baritone/src/api/java/baritone/api/command/registry/Registry.java

136 lines
6.0 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.command.registry;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
/**
* This registry class allows for registration and unregistration of a certain type. This is mainly designed for use by
* event handlers where newly registered ones are encountered first during iteration and can therefore override older
* ones. In Baritone, this is used for commands and argument parsers so that mods and addons can extend Baritone's
* functionality without resorting to hacks, wrappers, or mixins.
*
* @param <V> The entry type that will be stored in this registry. This can be anything, really - preferably anything
* that works as a HashMap key, as that's what's used to keep track of which entries are registered or not.
*/
public class Registry<V> {
/**
* An internal linked list of all the entries that are currently registered. This is a linked list so that entries
* can be inserted at the beginning, which means that newer entries are encountered first during iteration. This is
* an important property of the registry that makes it more useful than a simple list, and also the reason it does
* not just use a map.
*/
private final Deque<V> _entries = new LinkedList<>();
/**
* A HashSet containing every entry currently registered. Entries are added to this set when something is registered
* and removed from the set when they are unregistered. An entry being present in this set indicates that it is
* currently registered, can be removed, and should not be reregistered until it is removed.
*/
private final Set<V> registered = new HashSet<>();
/**
* The collection of entries that are currently in this registry. This is a collection (and not a list) because,
* internally, entries are stored in a linked list, which is not the same as a normal list.
*/
public final Collection<V> entries = Collections.unmodifiableCollection(_entries);
/**
* @param entry The entry to check.
* @return If this entry is currently registered in this registry.
*/
public boolean registered(V entry) {
return registered.contains(entry);
}
/**
* Ensures that the entry {@code entry} is registered.
*
* @param entry The entry to register.
* @return A boolean indicating whether or not this is a new registration. No matter the value of this boolean, the
* entry is always guaranteed to now be in this registry. This boolean simply indicates if the entry was <i>not</i>
* in the map prior to this method call.
*/
public boolean register(V entry) {
if (!registered(entry)) {
_entries.addFirst(entry);
registered.add(entry);
return true;
}
return false;
}
/**
* Unregisters this entry from this registry. After this method call, the entry is guaranteed to be removed from the
* registry, since each entry only ever appears once.
*
* @param entry The entry to unregister.
*/
public void unregister(V entry) {
if (!registered(entry)) {
return;
}
_entries.remove(entry);
registered.remove(entry);
}
/**
* Returns an iterator that iterates over each entry in this registry, with the newest elements iterated over first.
* Internally, as new elements are prepended to the registry rather than appended to the end, this order is the best
* way to search through the registry if you want to discover newer items first.
*/
public Iterator<V> iterator() {
return _entries.iterator();
}
/**
* Returns an iterator that iterates over each entry in this registry, in the order they were added. Internally,
* this iterates through the registry backwards, as new elements are prepended to the registry rather than appended
* to the end. You should only do this when you need to, for example, list elements in order - it is almost always
* fine to simply use {@link Iterable#forEach(Consumer) forEach} on the {@link #entries} collection instead.
*/
public Iterator<V> descendingIterator() {
return _entries.descendingIterator();
}
/**
* Returns a stream that contains each entry in this registry, with the newest elements ordered first. Internally,
* as new elements are prepended to the registry rather than appended to the end, this order is the best way to
* search through the registry if you want to discover newer items first.
*/
public Stream<V> stream() {
return _entries.stream();
}
/**
* Returns a stream that returns each entry in this registry, in the order they were added. Internally, this orders
* the registry backwards, as new elements are prepended to the registry rather than appended to the end. You should
* only use this when you need to, for example, list elements in order - it is almost always fine to simply use the
* regular {@link #stream()} method instead.
*/
public Stream<V> descendingStream() {
return StreamSupport.stream(Spliterators.spliterator(
descendingIterator(),
_entries.size(),
Spliterator.SIZED | Spliterator.SUBSIZED
), false);
}
}