mirror of https://github.com/basinserver/basin/
Fixed whitespace errors in player.h.
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@ -14,8 +14,8 @@
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struct player {
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struct mempool* pool;
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struct server* server;
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struct conn* conn;
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struct server* server;
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struct conn* conn;
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struct world* world;
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struct entity* entity;
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@ -35,7 +35,7 @@ struct player {
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uint16_t currentItem;
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uint8_t gamemode;
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float reachDistance;
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float reachDistance;
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uint8_t invulnerable;
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uint8_t ping;
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