Block headers now store the chunk tree uuid
Chunk items records the device uuid for each stripes
Device extent items record better back refs to the chunk tree
Block groups record better back refs to the chunk tree
The chunk tree format has also changed. The objectid of BTRFS_CHUNK_ITEM_KEY
used to be the logical offset of the chunk. Now it is a chunk tree id,
with the logical offset being stored in the offset field of the key.
This allows a single chunk tree to record multiple logical address spaces,
upping the number of bytes indexed by a chunk tree from 2^64 to
2^128.
The mkfs code bootstraps the filesystem on a single device. Once
the raid block groups are setup, it needs to recow all of the blocks so
that each tree is properly allocated.
We get lots of warnings of the flavor:
utils.c:441: warning: format '%Lu' expects type 'long long unsigned int' but argument 2 has type 'u64'
And thanks to -Werror, the build fails. Clean up these printfs
by properly casting the arg to the format specified.
Signed-off-by: Alex Chiang <achiang@hp.com>
This saves from the blunder of formatting a live mounted filesystem.
This can be extended to get the mount flags of the filesystem
mounted.
Signed-off-by: Goldwyn Rodrigues <rgoldwyn@gmail.com>
Using strncpy avoids a 1 byte overflow into the next field
of the struct. The overflow is harmless, but does
trip automated tools.
Signed-off-by: Jan Engelhardt <jengelh@computergmbh.de>
---
utils.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
This patch adds rollback support for the converter, the converter can
roll back a conversion if the image file haven't been modified. In
addition, I rearrange some codes in convert.c and add a few comments.