============ Watch Notify ============ See librados for the watch/notify interface. Overview -------- The object_info (See osd/osd_types.h) tracks the set of watchers for a particular object persistently in the object_info_t::watchers map. In order to track notify progress, we also maintain some ephemeral structures associated with the ObjectContext. Each Watch has an associated Watch object (See osd/Watch.h). The ObjectContext for a watched object will have a (strong) reference to one Watch object per watch, and each Watch object holds a reference to the corresponding ObjectContext. This circular reference is deliberate and is broken when the Watch state is discarded on a new peering interval or removed upon timeout expiration or an unwatch operation. A watch tracks the associated connection via a strong ConnectionRef Watch::conn. The associated connection has a WatchConState stashed in the OSD::Session for tracking associated Watches in order to be able to notify them upon ms_handle_reset() (via WatchConState::reset()). Each Watch object tracks the set of currently un-acked notifies. start_notify() on a Watch object adds a reference to a new in-progress Notify to the Watch and either: * if the Watch is *connected*, sends a Notify message to the client * if the Watch is *unconnected*, does nothing. When the Watch becomes connected (in ReplicatedPG::do_osd_op_effects), Notifies are resent to all remaining tracked Notify objects. Each Notify object tracks the set of un-notified Watchers via calls to complete_watcher(). Once the remaining set is empty or the timeout expires (cb, registered in init()) a notify completion is sent to the client. Watch Lifecycle --------------- A watch may be in one of 5 states: 1. Non existent. 2. On disk, but not registered with an object context. 3. Connected 4. Disconnected, callback registered with timer 5. Disconnected, callback in queue for scrub or is_degraded Case 2 occurs between when an OSD goes active and the ObjectContext for an object with watchers is loaded into memory due to an access. During Case 2, no state is registered for the watch. Case 2 transitions to Case 4 in ReplicatedPG::populate_obc_watchers() during ReplicatedPG::find_object_context. Case 1 becomes case 3 via OSD::do_osd_op_effects due to a watch operation. Case 4,5 become case 3 in the same way. Case 3 becomes case 4 when the connection resets on a watcher's session. Cases 4&5 can use some explanation. Normally, when a Watch enters Case 4, a callback is registered with the OSDService::watch_timer to be called at timeout expiration. At the time that the callback is called, however, the pg might be in a state where it cannot write to the object in order to remove the watch (i.e., during a scrub or while the object is degraded). In that case, we use Watch::get_delayed_cb() to generate another Context for use from the callbacks_for_degraded_object and Scrubber::callbacks lists. In either case, Watch::unregister_cb() does the right thing (SafeTimer::cancel_event() is harmless for contexts not registered with the timer). Notify Lifecycle ---------------- The notify timeout is simpler: a timeout callback is registered when the notify is init()'d. If all watchers ack notifies before the timeout occurs, the timeout is canceled and the client is notified of the notify completion. Otherwise, the timeout fires, the Notify object pings each Watch via cancel_notify to remove itself, and sends the notify completion to the client early.