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rgw: fix segfault in OpsLogRados::log when realm is reloaded
We weren't previously handling the deallocation of the store when a realm was reloaded. Now passing a const reference to the pointer. Fixes: https://tracker.ceph.com/issues/54130 Signed-off-by: Cory Snyder <csnyder@iland.com>
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@ -472,7 +472,7 @@ int OpsLogSocket::log_json(struct req_state* s, bufferlist& bl)
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return 0;
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}
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OpsLogRados::OpsLogRados(rgw::sal::Store* store): store(store)
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OpsLogRados::OpsLogRados(rgw::sal::Store* const& store): store(store)
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{
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}
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@ -199,9 +199,11 @@ public:
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};
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class OpsLogRados : public OpsLogSink {
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rgw::sal::Store* store;
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// main()'s Store pointer as a reference, possibly modified by RGWRealmReloader
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rgw::sal::Store* const& store;
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public:
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OpsLogRados(rgw::sal::Store* store);
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OpsLogRados(rgw::sal::Store* const& store);
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int log(struct req_state* s, struct rgw_log_entry& entry) override;
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};
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