#ifndef BASIN_RAYTRACE_H #define BASIN_RAYTRACE_H #include #include #include int raytrace_block(struct boundingbox* bb, int32_t x, int32_t y, int32_t z, double px, double py, double pz, double ex, double ey, double ez, double* qx, double* qy, double* qz); int raytrace(struct world* world, double x, double y, double z, double ex, double ey, double ez, int stopOnLiquid, int ignoreNonCollidable, int returnLast, double* rx, double* ry, double* rz); #endif /* BASIN_RAYTRACE_H */