/* * This file is part of Baritone. * * Baritone is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Baritone is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Baritone. If not, see . */ package baritone.pathing.goals; import net.minecraft.util.math.BlockPos; /** * Useful for mining (getting to diamond / iron level) * * @author leijurv */ public class GoalYLevel implements Goal { /** * The target Y level */ private final int level; public GoalYLevel(int level) { this.level = level; } @Override public boolean isInGoal(BlockPos pos) { return pos.getY() == level; } @Override public double heuristic(BlockPos pos) { return calculate(level, pos.getY()); } public static double calculate(int goalY, int currentY) { if (currentY > goalY) { // need to descend return FALL_N_BLOCKS_COST[2] / 2 * (currentY - goalY); } if (currentY < goalY) { // need to ascend return (goalY - currentY) * JUMP_ONE_BLOCK_COST; } return 0; } @Override public String toString() { return "GoalYLevel{y=" + level + "}"; } }