/* ========================================== Unity Project - A Test Framework for C Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams [Released under MIT License. Please refer to license.txt for details] ========================================== */ #ifndef UNITY_INTERNALS_H #define UNITY_INTERNALS_H #ifdef UNITY_INCLUDE_CONFIG_H #include "unity_config.h" #endif #ifndef UNITY_EXCLUDE_SETJMP_H #include #endif #ifndef UNITY_EXCLUDE_MATH_H #include #endif /* Unity Attempts to Auto-Detect Integer Types * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits * Attempt 2: UINTPTR_MAX in , or default to same size as long * The user may override any of these derived constants: * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */ #ifndef UNITY_EXCLUDE_STDINT_H #include #endif #ifndef UNITY_EXCLUDE_LIMITS_H #include #endif /*------------------------------------------------------- * Guess Widths If Not Specified *-------------------------------------------------------*/ /* Determine the size of an int, if not already specified. * We cannot use sizeof(int), because it is not yet defined * at this stage in the translation of the C program. * Therefore, infer it from UINT_MAX if possible. */ #ifndef UNITY_INT_WIDTH #ifdef UINT_MAX #if (UINT_MAX == 0xFFFF) #define UNITY_INT_WIDTH (16) #elif (UINT_MAX == 0xFFFFFFFF) #define UNITY_INT_WIDTH (32) #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) #define UNITY_INT_WIDTH (64) #endif #else /* Set to default */ #define UNITY_INT_WIDTH (32) #endif /* UINT_MAX */ #endif /* Determine the size of a long, if not already specified. */ #ifndef UNITY_LONG_WIDTH #ifdef ULONG_MAX #if (ULONG_MAX == 0xFFFF) #define UNITY_LONG_WIDTH (16) #elif (ULONG_MAX == 0xFFFFFFFF) #define UNITY_LONG_WIDTH (32) #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) #define UNITY_LONG_WIDTH (64) #endif #else /* Set to default */ #define UNITY_LONG_WIDTH (32) #endif /* ULONG_MAX */ #endif /* Determine the size of a pointer, if not already specified. */ #ifndef UNITY_POINTER_WIDTH #ifdef UINTPTR_MAX #if (UINTPTR_MAX <= 0xFFFF) #define UNITY_POINTER_WIDTH (16) #elif (UINTPTR_MAX <= 0xFFFFFFFF) #define UNITY_POINTER_WIDTH (32) #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) #define UNITY_POINTER_WIDTH (64) #endif #else /* Set to default */ #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH #endif /* UINTPTR_MAX */ #endif /*------------------------------------------------------- * Int Support (Define types based on detected sizes) *-------------------------------------------------------*/ #if (UNITY_INT_WIDTH == 32) typedef unsigned char UNITY_UINT8; typedef unsigned short UNITY_UINT16; typedef unsigned int UNITY_UINT32; typedef signed char UNITY_INT8; typedef signed short UNITY_INT16; typedef signed int UNITY_INT32; #elif (UNITY_INT_WIDTH == 16) typedef unsigned char UNITY_UINT8; typedef unsigned int UNITY_UINT16; typedef unsigned long UNITY_UINT32; typedef signed char UNITY_INT8; typedef signed int UNITY_INT16; typedef signed long UNITY_INT32; #else #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) #endif /*------------------------------------------------------- * 64-bit Support *-------------------------------------------------------*/ #ifndef UNITY_SUPPORT_64 #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64 #define UNITY_SUPPORT_64 #endif #endif #ifndef UNITY_SUPPORT_64 /* No 64-bit Support */ typedef UNITY_UINT32 UNITY_UINT; typedef UNITY_INT32 UNITY_INT; #else /* 64-bit Support */ #if (UNITY_LONG_WIDTH == 32) typedef unsigned long long UNITY_UINT64; typedef signed long long UNITY_INT64; #elif (UNITY_LONG_WIDTH == 64) typedef unsigned long UNITY_UINT64; typedef signed long UNITY_INT64; #else #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) #endif typedef UNITY_UINT64 UNITY_UINT; typedef UNITY_INT64 UNITY_INT; #endif /*------------------------------------------------------- * Pointer Support *-------------------------------------------------------*/ #if (UNITY_POINTER_WIDTH == 32) #define UNITY_PTR_TO_INT UNITY_INT32 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 #elif (UNITY_POINTER_WIDTH == 64) #define UNITY_PTR_TO_INT UNITY_INT64 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 #elif (UNITY_POINTER_WIDTH == 16) #define UNITY_PTR_TO_INT UNITY_INT16 #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 #else #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) #endif #ifndef UNITY_PTR_ATTRIBUTE #define UNITY_PTR_ATTRIBUTE #endif #ifndef UNITY_INTERNAL_PTR #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void* #endif /*------------------------------------------------------- * Float Support *-------------------------------------------------------*/ #ifdef UNITY_EXCLUDE_FLOAT /* No Floating Point Support */ #ifndef UNITY_EXCLUDE_DOUBLE #define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */ #endif #ifndef UNITY_EXCLUDE_FLOAT_PRINT #define UNITY_EXCLUDE_FLOAT_PRINT #endif #else /* Floating Point Support */ #ifndef UNITY_FLOAT_PRECISION #define UNITY_FLOAT_PRECISION (0.00001f) #endif #ifndef UNITY_FLOAT_TYPE #define UNITY_FLOAT_TYPE float #endif typedef UNITY_FLOAT_TYPE UNITY_FLOAT; /* isinf & isnan macros should be provided by math.h */ #ifndef isinf /* The value of Inf - Inf is NaN */ #define isinf(n) (isnan((n) - (n)) && !isnan(n)) #endif #ifndef isnan /* NaN is the only floating point value that does NOT equal itself. * Therefore if n != n, then it is NaN. */ #define isnan(n) ((n != n) ? 1 : 0) #endif #endif /*------------------------------------------------------- * Double Float Support *-------------------------------------------------------*/ /* unlike float, we DON'T include by default */ #if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE) /* No Floating Point Support */ #ifndef UNITY_EXCLUDE_DOUBLE #define UNITY_EXCLUDE_DOUBLE #else #undef UNITY_INCLUDE_DOUBLE #endif #ifndef UNITY_EXCLUDE_FLOAT #ifndef UNITY_DOUBLE_TYPE #define UNITY_DOUBLE_TYPE double #endif typedef UNITY_FLOAT UNITY_DOUBLE; /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */ #endif #else /* Double Floating Point Support */ #ifndef UNITY_DOUBLE_PRECISION #define UNITY_DOUBLE_PRECISION (1e-12) #endif #ifndef UNITY_DOUBLE_TYPE #define UNITY_DOUBLE_TYPE double #endif typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; #endif /*------------------------------------------------------- * Output Method: stdout (DEFAULT) *-------------------------------------------------------*/ #ifndef UNITY_OUTPUT_CHAR /* Default to using putchar, which is defined in stdio.h */ #include #define UNITY_OUTPUT_CHAR(a) (void)putchar(a) #else /* If defined as something else, make sure we declare it here so it's ready for use */ #ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION extern void UNITY_OUTPUT_CHAR(int); #endif #endif #ifndef UNITY_OUTPUT_FLUSH #ifdef UNITY_USE_FLUSH_STDOUT /* We want to use the stdout flush utility */ #include #define UNITY_OUTPUT_FLUSH (void)fflush(stdout) #else /* We've specified nothing, therefore flush should just be ignored */ #define UNITY_OUTPUT_FLUSH #endif #else /* We've defined flush as something else, so make sure we declare it here so it's ready for use */ #ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION extern void UNITY_OUTPUT_FLUSH(void); #endif #endif #ifndef UNITY_OUTPUT_FLUSH #define UNITY_FLUSH_CALL() #else #define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH #endif #ifndef UNITY_PRINT_EOL #define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n') #endif #ifndef UNITY_OUTPUT_START #define UNITY_OUTPUT_START() #endif #ifndef UNITY_OUTPUT_COMPLETE #define UNITY_OUTPUT_COMPLETE() #endif /*------------------------------------------------------- * Footprint *-------------------------------------------------------*/ #ifndef UNITY_LINE_TYPE #define UNITY_LINE_TYPE UNITY_UINT #endif #ifndef UNITY_COUNTER_TYPE #define UNITY_COUNTER_TYPE UNITY_UINT #endif /*------------------------------------------------------- * Language Features Available *-------------------------------------------------------*/ #if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA) # ifdef __GNUC__ /* includes clang */ # if !(defined(__WIN32__) && defined(__clang__)) && !defined(__TMS470__) # define UNITY_WEAK_ATTRIBUTE __attribute__((weak)) # endif # endif #endif #ifdef UNITY_NO_WEAK # undef UNITY_WEAK_ATTRIBUTE # undef UNITY_WEAK_PRAGMA #endif /*------------------------------------------------------- * Internal Structs Needed *-------------------------------------------------------*/ typedef void (*UnityTestFunction)(void); #define UNITY_DISPLAY_RANGE_INT (0x10) #define UNITY_DISPLAY_RANGE_UINT (0x20) #define UNITY_DISPLAY_RANGE_HEX (0x40) typedef enum { UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, #endif UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, #endif UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, #ifdef UNITY_SUPPORT_64 UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, #endif UNITY_DISPLAY_STYLE_UNKNOWN } UNITY_DISPLAY_STYLE_T; #ifndef UNITY_EXCLUDE_FLOAT typedef enum UNITY_FLOAT_TRAIT { UNITY_FLOAT_IS_NOT_INF = 0, UNITY_FLOAT_IS_INF, UNITY_FLOAT_IS_NOT_NEG_INF, UNITY_FLOAT_IS_NEG_INF, UNITY_FLOAT_IS_NOT_NAN, UNITY_FLOAT_IS_NAN, UNITY_FLOAT_IS_NOT_DET, UNITY_FLOAT_IS_DET, UNITY_FLOAT_INVALID_TRAIT } UNITY_FLOAT_TRAIT_T; #endif typedef enum { UNITY_ARRAY_TO_VAL = 0, UNITY_ARRAY_TO_ARRAY } UNITY_FLAGS_T; struct UNITY_STORAGE_T { const char* TestFile; const char* CurrentTestName; #ifndef UNITY_EXCLUDE_DETAILS const char* CurrentDetail1; const char* CurrentDetail2; #endif UNITY_LINE_TYPE CurrentTestLineNumber; UNITY_COUNTER_TYPE NumberOfTests; UNITY_COUNTER_TYPE TestFailures; UNITY_COUNTER_TYPE TestIgnores; UNITY_COUNTER_TYPE CurrentTestFailed; UNITY_COUNTER_TYPE CurrentTestIgnored; #ifndef UNITY_EXCLUDE_SETJMP_H jmp_buf AbortFrame; #endif }; extern struct UNITY_STORAGE_T Unity; /*------------------------------------------------------- * Test Suite Management *-------------------------------------------------------*/ void UnityBegin(const char* filename); int UnityEnd(void); void UnityConcludeTest(void); void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); /*------------------------------------------------------- * Details Support *-------------------------------------------------------*/ #ifdef UNITY_EXCLUDE_DETAILS #define UNITY_CLR_DETAILS() #define UNITY_SET_DETAIL(d1) #define UNITY_SET_DETAILS(d1,d2) #else #define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } #define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = 0; } #define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; } #ifndef UNITY_DETAIL1_NAME #define UNITY_DETAIL1_NAME "Function" #endif #ifndef UNITY_DETAIL2_NAME #define UNITY_DETAIL2_NAME "Argument" #endif #endif /*------------------------------------------------------- * Test Output *-------------------------------------------------------*/ void UnityPrint(const char* string); void UnityPrintLen(const char* string, const UNITY_UINT32 length); void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number); void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style); void UnityPrintNumber(const UNITY_INT number); void UnityPrintNumberUnsigned(const UNITY_UINT number); void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles); #ifndef UNITY_EXCLUDE_FLOAT_PRINT void UnityPrintFloat(const UNITY_DOUBLE input_number); #endif /*------------------------------------------------------- * Test Assertion Functions *------------------------------------------------------- * Use the macros below this section instead of calling * these directly. The macros have a consistent naming * convention and will pull in file and line information * for you. */ void UnityAssertEqualNumber(const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style); void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style, const UNITY_FLAGS_T flags); void UnityAssertBits(const UNITY_INT mask, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualString(const char* expected, const char* actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualStringLen(const char* expected, const char* actual, const UNITY_UINT32 length, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected, const char** actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_UINT32 length, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertNumbersWithin(const UNITY_UINT delta, const UNITY_INT expected, const UNITY_INT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_DISPLAY_STYLE_T style); void UnityFail(const char* message, const UNITY_LINE_TYPE line); void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); #ifndef UNITY_EXCLUDE_FLOAT void UnityAssertFloatsWithin(const UNITY_FLOAT delta, const UNITY_FLOAT expected, const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertFloatSpecial(const UNITY_FLOAT actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style); #endif #ifndef UNITY_EXCLUDE_DOUBLE void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, const UNITY_DOUBLE expected, const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber); void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, const UNITY_UINT32 num_elements, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLAGS_T flags); void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, const char* msg, const UNITY_LINE_TYPE lineNumber, const UNITY_FLOAT_TRAIT_T style); #endif /*------------------------------------------------------- * Helpers *-------------------------------------------------------*/ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); #ifndef UNITY_EXCLUDE_FLOAT UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); #endif #ifndef UNITY_EXCLUDE_DOUBLE UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); #endif /*------------------------------------------------------- * Error Strings We Might Need *-------------------------------------------------------*/ extern const char UnityStrErrFloat[]; extern const char UnityStrErrDouble[]; extern const char UnityStrErr64[]; /*------------------------------------------------------- * Test Running Macros *-------------------------------------------------------*/ #ifndef UNITY_EXCLUDE_SETJMP_H #define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) #define TEST_ABORT() longjmp(Unity.AbortFrame, 1) #else #define TEST_PROTECT() 1 #define TEST_ABORT() return #endif /* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */ #ifndef RUN_TEST #ifdef __STDC_VERSION__ #if __STDC_VERSION__ >= 199901L #define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__)) #define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway) #define RUN_TEST_FIRST_HELPER(first, ...) (first), #first #define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway) #define RUN_TEST_SECOND_HELPER(first, second, ...) (second) #endif #endif #endif /* If we can't do the tricky version, we'll just have to require them to always include the line number */ #ifndef RUN_TEST #ifdef CMOCK #define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) #else #define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) #endif #endif #define TEST_LINE_NUM (Unity.CurrentTestLineNumber) #define TEST_IS_IGNORED (Unity.CurrentTestIgnored) #define UNITY_NEW_TEST(a) \ Unity.CurrentTestName = (a); \ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ Unity.NumberOfTests++; #ifndef UNITY_BEGIN #define UNITY_BEGIN() UnityBegin(__FILE__) #endif #ifndef UNITY_END #define UNITY_END() UnityEnd() #endif /*----------------------------------------------- * Command Line Argument Support *-----------------------------------------------*/ #ifdef UNITY_USE_COMMAND_LINE_ARGS int UnityParseOptions(int argc, char** argv); int UnityTestMatches(void); #endif /*------------------------------------------------------- * Basic Fail and Ignore *-------------------------------------------------------*/ #define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line)) /*------------------------------------------------------- * Test Asserts *-------------------------------------------------------*/ #define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));} #define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) #define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) #define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) #define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) #define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) #define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) #define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) #define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) #define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) #define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) #define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) #define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER) #define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) expected, sizeof(unsigned int)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )expected, 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )expected, 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )expected, 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) expected, sizeof(int*)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #ifdef UNITY_SUPPORT_64 #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) #else #define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) #endif #ifdef UNITY_EXCLUDE_FLOAT #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) #else #define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) #define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) #define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) #define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) #define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) #endif #ifdef UNITY_EXCLUDE_DOUBLE #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) #else #define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)line) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual, (UNITY_LINE_TYPE)(line), message) #define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_ARRAY) #define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_ARRAY_TO_VAL) #define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) #define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) #define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) #endif /* End of UNITY_INTERNALS_H */ #endif