package baritone.bot; import baritone.bot.event.IGameEventListener; import net.minecraft.client.settings.KeyBinding; import org.lwjgl.input.Keyboard; /** * @author Brady * @since 7/31/2018 11:04 PM */ public final class GameEventHandler implements IGameEventListener { GameEventHandler() {} @Override public final void onTick() { baritone.Baritone.onTick(); } @Override public void onProcessKeyBinds() { InputOverrideHandler inputHandler = Baritone.INSTANCE.getInputOverrideHandler(); // Simulate the key being held down this tick for (InputOverrideHandler.Input input : InputOverrideHandler.Input.values()) { KeyBinding keyBinding = input.getKeyBinding(); if (inputHandler.isInputForcedDown(keyBinding) && !keyBinding.isKeyDown()) { int keyCode = keyBinding.getKeyCode(); if (keyCode < Keyboard.KEYBOARD_SIZE) KeyBinding.onTick(keyCode < 0 ? keyCode + 100 : keyCode); } } } }