fix typos in REAM.md file

This commit is contained in:
Alanscut 2019-09-29 18:53:21 +08:00
parent 20cffa37a8
commit e52b212dbf
1 changed files with 3 additions and 3 deletions

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@ -203,7 +203,7 @@ Note that you have to delete them at some point, otherwise you will get a memory
You can create an empty array with `cJSON_CreateArray`. `cJSON_CreateArrayReference` can be used to create an array that doesn't "own" its content, so its content doesn't get deleted by `cJSON_Delete`.
To add items to an array, use `cJSON_AddItemToArray` to append items to the end.
Using `cJSON_AddItemReferenceToArray` an element can be added as a reference to another item, array or string. This means that `cJSON_Delete` will not delete that items `child` or `valuestring` properties, so no double frees are occuring if they are already used elsewhere.
Using `cJSON_AddItemReferenceToArray` an element can be added as a reference to another item, array or string. This means that `cJSON_Delete` will not delete that items `child` or `valuestring` properties, so no double frees are occurring if they are already used elsewhere.
To insert items in the middle, use `cJSON_InsertItemInArray`. It will insert an item at the given 0 based index and shift all the existing items to the right.
If you want to take an item out of an array at a given index and continue using it, use `cJSON_DetachItemFromArray`, it will return the detached item, so be sure to assign it to a pointer, otherwise you will have a memory leak.
@ -221,7 +221,7 @@ Because an array is stored as a linked list, iterating it via index is inefficie
You can create an empty object with `cJSON_CreateObject`. `cJSON_CreateObjectReference` can be used to create an object that doesn't "own" its content, so its content doesn't get deleted by `cJSON_Delete`.
To add items to an object, use `cJSON_AddItemToObject`. Use `cJSON_AddItemToObjectCS` to add an item to an object with a name that is a constant or reference (key of the item, `string` in the `cJSON` struct), so that it doesn't get freed by `cJSON_Delete`.
Using `cJSON_AddItemReferenceToArray` an element can be added as a reference to another object, array or string. This means that `cJSON_Delete` will not delete that items `child` or `valuestring` properties, so no double frees are occuring if they are already used elsewhere.
Using `cJSON_AddItemReferenceToArray` an element can be added as a reference to another object, array or string. This means that `cJSON_Delete` will not delete that items `child` or `valuestring` properties, so no double frees are occurring if they are already used elsewhere.
If you want to take an item out of an object, use `cJSON_DetachItemFromObjectCaseSensitive`, it will return the detached item, so be sure to assign it to a pointer, otherwise you will have a memory leak.
@ -326,7 +326,7 @@ char* create_monitor(void)
goto end;
}
/* after creation was successful, immediately add it to the monitor,
* thereby transfering ownership of the pointer to it */
* thereby transferring ownership of the pointer to it */
cJSON_AddItemToObject(monitor, "name", name);
resolutions = cJSON_CreateArray();