baritone/src/api/java/baritone/api/selection/ISelectionManager.java

117 lines
4.3 KiB
Java

/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.selection;
import baritone.api.utils.BetterBlockPos;
import net.minecraft.util.EnumFacing;
/**
* The selection manager handles setting Baritone's selections. You can set the selection here, as well as retrieving
* the current selection.
*/
public interface ISelectionManager {
/**
* Adds a new selection. The added selection is returned.
*
* @param selection The new selection to add.
*/
ISelection addSelection(ISelection selection);
/**
* Adds a new {@link ISelection} constructed from the given block positions. The new selection is returned.
*
* @param pos1 One corner of the selection
* @param pos2 The new corner of the selection
*/
ISelection addSelection(BetterBlockPos pos1, BetterBlockPos pos2);
/**
* Removes the selection from the current selections.
*
* @param selection The selection to remove.
* @return The removed selection.
*/
ISelection removeSelection(ISelection selection);
/**
* Removes all selections.
*
* @return The selections that were removed, sorted from oldest to newest..
*/
ISelection[] removeAllSelections();
/**
* @return The current selections, sorted from oldest to newest.
*/
ISelection[] getSelections();
/**
* For anything expecting only one selection, this method is provided. However, to enforce multi-selection support,
* this method will only return a selection if there is ONLY one.
*
* @return The only selection, or null if there isn't only one.
*/
ISelection getOnlySelection();
/**
* This method will always return the last selection. ONLY use this if you want to, for example, modify the most
* recent selection based on user input. ALWAYS use {@link #getOnlySelection()} or, ideally,
* {@link #getSelections()} for retrieving the content of selections.
*
* @return The last selection, or null if it doesn't exist.
*/
ISelection getLastSelection();
/**
* Replaces the specified {@link ISelection} with one expanded in the specified direction by the specified number of
* blocks. Returns the new selection.
*
* @param selection The selection to expand.
* @param direction The direction to expand the selection.
* @param blocks How many blocks to expand it.
* @return The new selection, expanded as specified.
*/
ISelection expand(ISelection selection, EnumFacing direction, int blocks);
/**
* Replaces the specified {@link ISelection} with one contracted in the specified direction by the specified number
* of blocks.
* <p>
* Note that, for example, if the direction specified is UP, the bottom of the selection will be shifted up. If it
* is DOWN, the top of the selection will be shifted down.
*
* @param selection The selection to contract.
* @param direction The direction to contract the selection.
* @param blocks How many blocks to contract it.
* @return The new selection, contracted as specified.
*/
ISelection contract(ISelection selection, EnumFacing direction, int blocks);
/**
* Replaces the specified {@link ISelection} with one shifted in the specified direction by the specified number of
* blocks. This moves the whole selection.
*
* @param selection The selection to shift.
* @param direction The direction to shift the selection.
* @param blocks How many blocks to shift it.
* @return The new selection, shifted as specified.
*/
ISelection shift(ISelection selection, EnumFacing direction, int blocks);
}