2008-02-27 17:57:29 +00:00
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#include "config.h"
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#include "Finisher.h"
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void Finisher::start()
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{
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finisher_thread.create();
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}
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void Finisher::stop()
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{
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finisher_lock.Lock();
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finisher_stop = true;
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finisher_cond.Signal();
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finisher_lock.Unlock();
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finisher_thread.join();
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}
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void *Finisher::finisher_thread_entry()
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{
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finisher_lock.Lock();
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//dout_generic(10) << "finisher_thread start" << dendl;
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while (!finisher_stop) {
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while (!finisher_queue.empty()) {
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2008-09-11 17:41:57 +00:00
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vector<Context*> ls;
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2009-12-16 23:39:48 +00:00
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list<pair<Context*,int> > ls_rval;
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2008-02-27 17:57:29 +00:00
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ls.swap(finisher_queue);
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2009-12-16 23:39:48 +00:00
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ls_rval.swap(finisher_queue_rval);
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2008-02-27 17:57:29 +00:00
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finisher_lock.Unlock();
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2009-12-16 23:39:48 +00:00
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for (vector<Context*>::iterator p = ls.begin();
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p != ls.end();
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p++) {
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if (*p) {
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(*p)->finish(0);
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delete *p;
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} else {
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assert(!ls_rval.empty());
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Context *c = ls_rval.front().first;
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c->finish(ls_rval.front().second);
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delete c;
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ls_rval.pop_front();
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}
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}
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ls.clear();
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2008-02-27 17:57:29 +00:00
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finisher_lock.Lock();
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}
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if (finisher_stop) break;
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//dout_generic(30) << "finisher_thread sleeping" << dendl;
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finisher_cond.Wait(finisher_lock);
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}
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//dout_generic(10) << "finisher_thread start" << dendl;
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finisher_lock.Unlock();
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return 0;
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}
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