mirror of https://github.com/cabaletta/baritone
141 lines
4.8 KiB
Java
141 lines
4.8 KiB
Java
/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.api;
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import baritone.api.cache.IWorldScanner;
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import baritone.api.command.ICommand;
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import baritone.api.command.ICommandSystem;
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import baritone.api.schematic.ISchematicSystem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import java.util.List;
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import java.util.Objects;
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/**
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* Provides the present {@link IBaritone} instances, as well as non-baritone instance related APIs.
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*
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* @author leijurv
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*/
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public interface IBaritoneProvider {
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/**
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* Returns the primary {@link IBaritone} instance. This instance is persistent, and
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* is represented by the local player that is created by the game itself, not a "bot"
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* player through Baritone.
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*
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* @return The primary {@link IBaritone} instance.
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*/
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IBaritone getPrimaryBaritone();
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/**
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* Returns all of the active {@link IBaritone} instances. This includes the local one
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* returned by {@link #getPrimaryBaritone()}.
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*
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* @return All active {@link IBaritone} instances.
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* @see #getBaritoneForPlayer(EntityPlayerSP)
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*/
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List<IBaritone> getAllBaritones();
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/**
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* Provides the {@link IBaritone} instance for a given {@link EntityPlayerSP}.
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*
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* @param player The player
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* @return The {@link IBaritone} instance.
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*/
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default IBaritone getBaritoneForPlayer(EntityPlayerSP player) {
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for (IBaritone baritone : this.getAllBaritones()) {
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if (Objects.equals(player, baritone.getPlayerContext().player())) {
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return baritone;
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}
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}
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return null;
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}
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/**
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* Provides the {@link IBaritone} instance for a given {@link Minecraft}.
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*
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* @param minecraft The minecraft
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* @return The {@link IBaritone} instance.
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*/
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default IBaritone getBaritoneForMinecraft(Minecraft minecraft) {
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for (IBaritone baritone : this.getAllBaritones()) {
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if (Objects.equals(minecraft, baritone.getPlayerContext().minecraft())) {
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return baritone;
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}
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}
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return null;
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}
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/**
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* Provides the {@link IBaritone} instance for the player with the specified connection.
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*
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* @param connection The connection
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* @return The {@link IBaritone} instance.
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*/
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default IBaritone getBaritoneForConnection(NetHandlerPlayClient connection) {
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for (IBaritone baritone : this.getAllBaritones()) {
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final EntityPlayerSP player = baritone.getPlayerContext().player();
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if (player != null && player.connection == connection) {
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return baritone;
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}
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}
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return null;
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}
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/**
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* Creates and registers a new {@link IBaritone} instance using the specified {@link Minecraft}. The existing
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* instance is returned if already registered.
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*
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* @param minecraft The minecraft
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* @return The {@link IBaritone} instance
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*/
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IBaritone createBaritone(Minecraft minecraft);
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/**
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* Destroys and removes the specified {@link IBaritone} instance. If the specified instance is the
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* {@link #getPrimaryBaritone() primary baritone}, this operation has no effect and will return {@code false}.
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*
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* @param baritone The baritone instance to remove
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* @return Whether the baritone instance was removed
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*/
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boolean destroyBaritone(IBaritone baritone);
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/**
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* Returns the {@link IWorldScanner} instance. This is not a type returned by
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* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.
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*
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* @return The {@link IWorldScanner} instance.
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*/
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IWorldScanner getWorldScanner();
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/**
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* Returns the {@link ICommandSystem} instance. This is not bound to a specific {@link IBaritone}
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* instance because {@link ICommandSystem} itself controls global behavior for {@link ICommand}s.
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*
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* @return The {@link ICommandSystem} instance.
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*/
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ICommandSystem getCommandSystem();
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/**
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* @return The {@link ISchematicSystem} instance.
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*/
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ISchematicSystem getSchematicSystem();
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}
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