baritone/src/main/java/baritone/pathing/calc/Path.java

168 lines
5.1 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.pathing.calc;
import baritone.pathing.goals.Goal;
import baritone.pathing.movement.Movement;
import baritone.pathing.path.IPath;
import baritone.utils.pathing.BetterBlockPos;
import net.minecraft.util.math.BlockPos;
import java.util.ArrayList;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* A node based implementation of IPath
*
* @author leijurv
*/
class Path implements IPath {
/**
* The start position of this path
*/
private final BetterBlockPos start;
/**
* The end position of this path
*/
private final BetterBlockPos end;
/**
* The blocks on the path. Guaranteed that path.get(0) equals start and
* path.get(path.size()-1) equals end
*/
private final List<BetterBlockPos> path;
private final List<Movement> movements;
private final Goal goal;
private final int numNodes;
private volatile boolean verified;
Path(PathNode start, PathNode end, int numNodes, Goal goal) {
this.start = start.pos;
this.end = end.pos;
this.numNodes = numNodes;
this.path = new ArrayList<>();
this.movements = new ArrayList<>();
this.goal = goal;
assemblePath(start, end);
}
@Override
public Goal getGoal() {
return goal;
}
/**
* Assembles this path given the start and end nodes.
*
* @param start The start node
* @param end The end node
*/
private void assemblePath(PathNode start, PathNode end) {
if (!path.isEmpty() || !movements.isEmpty()) {
throw new IllegalStateException();
}
PathNode current = end;
LinkedList<BetterBlockPos> tempPath = new LinkedList<>(); // Repeatedly inserting to the beginning of an arraylist is O(n^2)
LinkedList<Movement> tempMovements = new LinkedList<>(); // Instead, do it into a linked list, then convert at the end
while (!current.equals(start)) {
tempPath.addFirst(current.pos);
tempMovements.addFirst(current.previousMovement);
current = current.previous;
}
tempPath.addFirst(start.pos);
// Can't directly convert from the PathNode pseudo linked list to an array because we don't know how long it is
// inserting into a LinkedList<E> keeps track of length, then when we addall (which calls .toArray) it's able
// to performantly do that conversion since it knows the length.
path.addAll(tempPath);
movements.addAll(tempMovements);
}
/**
* Performs a series of checks to ensure that the assembly of the path went as expected.
*/
private void sanityCheck() {
if (!start.equals(path.get(0))) {
throw new IllegalStateException("Start node does not equal first path element");
}
if (!end.equals(path.get(path.size() - 1))) {
throw new IllegalStateException("End node does not equal last path element");
}
if (path.size() != movements.size() + 1) {
throw new IllegalStateException("Size of path array is unexpected");
}
for (int i = 0; i < path.size() - 1; i++) {
BlockPos src = path.get(i);
BlockPos dest = path.get(i + 1);
Movement movement = movements.get(i);
if (!src.equals(movement.getSrc())) {
throw new IllegalStateException("Path source is not equal to the movement source");
}
if (!dest.equals(movement.getDest())) {
throw new IllegalStateException("Path destination is not equal to the movement destination");
}
}
}
@Override
public void postprocess() {
if (verified) {
throw new IllegalStateException();
}
verified = true;
// more post processing here
movements.forEach(Movement::checkLoadedChunk);
sanityCheck();
}
@Override
public List<Movement> movements() {
if (!verified) {
throw new IllegalStateException();
}
return Collections.unmodifiableList(movements);
}
@Override
public List<BetterBlockPos> positions() {
return Collections.unmodifiableList(path);
}
@Override
public int getNumNodesConsidered() {
return numNodes;
}
@Override
public BetterBlockPos getSrc() {
return start;
}
@Override
public BetterBlockPos getDest() {
return end;
}
}