/* * This file is part of Baritone. * * Baritone is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Baritone is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Baritone. If not, see . */ package baritone.api.event.events; import baritone.api.event.events.type.EventState; import net.minecraft.client.multiplayer.WorldClient; /** * @author Brady * @since 8/4/2018 3:13 AM */ public final class WorldEvent { /** * The new world that is being loaded. {@code null} if being unloaded. */ private final WorldClient world; /** * The state of the event */ private final EventState state; public WorldEvent(WorldClient world, EventState state) { this.world = world; this.state = state; } /** * @return The new world that is being loaded. {@code null} if being unloaded. */ public final WorldClient getWorld() { return this.world; } /** * @return The state of the event */ public final EventState getState() { return this.state; } }