baritone/src/main/java/baritone/process/MineProcess.java

305 lines
12 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.pathing.goals.*;
import baritone.api.process.IMineProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.api.utils.RotationUtils;
import baritone.cache.CachedChunk;
import baritone.cache.ChunkPacker;
import baritone.cache.WorldProvider;
import baritone.cache.WorldScanner;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
import baritone.utils.BlockStateInterface;
import baritone.utils.Helper;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.chunk.EmptyChunk;
import java.util.*;
import java.util.stream.Collectors;
/**
* Mine blocks of a certain type
*
* @author leijurv
*/
public final class MineProcess extends BaritoneProcessHelper implements IMineProcess {
private static final int ORE_LOCATIONS_COUNT = 64;
private List<Block> mining;
private List<BlockPos> knownOreLocations;
private BlockPos branchPoint;
private GoalRunAway branchPointRunaway;
private int desiredQuantity;
private int tickCount;
public MineProcess(Baritone baritone) {
super(baritone, 0);
}
@Override
public boolean isActive() {
return mining != null;
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (desiredQuantity > 0) {
Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0);
int curr = player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum();
System.out.println("Currently have " + curr + " " + item);
if (curr >= desiredQuantity) {
logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1)));
cancel();
return null;
}
}
if (calcFailed) {
logDirect("Unable to find any path to " + mining + ", canceling Mine");
cancel();
return null;
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
baritone.getExecutor().execute(() -> rescan(curr));
}
if (Baritone.settings().legitMine.get()) {
addNearby();
}
Goal goal = updateGoal();
if (goal == null) {
// none in range
// maybe say something in chat? (ahem impact)
cancel();
return null;
}
return new PathingCommand(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
}
@Override
public void onLostControl() {
mine(0, (Block[]) null);
}
@Override
public String displayName() {
return "Mine " + mining;
}
private Goal updateGoal() {
List<BlockPos> locs = knownOreLocations;
if (!locs.isEmpty()) {
List<BlockPos> locs2 = prune(new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, world());
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(loc, locs2)).toArray(Goal[]::new));
knownOreLocations = locs2;
return goal;
}
// we don't know any ore locations at the moment
if (!Baritone.settings().legitMine.get()) {
return null;
}
// only in non-Xray mode (aka legit mode) do we do this
int y = Baritone.settings().legitMineYLevel.get();
if (branchPoint == null) {
if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
// cool, path is over and we are at desired y
branchPoint = playerFeet();
branchPointRunaway = null;
} else {
return new GoalYLevel(y);
}
}
// TODO shaft mode, mine 1x1 shafts to either side
// TODO also, see if the GoalRunAway with maintain Y at 11 works even from the surface
if (branchPointRunaway == null) {
branchPointRunaway = new GoalRunAway(1, Optional.of(y), branchPoint) {
@Override
public boolean isInGoal(int x, int y, int z) {
return false;
}
};
}
return branchPointRunaway;
}
private void rescan(List<BlockPos> already) {
if (mining == null) {
return;
}
if (Baritone.settings().legitMine.get()) {
return;
}
List<BlockPos> locs = searchWorld(mining, ORE_LOCATIONS_COUNT, baritone.getWorldProvider(), world(), already);
locs.addAll(droppedItemsScan(mining, world()));
if (locs.isEmpty()) {
logDebug("No locations for " + mining + " known, cancelling");
cancel();
return;
}
knownOreLocations = locs;
}
private static Goal coalesce(BlockPos loc, List<BlockPos> locs) {
if (!Baritone.settings().forceInternalMining.get()) {
return new GoalTwoBlocks(loc);
}
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(loc.up()) == Blocks.AIR);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(loc.up()) == Blocks.AIR);
if (upwardGoal) {
if (downwardGoal) {
return new GoalTwoBlocks(loc);
} else {
return new GoalBlock(loc);
}
} else {
if (downwardGoal) {
return new GoalBlock(loc.down());
} else {
return new GoalTwoBlocks(loc);
}
}
}
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
if (!Baritone.settings().mineScanDroppedItems.get()) {
return new ArrayList<>();
}
Set<Item> searchingFor = new HashSet<>();
for (Block block : mining) {
Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0);
Item ore = Item.getItemFromBlock(block);
searchingFor.add(drop);
searchingFor.add(ore);
}
List<BlockPos> ret = new ArrayList<>();
for (Entity entity : world.loadedEntityList) {
if (entity instanceof EntityItem) {
EntityItem ei = (EntityItem) entity;
if (searchingFor.contains(ei.getItem().getItem())) {
ret.add(new BlockPos(entity));
}
}
}
return ret;
}
/*public static List<BlockPos> searchWorld(List<Block> mining, int max, World world) {
}*/
public static List<BlockPos> searchWorld(List<Block> mining, int max, WorldProvider provider, World world, List<BlockPos> alreadyKnown) {
List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
locs.addAll(provider.getCurrentWorld().getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, 1));
} else {
uninteresting.add(m);
}
}
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
if (locs.isEmpty()) {
uninteresting = mining;
}
if (!uninteresting.isEmpty()) {
//long before = System.currentTimeMillis();
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(uninteresting, max, 10, 26));
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
}
locs.addAll(alreadyKnown);
return prune(locs, mining, max, world);
}
public void addNearby() {
knownOreLocations.addAll(droppedItemsScan(mining, world()));
BlockPos playerFeet = playerFeet();
int searchDist = 4;//why four? idk
for (int x = playerFeet.getX() - searchDist; x <= playerFeet.getX() + searchDist; x++) {
for (int y = playerFeet.getY() - searchDist; y <= playerFeet.getY() + searchDist; y++) {
for (int z = playerFeet.getZ() - searchDist; z <= playerFeet.getZ() + searchDist; z++) {
BlockPos pos = new BlockPos(x, y, z);
if (mining.contains(BlockStateInterface.getBlock(pos)) && RotationUtils.reachable(player(), pos, playerController().getBlockReachDistance()).isPresent()) {//crucial to only add blocks we can see because otherwise this is an x-ray and it'll get caught
knownOreLocations.add(pos);
}
}
}
}
knownOreLocations = prune(knownOreLocations, mining, ORE_LOCATIONS_COUNT, world());
}
public static List<BlockPos> prune(List<BlockPos> locs2, List<Block> mining, int max, World world) {
List<BlockPos> dropped = droppedItemsScan(mining, world);
List<BlockPos> locs = locs2
.stream()
.distinct()
// remove any that are within loaded chunks that aren't actually what we want
.filter(pos -> world.getChunk(pos) instanceof EmptyChunk || mining.contains(BlockStateInterface.get(pos).getBlock()) || dropped.contains(pos))
// remove any that are implausible to mine (encased in bedrock, or touching lava)
.filter(MineProcess::plausibleToBreak)
.sorted(Comparator.comparingDouble(Helper.HELPER.playerFeet()::distanceSq))
.collect(Collectors.toList());
if (locs.size() > max) {
return locs.subList(0, max);
}
return locs;
}
public static boolean plausibleToBreak(BlockPos pos) {
if (MovementHelper.avoidBreaking(new CalculationContext(), pos.getX(), pos.getY(), pos.getZ(), BlockStateInterface.get(pos))) {
return false;
}
// bedrock above and below makes it implausible, otherwise we're good
return !(BlockStateInterface.getBlock(pos.up()) == Blocks.BEDROCK && BlockStateInterface.getBlock(pos.down()) == Blocks.BEDROCK);
}
@Override
public void mineByName(int quantity, String... blocks) {
mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).toArray(Block[]::new));
}
@Override
public void mine(int quantity, Block... blocks) {
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
this.desiredQuantity = quantity;
this.knownOreLocations = new ArrayList<>();
this.branchPoint = null;
this.branchPointRunaway = null;
rescan(new ArrayList<>());
}
}