baritone/src/main/java/baritone/utils/PathingControlManager.java

218 lines
8.4 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.pathing.goals.Goal;
import baritone.api.process.IBaritoneProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor;
import net.minecraft.util.math.BlockPos;
import java.util.*;
public class PathingControlManager implements IPathingControlManager {
private final Baritone baritone;
private final HashSet<IBaritoneProcess> processes; // unGh
private final List<IBaritoneProcess> active;
private IBaritoneProcess inControlLastTick;
private IBaritoneProcess inControlThisTick;
private PathingCommand command;
public PathingControlManager(Baritone baritone) {
this.baritone = baritone;
this.processes = new HashSet<>();
this.active = new ArrayList<>();
baritone.getGameEventHandler().registerEventListener(new AbstractGameEventListener() { // needs to be after all behavior ticks
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.IN) {
postTick();
}
}
});
}
@Override
public void registerProcess(IBaritoneProcess process) {
process.onLostControl(); // make sure it's reset
processes.add(process);
}
public void cancelEverything() { // called by PathingBehavior on TickEvent Type OUT
inControlLastTick = null;
inControlThisTick = null;
command = null;
active.clear();
for (IBaritoneProcess proc : processes) {
proc.onLostControl();
if (proc.isActive() && !proc.isTemporary()) { // it's okay only for a temporary thing (like combat pause) to maintain control even if you say to cancel
throw new IllegalStateException(proc.displayName());
}
}
}
@Override
public Optional<IBaritoneProcess> mostRecentInControl() {
return Optional.ofNullable(inControlThisTick);
}
@Override
public Optional<PathingCommand> mostRecentCommand() {
return Optional.ofNullable(command);
}
public void preTick() {
inControlLastTick = inControlThisTick;
inControlThisTick = null;
PathingBehavior p = baritone.getPathingBehavior();
command = executeProcesses();
if (command == null) {
p.cancelSegmentIfSafe();
p.secretInternalSetGoal(null);
return;
}
if (!Objects.equals(inControlThisTick, inControlLastTick) && command.commandType != PathingCommandType.REQUEST_PAUSE && inControlLastTick != null && !inControlLastTick.isTemporary()) {
// if control has changed from a real process to another real process, and the new process wants to do something
p.cancelSegmentIfSafe();
// get rid of the in progress stuff from the last process
}
switch (command.commandType) {
case REQUEST_PAUSE:
p.requestPause();
break;
case CANCEL_AND_SET_GOAL:
p.secretInternalSetGoal(command.goal);
p.cancelSegmentIfSafe();
break;
case FORCE_REVALIDATE_GOAL_AND_PATH:
if (!p.isPathing() && !p.getInProgress().isPresent()) {
p.secretInternalSetGoalAndPath(command);
}
break;
case REVALIDATE_GOAL_AND_PATH:
if (!p.isPathing() && !p.getInProgress().isPresent()) {
p.secretInternalSetGoalAndPath(command);
}
break;
case SET_GOAL_AND_PATH:
// now this i can do
if (command.goal != null) {
baritone.getPathingBehavior().secretInternalSetGoalAndPath(command);
}
break;
default:
throw new IllegalStateException();
}
}
private void postTick() {
// if we did this in pretick, it would suck
// we use the time between ticks as calculation time
// therefore, we only cancel and recalculate after the tick for the current path has executed
// "it would suck" means it would actually execute a path every other tick
if (command == null) {
return;
}
PathingBehavior p = baritone.getPathingBehavior();
switch (command.commandType) {
case FORCE_REVALIDATE_GOAL_AND_PATH:
if (command.goal == null || forceRevalidate(command.goal) || revalidateGoal(command.goal)) {
// pwnage
p.softCancelIfSafe();
}
p.secretInternalSetGoalAndPath(command);
break;
case REVALIDATE_GOAL_AND_PATH:
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
p.softCancelIfSafe();
}
p.secretInternalSetGoalAndPath(command);
break;
default:
}
}
public boolean forceRevalidate(Goal newGoal) {
PathExecutor current = baritone.getPathingBehavior().getCurrent();
if (current != null) {
if (newGoal.isInGoal(current.getPath().getDest())) {
return false;
}
return !newGoal.toString().equals(current.getPath().getGoal().toString());
}
return false;
}
public boolean revalidateGoal(Goal newGoal) {
PathExecutor current = baritone.getPathingBehavior().getCurrent();
if (current != null) {
Goal intended = current.getPath().getGoal();
BlockPos end = current.getPath().getDest();
if (intended.isInGoal(end) && !newGoal.isInGoal(end)) {
// this path used to end in the goal
// but the goal has changed, so there's no reason to continue...
return true;
}
}
return false;
}
public PathingCommand executeProcesses() {
for (IBaritoneProcess process : processes) {
if (process.isActive()) {
if (!active.contains(process)) {
// put a newly active process at the very front of the queue
active.add(0, process);
}
} else {
active.remove(process);
}
}
// ties are broken by which was added to the beginning of the list first
active.sort(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
Iterator<IBaritoneProcess> iterator = active.iterator();
while (iterator.hasNext()) {
IBaritoneProcess proc = iterator.next();
PathingCommand exec = proc.onTick(Objects.equals(proc, inControlLastTick) && baritone.getPathingBehavior().calcFailedLastTick(), baritone.getPathingBehavior().isSafeToCancel());
if (exec == null) {
if (proc.isActive()) {
throw new IllegalStateException(proc.displayName() + " actively returned null PathingCommand");
}
// no need to call onLostControl; they are reporting inactive.
} else if (exec.commandType != PathingCommandType.DEFER) {
inControlThisTick = proc;
if (!proc.isTemporary()) {
iterator.forEachRemaining(IBaritoneProcess::onLostControl);
}
return exec;
}
}
return null;
}
}