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update op added to a waiting queue or discarded
The decision to discard an op happens either in OSD or in PG. The operation queue goes to a single OpWQ object if waiting_map does not impose a delay op_queue. The decision to add an op to a waiting queue regardless of its type is updated. The decision to add a CEPH_MSG_OSD_OP to a waiting queue is described in full. http://tracker.ceph.com/issues/5058 refs #5058 Signed-off-by: Loic Dachary <loic@dachary.org>
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@ -64,6 +64,7 @@ messages. That is, messages from different PGs may be reordered.
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MOSDPGOps follow the following process:
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1. OSD::handle_op: validates permissions and crush mapping.
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discard the request if they are not connected and the client cannot get the reply ( See OSD::op_is_discardable )
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See OSDService::handle_misdirected_op
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See OSD::op_has_sufficient_caps
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See OSD::require_same_or_newer_map
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@ -74,26 +75,37 @@ MOSDSubOps follow the following process:
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1. OSD::handle_sub_op checks that sender is an OSD
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2. OSD::enqueue_op
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OSD::enqueue_op calls PG::queue_op which checks can_discard_request before
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queueing the op in the op_queue and the PG in the OpWQ. Note, a single PG
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may be in the op queue multiple times for multiple ops.
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OSD::enqueue_op calls PG::queue_op which checks waiting_for_map before calling OpWQ::queue which adds the op to the queue of the PG responsible for handling it.
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dequeue_op is then eventually called on the PG. At this time, the op is popped
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off of op_queue and passed to PG::do_request, which checks that the PG map is
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new enough (must_delay_op) and then processes the request.
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OSD::dequeue_op is then eventually called, with a lock on the PG. At
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this time, the op is passed to PG::do_request, which checks that:
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In summary, the possible ways that an op may wait or be discarded in are:
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1. the PG map is new enough (PG::must_delay_op)
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2. the client requesting the op has enough permissions (PG::op_has_sufficient_caps)
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3. the op is not to be discarded (PG::can_discard_{request,op,subop,scan,backfill})
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4. the PG is active (PG::flushed boolean)
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5. the op is a CEPH_MSG_OSD_OP and the PG is in PG_STATE_ACTIVE state and not in PG_STATE_REPLAY
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1. Wait in waiting_for_osdmap due to OSD::require_same_or_newer_map from
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OSD::handle_*.
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2. Discarded in OSD::can_discard_op at enqueue_op.
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3. Wait in PG::op_waiters due to PG::must_delay_request in PG::do_request.
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4. Wait in PG::waiting_for_active in due_request due to !flushed.
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5. Wait in PG::waiting_for_active due to !active() in do_op/do_sub_op.
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6. Wait in PG::waiting_for_(degraded|missing) in do_op.
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7. Wait in PG::waiting_for_active due to scrub_block_writes in do_op
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If these conditions are not met, the op is either discarded or queued for later processing. If all conditions are met, the op is processed according to its type:
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TODO: The above is not a complete list.
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1. CEPH_MSG_OSD_OP is handled by PG::do_op
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2. MSG_OSD_SUBOP is handled by PG::do_sub_op
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3. MSG_OSD_SUBOPREPLY is handled by PG::do_sub_op_reply
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4. MSG_OSD_PG_SCAN is handled by PG::do_scan
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5. MSG_OSD_PG_BACKFILL is handled by PG::do_backfill
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CEPH_MSG_OSD_OP processing
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--------------------------
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ReplicatedPG::do_op handles CEPH_MSG_OSD_OP op and will queue it
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1. in wait_for_all_missing if it is a CEPH_OSD_OP_PGLS for a designated snapid and some object updates are still missing
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2. in waiting_for_active if the op may write but the scrubber is working
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3. in waiting_for_missing_object if the op requires an object or a snapdir or a specific snap that is still missing
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4. in waiting_for_degraded_object if the op may write an object or a snapdir that is degraded, or if another object blocks it ("blocked_by")
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5. in waiting_for_backfill_pos if the op requires an object that will be available after the backfill is complete
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6. in waiting_for_ack if an ack from another OSD is expected
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7. in waiting_for_ondisk if the op is waiting for a write to complete
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Peering Messages
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----------------
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