/* * This file is part of Baritone. * * Baritone is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Baritone is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Baritone. If not, see . */ package baritone.process; import baritone.Baritone; import baritone.api.pathing.goals.*; import baritone.api.process.IMineProcess; import baritone.api.process.PathingCommand; import baritone.api.process.PathingCommandType; import baritone.api.utils.IPlayerContext; import baritone.api.utils.RotationUtils; import baritone.cache.CachedChunk; import baritone.cache.ChunkPacker; import baritone.cache.WorldScanner; import baritone.pathing.movement.CalculationContext; import baritone.pathing.movement.MovementHelper; import baritone.utils.BaritoneProcessHelper; import baritone.utils.BlockStateInterface; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import java.util.*; import java.util.stream.Collectors; /** * Mine blocks of a certain type * * @author leijurv */ public final class MineProcess extends BaritoneProcessHelper implements IMineProcess { private static final int ORE_LOCATIONS_COUNT = 64; private List mining; private List knownOreLocations; private BlockPos branchPoint; private GoalRunAway branchPointRunaway; private int desiredQuantity; private int tickCount; public MineProcess(Baritone baritone) { super(baritone, 0); } @Override public boolean isActive() { return mining != null; } @Override public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) { if (desiredQuantity > 0) { Item item = mining.get(0).getItemDropped(mining.get(0).getDefaultState(), new Random(), 0); int curr = ctx.player().inventory.mainInventory.stream().filter(stack -> item.equals(stack.getItem())).mapToInt(ItemStack::getCount).sum(); System.out.println("Currently have " + curr + " " + item); if (curr >= desiredQuantity) { logDirect("Have " + curr + " " + item.getItemStackDisplayName(new ItemStack(item, 1))); cancel(); return null; } } if (calcFailed) { logDirect("Unable to find any path to " + mining + ", canceling Mine"); cancel(); return null; } int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get(); if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain List curr = new ArrayList<>(knownOreLocations); CalculationContext context = new CalculationContext(baritone, true); Baritone.getExecutor().execute(() -> rescan(curr, context)); } if (Baritone.settings().legitMine.get()) { addNearby(); } Goal goal = updateGoal(); if (goal == null) { // none in range // maybe say something in chat? (ahem impact) cancel(); return null; } return new PathingCommand(goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH); } @Override public void onLostControl() { mine(0, (Block[]) null); } @Override public String displayName() { return "Mine " + mining; } private Goal updateGoal() { List locs = knownOreLocations; if (!locs.isEmpty()) { List locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT); // can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new)); knownOreLocations = locs2; return goal; } // we don't know any ore locations at the moment if (!Baritone.settings().legitMine.get()) { return null; } // only in non-Xray mode (aka legit mode) do we do this int y = Baritone.settings().legitMineYLevel.get(); if (branchPoint == null) { /*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) { // cool, path is over and we are at desired y branchPoint = playerFeet(); branchPointRunaway = null; } else { return new GoalYLevel(y); }*/ branchPoint = ctx.playerFeet(); } // TODO shaft mode, mine 1x1 shafts to either side // TODO also, see if the GoalRunAway with maintain Y at 11 works even from the surface if (branchPointRunaway == null) { branchPointRunaway = new GoalRunAway(1, y, branchPoint) { @Override public boolean isInGoal(int x, int y, int z) { return false; } }; } return branchPointRunaway; } private void rescan(List already, CalculationContext context) { if (mining == null) { return; } if (Baritone.settings().legitMine.get()) { return; } List locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already); locs.addAll(droppedItemsScan(mining, ctx.world())); if (locs.isEmpty()) { logDebug("No locations for " + mining + " known, cancelling"); cancel(); return; } knownOreLocations = locs; } private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List locs) { if (!Baritone.settings().forceInternalMining.get()) { return new GoalTwoBlocks(loc); } // Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of) boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR); boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR); return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down()); } public static List droppedItemsScan(List mining, World world) { if (!Baritone.settings().mineScanDroppedItems.get()) { return new ArrayList<>(); } Set searchingFor = new HashSet<>(); for (Block block : mining) { Item drop = block.getItemDropped(block.getDefaultState(), new Random(), 0); Item ore = Item.getItemFromBlock(block); searchingFor.add(drop); searchingFor.add(ore); } List ret = new ArrayList<>(); for (Entity entity : world.loadedEntityList) { if (entity instanceof EntityItem) { EntityItem ei = (EntityItem) entity; if (searchingFor.contains(ei.getItem().getItem())) { ret.add(new BlockPos(entity)); } } } return ret; } public static List searchWorld(CalculationContext ctx, List mining, int max, List alreadyKnown) { List locs = new ArrayList<>(); List uninteresting = new ArrayList<>(); //long b = System.currentTimeMillis(); for (Block m : mining) { if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) { locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2)); } else { uninteresting.add(m); } } //System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms"); if (locs.isEmpty()) { uninteresting = mining; } if (!uninteresting.isEmpty()) { //long before = System.currentTimeMillis(); locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26)); //System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms"); } locs.addAll(alreadyKnown); return prune(ctx, locs, mining, max); } public void addNearby() { knownOreLocations.addAll(droppedItemsScan(mining, ctx.world())); BlockPos playerFeet = ctx.playerFeet(); BlockStateInterface bsi = new BlockStateInterface(ctx); int searchDist = 10; double fakedBlockReachDistance = 20; // at least 10 * sqrt(3) with some extra space to account for positioning within the block for (int x = playerFeet.getX() - searchDist; x <= playerFeet.getX() + searchDist; x++) { for (int y = playerFeet.getY() - searchDist; y <= playerFeet.getY() + searchDist; y++) { for (int z = playerFeet.getZ() - searchDist; z <= playerFeet.getZ() + searchDist; z++) { // crucial to only add blocks we can see because otherwise this // is an x-ray and it'll get caught if (mining.contains(bsi.get0(x, y, z).getBlock()) && RotationUtils.reachable(ctx.player(), new BlockPos(x, y, z), fakedBlockReachDistance).isPresent()) { knownOreLocations.add(new BlockPos(x, y, z)); } } } } knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT); } public static List prune(CalculationContext ctx, List locs2, List mining, int max) { List dropped = droppedItemsScan(mining, ctx.world); List locs = locs2 .stream() .distinct() // remove any that are within loaded chunks that aren't actually what we want .filter(pos -> !ctx.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ()) || mining.contains(ctx.getBlock(pos.getX(), pos.getY(), pos.getZ())) || dropped.contains(pos)) // remove any that are implausible to mine (encased in bedrock, or touching lava) .filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos)) .sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq)) .collect(Collectors.toList()); if (locs.size() > max) { return locs.subList(0, max); } return locs; } public static boolean plausibleToBreak(BlockStateInterface bsi, BlockPos pos) { if (MovementHelper.avoidBreaking(bsi, pos.getX(), pos.getY(), pos.getZ(), bsi.get0(pos))) { return false; } // bedrock above and below makes it implausible, otherwise we're good return !(bsi.get0(pos.up()).getBlock() == Blocks.BEDROCK && bsi.get0(pos.down()).getBlock() == Blocks.BEDROCK); } @Override public void mineByName(int quantity, String... blocks) { mine(quantity, blocks == null || blocks.length == 0 ? null : Arrays.stream(blocks).map(ChunkPacker::stringToBlock).toArray(Block[]::new)); } @Override public void mine(int quantity, Block... blocks) { this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks); this.desiredQuantity = quantity; this.knownOreLocations = new ArrayList<>(); this.branchPoint = null; this.branchPointRunaway = null; if (mining != null) { rescan(new ArrayList<>(), new CalculationContext(baritone)); } } }