mirror of https://github.com/cabaletta/baritone
47 lines
1.4 KiB
Java
47 lines
1.4 KiB
Java
/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.api.utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ClickType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.GameType;
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/**
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* @author Brady
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* @since 12/14/2018
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*/
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public interface IPlayerController {
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boolean onPlayerDamageBlock(BlockPos pos, EnumFacing side);
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void resetBlockRemoving();
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ItemStack windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player);
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void setGameType(GameType type);
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GameType getGameType();
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default double getBlockReachDistance() {
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return this.getGameType().isCreative() ? 5.0F : 4.5F;
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}
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}
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