10k objects, not 100k! Signed-off-by: Sage Weil <sage@newdream.net>
No replay interval.
This was mixed up with min/max_op_len. And max_ops wasn't being used the initial object creation stage, flooding the OSDs. Or during run(). Signed-off-by: Sage Weil <sage@newdream.net>
Signed-off-by: Sage Weil <sage@newdream.net>