (down) |
|
||
| c333 |
|
||
+------+------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 2 |
|
||
| | log |
|
||
| | +----+ |
|
||
+---------->+ |D2v1| 1,1 |
|
||
| | +----+ |
|
||
| | |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
| | +----+ |
|
||
| | |C1v2| 1,2 |
|
||
+---------->+ +----+ |
|
||
| |
|
||
| +----+ |
|
||
| |C1v1| 1,1 |
|
||
| +----+ |
|
||
+-------------+
|
||
Primary OSD
|
||
+-------------+
|
||
| OSD 4 |
|
||
| log |
|
||
| |
|
||
| 1,1 |
|
||
| |
|
||
+------+------+
|
||
|
||
|
||
|
||
The log entry 1,2 found on **OSD 3** is divergent from the new authoritative log
|
||
provided by **OSD 4**: it is discarded and the file containing the ``C1v2``
|
||
chunk is removed. The ``D1v1`` chunk is rebuilt with the ``decode`` function of
|
||
the erasure coding library during scrubbing and stored on the new primary
|
||
**OSD 4**.
|
||
|
||
|
||
.. ditaa::
|
||
|
||
Primary OSD
|
||
|
||
+-------------+
|
||
| OSD 4 |
|
||
| log |
|
||
| +----+ |
|
||
| |D1v1| 1,1 |
|
||
| +----+ |
|
||
+------+------+
|
||
^
|
||
|
|
||
| +-------------+
|
||
| | OSD 2 |
|
||
| | log |
|
||
+----------+ +----+ |
|
||
| | |D2v1| 1,1 |
|
||
| | +----+ |
|
||
| +-------------+
|
||
|
|
||
| +-------------+
|
||
| | OSD 3 |
|
||
| | log |
|
||
+----------| +----+ |
|
||
| |C1v1| 1,1 |
|
||
| +----+ |
|
||
+-------------+
|
||
|
||
+-------------+
|
||
| OSD 1 |
|
||
| (down) |
|
||
| c333 |
|
||
+-------------+
|
||
|
||
See `Erasure Code Notes`_ for additional details.
|
||
|
||
|
||
|
||
Cache Tiering
|
||
-------------
|
||
|
||
.. note:: Cache tiering is deprecated in Reef.
|
||
|
||
A cache tier provides Ceph Clients with better I/O performance for a subset of
|
||
the data stored in a backing storage tier. Cache tiering involves creating a
|
||
pool of relatively fast/expensive storage devices (e.g., solid state drives)
|
||
configured to act as a cache tier, and a backing pool of either erasure-coded
|
||
or relatively slower/cheaper devices configured to act as an economical storage
|
||
tier. The Ceph objecter handles where to place the objects and the tiering
|
||
agent determines when to flush objects from the cache to the backing storage
|
||
tier. So the cache tier and the backing storage tier are completely transparent
|
||
to Ceph clients.
|
||
|
||
|
||
.. ditaa::
|
||
|
||
+-------------+
|
||
| Ceph Client |
|
||
+------+------+
|
||
^
|
||
Tiering is |
|
||
Transparent | Faster I/O
|
||
to Ceph | +---------------+
|
||
Client Ops | | |
|
||
| +----->+ Cache Tier |
|
||
| | | |
|
||
| | +-----+---+-----+
|
||
| | | ^
|
||
v v | | Active Data in Cache Tier
|
||
+------+----+--+ | |
|
||
| Objecter | | |
|
||
+-----------+--+ | |
|
||
^ | | Inactive Data in Storage Tier
|
||
| v |
|
||
| +-----+---+-----+
|
||
| | |
|
||
+----->| Storage Tier |
|
||
| |
|
||
+---------------+
|
||
Slower I/O
|
||
|
||
See `Cache Tiering`_ for additional details. Note that Cache Tiers can be
|
||
tricky and their use is now discouraged.
|
||
|
||
|
||
.. index:: Extensibility, Ceph Classes
|
||
|
||
Extending Ceph
|
||
--------------
|
||
|
||
You can extend Ceph by creating shared object classes called 'Ceph Classes'.
|
||
Ceph loads ``.so`` classes stored in the ``osd class dir`` directory dynamically
|
||
(i.e., ``$libdir/rados-classes`` by default). When you implement a class, you
|
||
can create new object methods that have the ability to call the native methods
|
||
in the Ceph Object Store, or other class methods you incorporate via libraries
|
||
or create yourself.
|
||
|
||
On writes, Ceph Classes can call native or class methods, perform any series of
|
||
operations on the inbound data and generate a resulting write transaction that
|
||
Ceph will apply atomically.
|
||
|
||
On reads, Ceph Classes can call native or class methods, perform any series of
|
||
operations on the outbound data and return the data to the client.
|
||
|
||
.. topic:: Ceph Class Example
|
||
|
||
A Ceph class for a content management system that presents pictures of a
|
||
particular size and aspect ratio could take an inbound bitmap image, crop it
|
||
to a particular aspect ratio, resize it and embed an invisible copyright or
|
||
watermark to help protect the intellectual property; then, save the
|
||
resulting bitmap image to the object store.
|
||
|
||
See ``src/objclass/objclass.h``, ``src/fooclass.cc`` and ``src/barclass`` for
|
||
exemplary implementations.
|
||
|
||
|
||
Summary
|
||
-------
|
||
|
||
Ceph Storage Clusters are dynamic--like a living organism. Although many storage
|
||
appliances do not fully utilize the CPU and RAM of a typical commodity server,
|
||
Ceph does. From heartbeats, to peering, to rebalancing the cluster or
|
||
recovering from faults, Ceph offloads work from clients (and from a centralized
|
||
gateway which doesn't exist in the Ceph architecture) and uses the computing
|
||
power of the OSDs to perform the work. When referring to `Hardware
|
||
Recommendations`_ and the `Network Config Reference`_, be cognizant of the
|
||
foregoing concepts to understand how Ceph utilizes computing resources.
|
||
|
||
.. index:: Ceph Protocol, librados
|
||
|
||
Ceph Protocol
|
||
=============
|
||
|
||
Ceph Clients use the native protocol for interacting with the Ceph Storage
|
||
Cluster. Ceph packages this functionality into the ``librados`` library so that
|
||
you can create your own custom Ceph Clients. The following diagram depicts the
|
||
basic architecture.
|
||
|
||
.. ditaa::
|
||
|
||
+---------------------------------+
|
||
| Ceph Storage Cluster Protocol |
|
||
| (librados) |
|
||
+---------------------------------+
|
||
+---------------+ +---------------+
|
||
| OSDs | | Monitors |
|
||
+---------------+ +---------------+
|
||
|
||
|
||
Native Protocol and ``librados``
|
||
--------------------------------
|
||
|
||
Modern applications need a simple object storage interface with asynchronous
|
||
communication capability. The Ceph Storage Cluster provides a simple object
|
||
storage interface with asynchronous communication capability. The interface
|
||
provides direct, parallel access to objects throughout the cluster.
|
||
|
||
|
||
- Pool Operations
|
||
- Snapshots and Copy-on-write Cloning
|
||
- Read/Write Objects
|
||
- Create or Remove
|
||
- Entire Object or Byte Range
|
||
- Append or Truncate
|
||
- Create/Set/Get/Remove XATTRs
|
||
- Create/Set/Get/Remove Key/Value Pairs
|
||
- Compound operations and dual-ack semantics
|
||
- Object Classes
|
||
|
||
|
||
.. index:: architecture; watch/notify
|
||
|
||
Object Watch/Notify
|
||
-------------------
|
||
|
||
A client can register a persistent interest with an object and keep a session to
|
||
the primary OSD open. The client can send a notification message and a payload to
|
||
all watchers and receive notification when the watchers receive the
|
||
notification. This enables a client to use any object as a
|
||
synchronization/communication channel.
|
||
|
||
|
||
.. ditaa::
|
||
|
||
+----------+ +----------+ +----------+ +---------------+
|
||
| Client 1 | | Client 2 | | Client 3 | | OSD:Object ID |
|
||
+----------+ +----------+ +----------+ +---------------+
|
||
| | | |
|
||
| | | |
|
||
| | Watch Object | |
|
||
|--------------------------------------------------->|
|
||
| | | |
|
||
|<---------------------------------------------------|
|
||
| | Ack/Commit | |
|
||
| | | |
|
||
| | Watch Object | |
|
||
| |---------------------------------->|
|
||
| | | |
|
||
| |<----------------------------------|
|
||
| | Ack/Commit | |
|
||
| | | Watch Object |
|
||
| | |----------------->|
|
||
| | | |
|
||
| | |<-----------------|
|
||
| | | Ack/Commit |
|
||
| | Notify | |
|
||
|--------------------------------------------------->|
|
||
| | | |
|
||
|<---------------------------------------------------|
|
||
| | Notify | |
|
||
| | | |
|
||
| |<----------------------------------|
|
||
| | Notify | |
|
||
| | |<-----------------|
|
||
| | | Notify |
|
||
| | Ack | |
|
||
|----------------+---------------------------------->|
|
||
| | | |
|
||
| | Ack | |
|
||
| +---------------------------------->|
|
||
| | | |
|
||
| | | Ack |
|
||
| | |----------------->|
|
||
| | | |
|
||
|<---------------+----------------+------------------|
|
||
| Complete
|
||
|
||
.. index:: architecture; Striping
|
||
|
||
Data Striping
|
||
-------------
|
||
|
||
Storage devices have throughput limitations, which impact performance and
|
||
scalability. So storage systems often support `striping`_--storing sequential
|
||
pieces of information across multiple storage devices--to increase throughput
|
||
and performance. The most common form of data striping comes from `RAID`_.
|
||
The RAID type most similar to Ceph's striping is `RAID 0`_, or a 'striped
|
||
volume'. Ceph's striping offers the throughput of RAID 0 striping, the
|
||
reliability of n-way RAID mirroring and faster recovery.
|
||
|
||
Ceph provides three types of clients: Ceph Block Device, Ceph File System, and
|
||
Ceph Object Storage. A Ceph Client converts its data from the representation
|
||
format it provides to its users (a block device image, RESTful objects, CephFS
|
||
filesystem directories) into objects for storage in the Ceph Storage Cluster.
|
||
|
||
.. tip:: The objects Ceph stores in the Ceph Storage Cluster are not striped.
|
||
Ceph Object Storage, Ceph Block Device, and the Ceph File System stripe their
|
||
data over multiple Ceph Storage Cluster objects. Ceph Clients that write
|
||
directly to the Ceph Storage Cluster via ``librados`` must perform the
|
||
striping (and parallel I/O) for themselves to obtain these benefits.
|
||
|
||
The simplest Ceph striping format involves a stripe count of 1 object. Ceph
|
||
Clients write stripe units to a Ceph Storage Cluster object until the object is
|
||
at its maximum capacity, and then create another object for additional stripes
|
||
of data. The simplest form of striping may be sufficient for small block device
|
||
images, S3 or Swift objects and CephFS files. However, this simple form doesn't
|
||
take maximum advantage of Ceph's ability to distribute data across placement
|
||
groups, and consequently doesn't improve performance very much. The following
|
||
diagram depicts the simplest form of striping:
|
||
|
||
.. ditaa::
|
||
|
||
+---------------+
|
||
| Client Data |
|
||
| Format |
|
||
| cCCC |
|
||
+---------------+
|
||
|
|
||
+--------+-------+
|
||
| |
|
||
v v
|
||
/-----------\ /-----------\
|
||
| Begin cCCC| | Begin cCCC|
|
||
| Object 0 | | Object 1 |
|
||
+-----------+ +-----------+
|
||
| stripe | | stripe |
|
||
| unit 1 | | unit 5 |
|
||
+-----------+ +-----------+
|
||
| stripe | | stripe |
|
||
| unit 2 | | unit 6 |
|
||
+-----------+ +-----------+
|
||
| stripe | | stripe |
|
||
| unit 3 | | unit 7 |
|
||
+-----------+ +-----------+
|
||
| stripe | | stripe |
|
||
| unit 4 | | unit 8 |
|
||
+-----------+ +-----------+
|
||
| End cCCC | | End cCCC |
|
||
| Object 0 | | Object 1 |
|
||
\-----------/ \-----------/
|
||
|
||
|
||
If you anticipate large images sizes, large S3 or Swift objects (e.g., video),
|
||
or large CephFS directories, you may see considerable read/write performance
|
||
improvements by striping client data over multiple objects within an object set.
|
||
Significant write performance occurs when the client writes the stripe units to
|
||
their corresponding objects in parallel. Since objects get mapped to different
|
||
placement groups and further mapped to different OSDs, each write occurs in
|
||
parallel at the maximum write speed. A write to a single drive would be limited
|
||
by the head movement (e.g. 6ms per seek) and bandwidth of that one device (e.g.
|
||
100MB/s). By spreading that write over multiple objects (which map to different
|
||
placement groups and OSDs) Ceph can reduce the number of seeks per drive and
|
||
combine the throughput of multiple drives to achieve much faster write (or read)
|
||
speeds.
|
||
|
||
.. note:: Striping is independent of object replicas. Since CRUSH
|
||
replicates objects across OSDs, stripes get replicated automatically.
|
||
|
||
In the following diagram, client data gets striped across an object set
|
||
(``object set 1`` in the following diagram) consisting of 4 objects, where the
|
||
first stripe unit is ``stripe unit 0`` in ``object 0``, and the fourth stripe
|
||
unit is ``stripe unit 3`` in ``object 3``. After writing the fourth stripe, the
|
||
client determines if the object set is full. If the object set is not full, the
|
||
client begins writing a stripe to the first object again (``object 0`` in the
|
||
following diagram). If the object set is full, the client creates a new object
|
||
set (``object set 2`` in the following diagram), and begins writing to the first
|
||
stripe (``stripe unit 16``) in the first object in the new object set (``object
|
||
4`` in the diagram below).
|
||
|
||
.. ditaa::
|
||
|
||
+---------------+
|
||
| Client Data |
|
||
| Format |
|
||
| cCCC |
|
||
+---------------+
|
||
|
|
||
+-----------------+--------+--------+-----------------+
|
||
| | | | +--\
|
||
v v v v |
|
||
/-----------\ /-----------\ /-----------\ /-----------\ |
|
||
| Begin cCCC| | Begin cCCC| | Begin cCCC| | Begin cCCC| |
|
||
| Object 0 | | Object 1 | | Object 2 | | Object 3 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | |
|
||
| unit 0 | | unit 1 | | unit 2 | | unit 3 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | +-\
|
||
| unit 4 | | unit 5 | | unit 6 | | unit 7 | | Object
|
||
+-----------+ +-----------+ +-----------+ +-----------+ +- Set
|
||
| stripe | | stripe | | stripe | | stripe | | 1
|
||
| unit 8 | | unit 9 | | unit 10 | | unit 11 | +-/
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | |
|
||
| unit 12 | | unit 13 | | unit 14 | | unit 15 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| End cCCC | | End cCCC | | End cCCC | | End cCCC | |
|
||
| Object 0 | | Object 1 | | Object 2 | | Object 3 | |
|
||
\-----------/ \-----------/ \-----------/ \-----------/ |
|
||
|
|
||
+--/
|
||
|
||
+--\
|
||
|
|
||
/-----------\ /-----------\ /-----------\ /-----------\ |
|
||
| Begin cCCC| | Begin cCCC| | Begin cCCC| | Begin cCCC| |
|
||
| Object 4 | | Object 5 | | Object 6 | | Object 7 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | |
|
||
| unit 16 | | unit 17 | | unit 18 | | unit 19 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | +-\
|
||
| unit 20 | | unit 21 | | unit 22 | | unit 23 | | Object
|
||
+-----------+ +-----------+ +-----------+ +-----------+ +- Set
|
||
| stripe | | stripe | | stripe | | stripe | | 2
|
||
| unit 24 | | unit 25 | | unit 26 | | unit 27 | +-/
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| stripe | | stripe | | stripe | | stripe | |
|
||
| unit 28 | | unit 29 | | unit 30 | | unit 31 | |
|
||
+-----------+ +-----------+ +-----------+ +-----------+ |
|
||
| End cCCC | | End cCCC | | End cCCC | | End cCCC | |
|
||
| Object 4 | | Object 5 | | Object 6 | | Object 7 | |
|
||
\-----------/ \-----------/ \-----------/ \-----------/ |
|
||
|
|
||
+--/
|
||
|
||
Three important variables determine how Ceph stripes data:
|
||
|
||
- **Object Size:** Objects in the Ceph Storage Cluster have a maximum
|
||
configurable size (e.g., 2MB, 4MB, etc.). The object size should be large
|
||
enough to accommodate many stripe units, and should be a multiple of
|
||
the stripe unit.
|
||
|
||
- **Stripe Width:** Stripes have a configurable unit size (e.g., 64kb).
|
||
The Ceph Client divides the data it will write to objects into equally
|
||
sized stripe units, except for the last stripe unit. A stripe width,
|
||
should be a fraction of the Object Size so that an object may contain
|
||
many stripe units.
|
||
|
||
- **Stripe Count:** The Ceph Client writes a sequence of stripe units
|
||
over a series of objects determined by the stripe count. The series
|
||
of objects is called an object set. After the Ceph Client writes to
|
||
the last object in the object set, it returns to the first object in
|
||
the object set.
|
||
|
||
.. important:: Test the performance of your striping configuration before
|
||
putting your cluster into production. You CANNOT change these striping
|
||
parameters after you stripe the data and write it to objects.
|
||
|
||
Once the Ceph Client has striped data to stripe units and mapped the stripe
|
||
units to objects, Ceph's CRUSH algorithm maps the objects to placement groups,
|
||
and the placement groups to Ceph OSD Daemons before the objects are stored as
|
||
files on a storage drive.
|
||
|
||
.. note:: Since a client writes to a single pool, all data striped into objects
|
||
get mapped to placement groups in the same pool. So they use the same CRUSH
|
||
map and the same access controls.
|
||
|
||
|
||
.. index:: architecture; Ceph Clients
|
||
|
||
.. _architecture_ceph_clients:
|
||
|
||
Ceph Clients
|
||
============
|
||
|
||
Ceph Clients include a number of service interfaces. These include:
|
||
|
||
- **Block Devices:** The :term:`Ceph Block Device` (a.k.a., RBD) service
|
||
provides resizable, thin-provisioned block devices that can be snapshotted
|
||
and cloned. Ceph stripes a block device across the cluster for high
|
||
performance. Ceph supports both kernel objects (KO) and a QEMU hypervisor
|
||
that uses ``librbd`` directly--avoiding the kernel object overhead for
|
||
virtualized systems.
|
||
|
||
- **Object Storage:** The :term:`Ceph Object Storage` (a.k.a., RGW) service
|
||
provides RESTful APIs with interfaces that are compatible with Amazon S3
|
||
and OpenStack Swift.
|
||
|
||
- **Filesystem**: The :term:`Ceph File System` (CephFS) service provides
|
||
a POSIX compliant filesystem usable with ``mount`` or as
|
||
a filesystem in user space (FUSE).
|
||
|
||
Ceph can run additional instances of OSDs, MDSs, and monitors for scalability
|
||
and high availability. The following diagram depicts the high-level
|
||
architecture.
|
||
|
||
.. ditaa::
|
||
|
||
+--------------+ +----------------+ +-------------+
|
||
| Block Device | | Object Storage | | CephFS |
|
||
+--------------+ +----------------+ +-------------+
|
||
|
||
+--------------+ +----------------+ +-------------+
|
||
| librbd | | librgw | | libcephfs |
|
||
+--------------+ +----------------+ +-------------+
|
||
|
||
+---------------------------------------------------+
|
||
| Ceph Storage Cluster Protocol (librados) |
|
||
+---------------------------------------------------+
|
||
|
||
+---------------+ +---------------+ +---------------+
|
||
| OSDs | | MDSs | | Monitors |
|
||
+---------------+ +---------------+ +---------------+
|
||
|
||
|
||
.. index:: architecture; Ceph Object Storage
|
||
|
||
Ceph Object Storage
|
||
-------------------
|
||
|
||
The Ceph Object Storage daemon, ``radosgw``, is a FastCGI service that provides
|
||
a RESTful_ HTTP API to store objects and metadata. It layers on top of the Ceph
|
||
Storage Cluster with its own data formats, and maintains its own user database,
|
||
authentication, and access control. The RADOS Gateway uses a unified namespace,
|
||
which means you can use either the OpenStack Swift-compatible API or the Amazon
|
||
S3-compatible API. For example, you can write data using the S3-compatible API
|
||
with one application and then read data using the Swift-compatible API with
|
||
another application.
|
||
|
||
.. topic:: S3/Swift Objects and Store Cluster Objects Compared
|
||
|
||
Ceph's Object Storage uses the term *object* to describe the data it stores.
|
||
S3 and Swift objects are not the same as the objects that Ceph writes to the
|
||
Ceph Storage Cluster. Ceph Object Storage objects are mapped to Ceph Storage
|
||
Cluster objects. The S3 and Swift objects do not necessarily
|
||
correspond in a 1:1 manner with an object stored in the storage cluster. It
|
||
is possible for an S3 or Swift object to map to multiple Ceph objects.
|
||
|
||
See `Ceph Object Storage`_ for details.
|
||
|
||
|
||
.. index:: Ceph Block Device; block device; RBD; Rados Block Device
|
||
|
||
Ceph Block Device
|
||
-----------------
|
||
|
||
A Ceph Block Device stripes a block device image over multiple objects in the
|
||
Ceph Storage Cluster, where each object gets mapped to a placement group and
|
||
distributed, and the placement groups are spread across separate ``ceph-osd``
|
||
daemons throughout the cluster.
|
||
|
||
.. important:: Striping allows RBD block devices to perform better than a single
|
||
server could!
|
||
|
||
Thin-provisioned snapshottable Ceph Block Devices are an attractive option for
|
||
virtualization and cloud computing. In virtual machine scenarios, people
|
||
typically deploy a Ceph Block Device with the ``rbd`` network storage driver in
|
||
QEMU/KVM, where the host machine uses ``librbd`` to provide a block device
|
||
service to the guest. Many cloud computing stacks use ``libvirt`` to integrate
|
||
with hypervisors. You can use thin-provisioned Ceph Block Devices with QEMU and
|
||
``libvirt`` to support OpenStack, OpenNebula and CloudStack
|
||
among other solutions.
|
||
|
||
While we do not provide ``librbd`` support with other hypervisors at this time,
|
||
you may also use Ceph Block Device kernel objects to provide a block device to a
|
||
client. Other virtualization technologies such as Xen can access the Ceph Block
|
||
Device kernel object(s). This is done with the command-line tool ``rbd``.
|
||
|
||
|
||
.. index:: CephFS; Ceph File System; libcephfs; MDS; metadata server; ceph-mds
|
||
|
||
.. _arch-cephfs:
|
||
|
||
Ceph File System
|
||
----------------
|
||
|
||
The Ceph File System (CephFS) provides a POSIX-compliant filesystem as a
|
||
service that is layered on top of the object-based Ceph Storage Cluster.
|
||
CephFS files get mapped to objects that Ceph stores in the Ceph Storage
|
||
Cluster. Ceph Clients mount a CephFS filesystem as a kernel object or as
|
||
a Filesystem in User Space (FUSE).
|
||
|
||
.. ditaa::
|
||
|
||
+-----------------------+ +------------------------+
|
||
| CephFS Kernel Object | | CephFS FUSE |
|
||
+-----------------------+ +------------------------+
|
||
|
||
+---------------------------------------------------+
|
||
| CephFS Library (libcephfs) |
|
||
+---------------------------------------------------+
|
||
|
||
+---------------------------------------------------+
|
||
| Ceph Storage Cluster Protocol (librados) |
|
||
+---------------------------------------------------+
|
||
|
||
+---------------+ +---------------+ +---------------+
|
||
| OSDs | | MDSs | | Monitors |
|
||
+---------------+ +---------------+ +---------------+
|
||
|
||
|
||
The Ceph File System service includes the Ceph Metadata Server (MDS) deployed
|
||
with the Ceph Storage cluster. The purpose of the MDS is to store all the
|
||
filesystem metadata (directories, file ownership, access modes, etc) in
|
||
high-availability Ceph Metadata Servers where the metadata resides in memory.
|
||
The reason for the MDS (a daemon called ``ceph-mds``) is that simple filesystem
|
||
operations like listing a directory or changing a directory (``ls``, ``cd``)
|
||
would tax the Ceph OSD Daemons unnecessarily. So separating the metadata from
|
||
the data means that the Ceph File System can provide high performance services
|
||
without taxing the Ceph Storage Cluster.
|
||
|
||
CephFS separates the metadata from the data, storing the metadata in the MDS,
|
||
and storing the file data in one or more objects in the Ceph Storage Cluster.
|
||
The Ceph filesystem aims for POSIX compatibility. ``ceph-mds`` can run as a
|
||
single process, or it can be distributed out to multiple physical machines,
|
||
either for high availability or for scalability.
|
||
|
||
- **High Availability**: The extra ``ceph-mds`` instances can be `standby`,
|
||
ready to take over the duties of any failed ``ceph-mds`` that was
|
||
`active`. This is easy because all the data, including the journal, is
|
||
stored on RADOS. The transition is triggered automatically by ``ceph-mon``.
|
||
|
||
- **Scalability**: Multiple ``ceph-mds`` instances can be `active`, and they
|
||
will split the directory tree into subtrees (and shards of a single
|
||
busy directory), effectively balancing the load amongst all `active`
|
||
servers.
|
||
|
||
Combinations of `standby` and `active` etc are possible, for example
|
||
running 3 `active` ``ceph-mds`` instances for scaling, and one `standby`
|
||
instance for high availability.
|
||
|
||
|
||
|
||
.. _RADOS - A Scalable, Reliable Storage Service for Petabyte-scale Storage Clusters: https://ceph.io/assets/pdfs/weil-rados-pdsw07.pdf
|
||
.. _Paxos: https://en.wikipedia.org/wiki/Paxos_(computer_science)
|
||
.. _Monitor Config Reference: ../rados/configuration/mon-config-ref
|
||
.. _Monitoring OSDs and PGs: ../rados/operations/monitoring-osd-pg
|
||
.. _Heartbeats: ../rados/configuration/mon-osd-interaction
|
||
.. _Monitoring OSDs: ../rados/operations/monitoring-osd-pg/#monitoring-osds
|
||
.. _CRUSH - Controlled, Scalable, Decentralized Placement of Replicated Data: https://ceph.io/assets/pdfs/weil-crush-sc06.pdf
|
||
.. _Data Scrubbing: ../rados/configuration/osd-config-ref#scrubbing
|
||
.. _Report Peering Failure: ../rados/configuration/mon-osd-interaction#osds-report-peering-failure
|
||
.. _Troubleshooting Peering Failure: ../rados/troubleshooting/troubleshooting-pg#placement-group-down-peering-failure
|
||
.. _Ceph Authentication and Authorization: ../rados/operations/auth-intro/
|
||
.. _Hardware Recommendations: ../start/hardware-recommendations
|
||
.. _Network Config Reference: ../rados/configuration/network-config-ref
|
||
.. _Data Scrubbing: ../rados/configuration/osd-config-ref#scrubbing
|
||
.. _striping: https://en.wikipedia.org/wiki/Data_striping
|
||
.. _RAID: https://en.wikipedia.org/wiki/RAID
|
||
.. _RAID 0: https://en.wikipedia.org/wiki/RAID_0#RAID_0
|
||
.. _Ceph Object Storage: ../radosgw/
|
||
.. _RESTful: https://en.wikipedia.org/wiki/RESTful
|
||
.. _Erasure Code Notes: https://github.com/ceph/ceph/blob/40059e12af88267d0da67d8fd8d9cd81244d8f93/doc/dev/osd_internals/erasure_coding/developer_notes.rst
|
||
.. _Cache Tiering: ../rados/operations/cache-tiering
|
||
.. _Set Pool Values: ../rados/operations/pools#set-pool-values
|
||
.. _Kerberos: https://en.wikipedia.org/wiki/Kerberos_(protocol)
|
||
.. _Cephx Config Guide: ../rados/configuration/auth-config-ref
|
||
.. _User Management: ../rados/operations/user-management
|