baritone/src/main/java/baritone/utils/BlockBreakHelper.java

75 lines
2.5 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
/**
* @author Brady
* @since 8/25/2018
*/
public final class BlockBreakHelper implements Helper {
private final IPlayerContext ctx;
private boolean didBreakLastTick;
BlockBreakHelper(IPlayerContext ctx) {
this.ctx = ctx;
}
public void stopBreakingBlock() {
// The player controller will never be null, but the player can be
if (ctx.player() != null && didBreakLastTick) {
if (!ctx.playerController().hasBrokenBlock()) {
// insane bypass to check breaking succeeded
ctx.playerController().setHittingBlock(true);
}
ctx.playerController().resetBlockRemoving();
didBreakLastTick = false;
}
}
public void tick(boolean isLeftClick) {
RayTraceResult trace = ctx.objectMouseOver();
boolean isBlockTrace = trace != null && trace.typeOfHit == RayTraceResult.Type.BLOCK;
if (isLeftClick && isBlockTrace) {
if (!didBreakLastTick) {
ctx.playerController().syncHeldItem();
ctx.playerController().clickBlock(trace.getBlockPos(), trace.sideHit);
ctx.player().swingArm(EnumHand.MAIN_HAND);
}
// Attempt to break the block
if (ctx.playerController().onPlayerDamageBlock(trace.getBlockPos(), trace.sideHit)) {
ctx.player().swingArm(EnumHand.MAIN_HAND);
}
ctx.playerController().setHittingBlock(false);
didBreakLastTick = true;
} else if (didBreakLastTick) {
stopBreakingBlock();
didBreakLastTick = false;
}
}
}