/* * This file is part of Baritone. * * Baritone is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Baritone is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Baritone. If not, see . */ package baritone.pathing.goals; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; /** * Don't get into the block, but get directly adjacent to it. Useful for chests. * * @author avecowa */ public class GoalGetToBlock extends GoalComposite { public GoalGetToBlock(BlockPos pos) { super(adjacentBlocks(pos)); } private static BlockPos[] adjacentBlocks(BlockPos pos) { BlockPos[] sides = new BlockPos[6]; for (int i = 0; i < 6; i++) { sides[i] = pos.offset(EnumFacing.values()[i]); } return sides; } }