The Windows build is hitting linking errors after
bumping the Boost version to 1.75. The issue is that Boost
is now setting the zlib dependecy using INTERFACE_LINK_LIBRARIES,
which means that it's no longer located using the standard
"find_package" mechanism.
In order for the linker to locate zlib, we'll add it to the
linker search path.
[1] https://github.com/boostorg/boost_install/issues/47
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
The Windows build scripts try to use the build dir before
actually creating it.
We'll have to move up the "mkdir" command a few lines.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
We'll use a log file when building the Ceph dependencies. Also, we'll
log some details about the operation that's about to be performed.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
The Windows build is failing as sqlite can't be retrieved:
http://paste.openstack.org/raw/803940/
We don't support libcephsqlite on Windows for the time being,
so we'll just pass WITH_LIBCEPHSQLITE=OFF.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
We switched from make to ninja but we're using the wrong target
when building the tests.
"ninja test" tries to actually run the tests. We'll have to use
"ninja tests" when targeting Windows.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
In order to avoid overcomplicating the ceph cmake files, we're
picking make targets individually.
This is quite inefficient. Ninja can improve the build concurrency,
reducing the build duration by almost 50%.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
In order to expose ceph filesystems to Windows hosts, we propose
including ceph-dokan[1][2] in the Ceph tree, while updating it to
work with the latest CephFS and Dokany APIs.
Dokany is a well maintained project (fork of the original Dokan
project), allowing filesystems to be implemented in userspace,
even providing a Fuse compatibility layer.
One reason for not using the FUSE compatibility layer is that it's
only covering the high level API while Ceph is using the low level
FUSE API, which among other things is inode centric.
Changes made by this patch compared to the upstream ceph-dokan:
* support latest stable Dokany API. The upstream version relies on
the legacy unmaintained Dokan API
* return proper error codes, converting standard errno.h values to
NTSTATUS
* minor changes to support latest cephfs API
* drop duplicated ceph code, no longer needed if we're to include it
in tree. This makes it much easier to maintain.
* drop redundant permission checks, leaving it up to libcephfs
* use ceph argparse helpers
* use ceph logging and daemon initialization
* fixed unicode handling
* switched to ceph coding style
* made ceph.conf param optional, using the default path if available
* enabled setting file timestamps
* append support
* configurable timeouts set once per mount
* ensure that the error code is always logged
* various cleanups (removed unused entry points, checks that have
been moved to dokany, simplified conditional statements,
unnecessary conversions in the hot path, etc).
[1] https://github.com/ketor/ceph-dokan
[2] https://github.com/ceph/ceph-dokan
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
This patch simplifies releasing Windows binaries along with debug
symbols.
By default, we're going to provide minimum debug information (-g1).
The symbols are extracted from the binaries and placed in separate
files in the ".debug" folder, which is used by gdb implicitly.
This is more convenient than having separate versions of the binaries,
with or without debug symbols.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
At the moment, the Windows binaries can only be linked statically.
This is less than ideal since:
* the resulting binaries can be quite large, especially when
including debug symbols
* librados and librbd cannot be used directly by 3rd party apps
* the build duration is increased
In order to do a dynamic build, we'll:
* add an option to win32_build.sh
* fix link order
* dynamically link boost
* disable the "-pie" flag when using Mingw, which generates incorrect
executable entry points
* by default, cmake generates import libs for executables. The issue
is that for rados.exe, it generates librados.dll.a, thus overriding
the librados.dll import library, which breaks the build process.
We'll configure cmake to skip generating import libs for executables.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
* refs/pull/34858/head:
mds: do not allow the service to run on Windows
win32*.sh: fix SKIP_TESTS flag
include/win32/win32_errno:h Add missing include
client: Port CephFS client to Windows
Reviewed-by: Patrick Donnelly <pdonnell@redhat.com>
Reviewed-by: Jeff Layton <jlayton@redhat.com>
The "SKIP_TESTS" flag used by the Windows build script is
currently ignored.
This patch will skip some of the make targets when "SKIP_TESTS"
is set.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
We're porting to Windows some of the unit tests, mostly related to
rados and rbd.
This change filters out the tests that aren't supported on Windows.
At the same time, we're defining some missing dependencies since
unlike ELFs SOs, all DLL symbols have to be resolved at compile time.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
When building dependencies, we assume that libs will be placed in the
"lib" dir. Still, some distros might use "lib64" by default.
For this reason, we'll explicitly pass the expected lib path.
At the same time, we're dropping an unnecessary lib copy.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Use a temporary directory and symlinks to create the final zip archive
within a single 'ceph' parent directory. Also include the win32 README,
and report the name of the resulting zip file.
Signed-off-by: Mike Latimer <mlatimer@suse.com>
Signed-off-by: Alessandro Pilotti <apilotti@cloudbasesolutions.com>
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Distributions such as SUSE and Ubuntu differ significantly in their mingw
environments. This adds an OS=(ubuntu|suse) flag, which can be used to
specify which environment is being used for the build. Unless set explicitly,
the scripts will try to automatically detect it.
Depending on the OS selected, various mingw configuration options (binaries,
library paths, etc.) as well as required packages are determined.
Due to these options being configured at runtime, corresponding cmake
files are generated on the fly.
Signed-off-by: Mike Latimer <mlatimer@suse.com>
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Signed-off-by: Alessandro Pilotti <apilotti@cloudbasesolutions.com>
When building in chroot jail, /proc/cpuinfo may not be available. Switch to
nproc which should be widely available, and does not rely on /proc/cpuinfo.
Signed-off-by: Mike Latimer <mlatimer@suse.com>
At the moment, we assume that the dependencies have been successfully
built if the "build.deps" directory exists.
For convenience reasons, this change will use a file instead,
signaling that we've finished building the dependencies. This will
allow the build process to be resumed when interrupted.
Signed-off-by: Mike Latimer <mlatimer@suse.com>
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
We'll move network operations (git/wget/curl) under a conditional
check of the source directory.
This will ensure that the script is idempotent and that network
operations can be avoided, using pre-existing sources if available.
Signed-off-by: Mike Latimer <mlatimer@suse.com>
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Since the switch to Python 3, a few Cmake flags are no longer required.
While at it, we're dropping a few other unused Cmake flags.
We're going to pass the right target os flag when building lz4
and make sure that it's included in our zip archive.
win32_deps_build.sh needs a small change, fixing a sed command to become
idempotent.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Signed-off-by: Mike Latimer <mlatimer@suse.com>
We're going to allow building a zip containing stripped binaries
and skipping the ceph tests. We'll use a separate option rather
than changing the build type so that may generate binaries
containing debug symbols as well as stripped binaries in one shot.
While at it, we're updating the Windows readme.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Signed-off-by: Mike Latimer <mlatimer@suse.com>
This change will allow mapping rbd images on Windows, leveraging the
WNBD[1] Virtual Storport Miniport driver [2].
The behavior and CLI is similar to the Linux rbd-nbd, with a few
notable differences:
* device paths cannot be requested. The disk number and path will
be picked by Windows. If a device path is provided by the user
when mapping an image, it will be used as an identifier, which
can also be used when unmapping the image.
* the "show" command was added, which describes a specific mapping.
This can be used for retrieving the disk path.
* the "service" command was added, allowing rbd-wnbd to run as a
Windows service. All mappings are currently perisistent, being
recreated when the service stops, unless explicitly unmapped.
The service disconnects the mappings when being stopped.
* the "list" command also includes a "status" column.
The purpose of the "service" mode is to ensure that mappings survive
reboots and that the Windows service start order can be adjusted so
that rbd images can be mapped before starting services that may depend
on it, such as VMMS.
The mapped images can either be consumed by the host directly or exposed
to Hyper-V VMs.
While at it, we'll skip building rbd-mirror as it's quite unlikely that
this daemon is going to be used on Windows for now.
[1] https://github.com/cloudbase/wnbd
[2] https://docs.microsoft.com/en-us/windows-hardware/drivers/storage/overview-of-storage-virtual-miniport-drivers
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Signed-off-by: Alin Gabriel Serdean <aserdean@cloudbasesolutions.com>
For now, we'll only build some of the Ceph CLI binaries when
targeting Windows. In order to avoid over complicating the
cmake files, it was decided that the build script should pick
the targets that are to be compiled.
To keep the build script relatively simple, we'll stop supporting
Ninja, sticking to "make". Another reason for that is that some
targets cannot be compiled using Ninja:
http://paste.openstack.org/raw/796649/
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
WITH_PYTHON2 option was deprecated in
5fc657b40d, that commit was included by
Ceph v15.1.0 and up, assuming all downstream packagings have removed
WITH_PYTHON2 option, we are now removing it completely.
Signed-off-by: Kefu Chai <kchai@redhat.com>
This patch adds a couple of scripts that can be used for
building Ceph for Windows along with its dependencies.
For now, we're going to cross compile it using mingw.
It's supposed to run on Ubuntu (feel free to update
the command that's installing some of the dependencies
within win32_deps_build.sh if you're interested in other
distros).
This commit also adds a short readme, describing the focus of
the Windows porting effort, the building process and the current
status.
Signed-off-by: Lucian Petrut <lpetrut@cloudbasesolutions.com>
Signed-off-by: Alin Gabriel Serdean <aserdean@cloudbasesolutions.com>