mirror of https://github.com/cabaletta/baritone
69 lines
1.9 KiB
Java
69 lines
1.9 KiB
Java
/*
|
|
* This file is part of Baritone.
|
|
*
|
|
* Baritone is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Baritone is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
package baritone.api.event.listener;
|
|
|
|
import baritone.api.event.events.*;
|
|
|
|
/**
|
|
* An implementation of {@link IGameEventListener} that has all methods
|
|
* overridden with empty bodies, allowing inheritors of this class to choose
|
|
* which events they would like to listen in on.
|
|
*
|
|
* @author Brady
|
|
* @see IGameEventListener
|
|
* @since 8/1/2018
|
|
*/
|
|
public interface AbstractGameEventListener extends IGameEventListener {
|
|
|
|
@Override
|
|
default void onTick(TickEvent event) {}
|
|
|
|
@Override
|
|
default void onPlayerUpdate(PlayerUpdateEvent event) {}
|
|
|
|
@Override
|
|
default void onSendChatMessage(ChatEvent event) {}
|
|
|
|
@Override
|
|
default void onChunkEvent(ChunkEvent event) {}
|
|
|
|
@Override
|
|
default void onRenderPass(RenderEvent event) {}
|
|
|
|
@Override
|
|
default void onWorldEvent(WorldEvent event) {}
|
|
|
|
@Override
|
|
default void onSendPacket(PacketEvent event) {}
|
|
|
|
@Override
|
|
default void onReceivePacket(PacketEvent event) {}
|
|
|
|
@Override
|
|
default void onPlayerRotationMove(RotationMoveEvent event) {}
|
|
|
|
@Override
|
|
default void onBlockInteract(BlockInteractEvent event) {}
|
|
|
|
@Override
|
|
default void onPlayerDeath() {}
|
|
|
|
@Override
|
|
default void onPathEvent(PathEvent event) {}
|
|
}
|