baritone/src/main/java/baritone/selection/SelectionRenderer.java

59 lines
2.0 KiB
Java

package baritone.selection;
import baritone.Baritone;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.selection.ISelection;
import baritone.utils.IRenderer;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.world.phys.AABB;
public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
public static final double SELECTION_BOX_EXPANSION = .005D;
private final SelectionManager manager;
SelectionRenderer(Baritone baritone, SelectionManager manager) {
this.manager = manager;
baritone.getGameEventHandler().registerEventListener(this);
}
public static void renderSelections(PoseStack stack, ISelection[] selections) {
float opacity = settings.selectionOpacity.value;
boolean ignoreDepth = settings.renderSelectionIgnoreDepth.value;
float lineWidth = settings.selectionLineWidth.value;
if (!settings.renderSelection.value || selections.length == 0) {
return;
}
IRenderer.startLines(settings.colorSelection.value, opacity, lineWidth, ignoreDepth);
for (ISelection selection : selections) {
IRenderer.emitAABB(stack, selection.aabb(), SELECTION_BOX_EXPANSION);
}
if (settings.renderSelectionCorners.value) {
IRenderer.glColor(settings.colorSelectionPos1.value, opacity);
for (ISelection selection : selections) {
IRenderer.emitAABB(stack, new AABB(selection.pos1()));
}
IRenderer.glColor(settings.colorSelectionPos2.value, opacity);
for (ISelection selection : selections) {
IRenderer.emitAABB(stack, new AABB(selection.pos2()));
}
}
IRenderer.endLines(ignoreDepth);
}
@Override
public void onRenderPass(RenderEvent event) {
renderSelections(event.getModelViewStack(), manager.getSelections());
}
}