#!/usr/bin/env bash set -e SCRIPT_DIR="$(dirname "$BASH_SOURCE")" SCRIPT_DIR="$(realpath "$SCRIPT_DIR")" num_vcpus=$(( $(lscpu -p | tail -1 | cut -d "," -f 1) + 1 )) CEPH_DIR="${CEPH_DIR:-$SCRIPT_DIR}" BUILD_DIR="${BUILD_DIR:-${CEPH_DIR}/build}" DEPS_DIR="${DEPS_DIR:-$CEPH_DIR/build.deps}" CLEAN_BUILD=${CLEAN_BUILD:-} SKIP_BUILD=${SKIP_BUILD:-} NUM_WORKERS=${NUM_WORKERS:-$num_vcpus} DEV_BUILD=${DEV_BUILD:-} # We'll have to be explicit here since auto-detecting doesn't work # properly when cross compiling. ALLOCATOR=${ALLOCATOR:-libc} # Debug builds don't work with MINGW for the time being, failing with # can't close : File too big # -Wa,-mbig-obj does not help. CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE:-RelWithDebInfo} depsSrcDir="$DEPS_DIR/src" depsToolsetDir="$DEPS_DIR/mingw" lz4Dir="${depsToolsetDir}/lz4" sslDir="${depsToolsetDir}/openssl" curlDir="${depsToolsetDir}/curl" boostDir="${depsToolsetDir}/boost" zlibDir="${depsToolsetDir}/zlib" backtraceDir="${depsToolsetDir}/backtrace" snappyDir="${depsToolsetDir}/snappy" winLibDir="${depsToolsetDir}/windows/lib" generatorUsed="Unix Makefiles" wnbdSrcDir="${depsSrcDir}/wnbd" wnbdLibDir="${depsToolsetDir}/wnbd/lib" depsDirs="$lz4Dir;$curlDir;$sslDir;$boostDir;$zlibDir;$backtraceDir;$snappyDir" depsDirs+=";$winLibDir" # That's actually a dll, we may want to rename the file. lz4Lib="${lz4Dir}/lib/liblz4.so.1.9.2" lz4Include="${lz4Dir}/lib" curlLib="${curlDir}/lib/libcurl.dll.a" curlInclude="${curlDir}/include" if [[ -n $CLEAN_BUILD ]]; then echo "Cleaning up build dir: $BUILD_DIR" rm -rf $BUILD_DIR fi if [[ ! -d $DEPS_DIR ]]; then echo "Preparing dependencies: $DEPS_DIR" NUM_WORKERS=$NUM_WORKERS DEPS_DIR=$DEPS_DIR \ "$SCRIPT_DIR/win32_deps_build.sh" fi mkdir -p $BUILD_DIR cd $BUILD_DIR # We'll need to cross compile Boost.Python before enabling # "WITH_MGR". echo "Generating solution. Log: ${BUILD_DIR}/cmake.log" # This isn't propagated to some of the subprojects, we'll use an env variable # for now. export CMAKE_PREFIX_PATH=$depsDirs if [[ -n $DEV_BUILD ]]; then echo "Dev build enabled." echo "Git versioning will be disabled." ENABLE_GIT_VERSION="OFF" else ENABLE_GIT_VERSION="ON" fi # As opposed to Linux, Windows shared libraries can't have unresolved # symbols. Until we fix the dependencies (which are either unspecified # or circular), we'll have to stick to static linking. cmake -D CMAKE_PREFIX_PATH=$depsDirs \ -D CMAKE_TOOLCHAIN_FILE="$CEPH_DIR/cmake/toolchains/mingw32.cmake" \ -D WITH_RDMA=OFF -D WITH_OPENLDAP=OFF \ -D WITH_GSSAPI=OFF -D WITH_FUSE=OFF -D WITH_XFS=OFF \ -D WITH_BLUESTORE=OFF -D WITH_LEVELDB=OFF \ -D WITH_LTTNG=OFF -D WITH_BABELTRACE=OFF \ -D WITH_SYSTEM_BOOST=ON -D WITH_MGR=OFF \ -D WITH_LIBCEPHFS=OFF -D WITH_KRBD=OFF -D WITH_RADOSGW=OFF \ -D ENABLE_SHARED=OFF -D WITH_RBD=ON -D BUILD_GMOCK=OFF \ -D WITH_CEPHFS=OFF -D WITH_MANPAGE=OFF \ -D WITH_MGR_DASHBOARD_FRONTEND=OFF -D WITH_SYSTEMD=OFF -D WITH_TESTS=OFF \ -D LZ4_INCLUDE_DIR=$lz4Include -D LZ4_LIBRARY=$lz4Lib \ -D Backtrace_Header="$backtraceDir/include/backtrace.h" \ -D Backtrace_INCLUDE_DIR="$backtraceDir/include" \ -D Backtrace_LIBRARY="$backtraceDir/lib/libbacktrace.dll.a" \ -D Boost_THREADAPI="pthread" \ -D ENABLE_GIT_VERSION=$ENABLE_GIT_VERSION \ -D ALLOCATOR="$ALLOCATOR" -D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \ -D WNBD_INCLUDE_DIRS="$wnbdSrcDir/include" \ -D WNBD_LIBRARIES="$wnbdLibDir/libwnbd.a" \ -G "$generatorUsed" \ $CEPH_DIR 2>&1 | tee "${BUILD_DIR}/cmake.log" if [[ -z $SKIP_BUILD ]]; then echo "Building using $NUM_WORKERS workers. Log: ${BUILD_DIR}/build.log" echo "" > "${BUILD_DIR}/build.log" # We're going to use an associative array having subdirectories as keys # and targets as values. declare -A make_targets make_targets["src/tools"]="ceph-conf ceph_radosacl ceph_scratchtool rados" make_targets["src/tools/immutable_object_cache"]="all" make_targets["src/tools/rbd"]="all" make_targets["src/tools/rbd_wnbd"]="all" make_targets["src/compressor"]="all" for target_subdir in "${!make_targets[@]}"; do echo "Building $target_subdir: ${make_targets[$target_subdir]}" | tee -a "${BUILD_DIR}/build.log" make -j $NUM_WORKERS -C $target_subdir ${make_targets[$target_subdir]} 2>&1 | tee -a "${BUILD_DIR}/build.log" done fi